Player Matchup

Janus
Janus
Platinum V
 
Janus
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Platinum V
GlitchyBread
Awilix
Platinum V
Level 140
God Stats
8W - 11L
1,522 SR
Queue Stats
47W - 46L
1,687 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
SeRaPhG
Sun Wukong
Gold III
Level 147
God Stats
48W - 33L
1,651 SR
Queue Stats
370W - 379L
1,653 MMR
Solo
Atlas
Atlas
Platinum V
crankmudkip
Atlas
Platinum V
Level 154
God Stats
3W - 1L
1,595 SR
Queue Stats
136W - 134L
1,727 MMR
Party 2
Medusa
Medusa
Gold I
iggs17
Medusa
Gold I
Level 158
God Stats
16W - 9L
1,681 SR
Queue Stats
144W - 145L
1,601 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,590 SR
1,634 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,503 SR
1,629 MMR
Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Surtr
Surtr
Platinum V
BestSurvedCold
Surtr
Platinum V
Level 201
God Stats
13W - 27L
1,412 SR
Queue Stats
577W - 583L
1,704 MMR
Party 3
Arachne
Arachne
Gold II
MagickJuan
Arachne
Gold II
Level 108
God Stats
17W - 20L
1,523 SR
Queue Stats
338W - 342L
1,665 MMR
Solo
Sobek
Sobek
Gold V
Umatodellusw
Sobek
Gold V
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,623 MMR
Solo
Ra
Ra
Gold II
WhichWho
Ra
Gold II
Level 157
God Stats
77W - 70L
1,578 SR
Queue Stats
530W - 540L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
2 / 0 / 2
5,061
633
3,893
3,416
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
9
4 / 0 / 3
5,360
670
6,281
5,309
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SeRaPhG
Sun Wukong
8
0 / 2 / 4
4,758
595
4,201
9,995
5,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 0 / 7
5,560
695
2,878
5,777
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
iggs17
Medusa
9
2 / 1 / 1
5,238
655
3,276
5,966
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Maman BrigitteAthenaChernobogThor

VS

Bans
ThanatosBastetRaijinAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 2 / 0
5,123
640
4,286
4,530
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 3 / 0
4,849
606
6,067
9,008
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MagickJuan
Arachne
8
0 / 1 / 0
4,398
550
3,502
6,081
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 3 / 1
4,207
526
1,522
6,541
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 3 / 0
4,297
537
1,138
5,861
1,632
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
3
3
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
2
3
L
Artemis
 
Artemis
1
2
0
0.5
L
2
3
0
0.67
W
Awilix
4
0
3
5.5
L
Arachne
MagickJuan
Arachne
0
1
0
0
W
Sun Wukong
SeRaPhG
Sun Wukong
0
2
4
1
L
0
3
1
0.17
L
0
3
0
0
W
3
0
7
6.5
W
Medusa
iggs17
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,529
Damage
16,515
30,463
Taken
32,021
13,843
Mitigated
13,312
9,734
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,893
217
0
750
3,416
981
33
24
3,392
31,155
0
L
Artemis
 
Artemis
4,286
1,790
0
651
4,530
1,372
0
591
3,939
0
37,130
L
6,067
1,554
0
2,431
9,008
4,543
8
1,575
7,395
273
28,897
W
Awilix
6,281
2,263
0
741
5,309
1,897
0
912
4,397
0
39,156
L
Arachne
MagickJuan
Arachne
3,502
2,825
0
943
6,081
1,978
0
1,635
4,282
0
27,954
W
Sun Wukong
SeRaPhG
Sun Wukong
4,201
920
0
3,807
9,995
5,111
0
474
9,456
0
27,500
L
1,522
329
0
1,731
6,541
3,787
0
1,373
5,142
8,132
0
L
1,138
82
264
983
5,861
1,632
0
1,236
4,492
25,245
0
W
2,878
1,158
202
2,346
5,777
3,646
0
547
5,230
12,111
0
W
Medusa
iggs17
Medusa
3,276
1,640
0
1,888
5,966
2,208
0
911
5,055
0
35,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
22,874
251
Minions Killed
219
0
Camps Cleared
0
924,187
Distance Traveled
810,442
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,061
633
60
8
0
186,901
0
L
Artemis
5,123
640
63
8
0
142,595
2
L
Surtr
4,849
606
39
5
0
162,545
0
W
Awilix
5,360
670
62
8
0
242,212
3
L
Arachne
4,398
550
49
6
0
181,784
0
W
Sun Wukong
4,758
595
53
7
0
162,209
2
L
Sobek
4,207
526
15
2
0
140,649
0
L
Ra
4,297
537
53
7
0
182,869
0
W
Atlas
5,560
695
18
2
0
174,116
0
W
Medusa
5,238
655
58
7
0
158,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role