Player Matchup

Bellona
Bellona
CaitiBrooke17
Bellona
Level 87
God Stats
5W - 4L
1,617 SR
Queue Stats
242W - 245L
1,390 Elo+
Party 1
Chang'e
Chang'e
Harmony2388
Chang'e
Level 141
God Stats
3W - 0L
1,827 SR
Queue Stats
191W - 191L
1,464 Elo+
Party 3
Discordia
Discordia
HockeyPapi
Discordia
Level 149
God Stats
6W - 5L
1,646 SR
Queue Stats
206W - 231L
1,501 Elo+
Party 3
Neith
Neith
ManishBoy_030
Neith
Level 104
God Stats
2W - 2L
1,685 SR
Queue Stats
396W - 383L
1,409 Elo+
Party 1
Pele
Pele
jbooogie1
Pele
Level 151
God Stats
2W - 1L
1,420 SR
Queue Stats
98W - 66L
1,523 Elo+
Solo
Team Averages
Level 126
1,639 SR
1,457 Elo+

VS

Team Averages
Level 132
1,446 SR
1,430 Elo+
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
PrincessNyx97
He Bo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 170L
1,354 Elo+
Party 2
King Arthur
King Arthur
bloodwolf62
King Arthur
Level 125
God Stats
0W - 2L
1,296 SR
Queue Stats
157W - 185L
1,401 Elo+
Party 2
Ymir
Ymir
divineaxeritta1
Ymir
Level 144
God Stats
0W - 3L
1,436 SR
Queue Stats
139W - 142L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
monia504
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
6 / 2 / 21
9,475
861
8,571
16,973
17,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Harmony2388
Chang'e
15
2 / 1 / 22
9,093
827
10,957
9,368
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
HockeyPapi
Discordia
16
4 / 1 / 23
9,809
892
14,605
5,349
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 0 / 20
10,746
977
14,248
9,015
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
17
13 / 1 / 15
10,623
966
16,227
13,569
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 6 / 1
7,091
645
4,303
13,400
7,859
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 2
8,132
739
6,306
11,458
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
bloodwolf62
King Arthur
12
1 / 8 / 3
7,100
645
13,303
16,704
17,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 3
7,642
695
3,511
12,546
13,617
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
monia504
Kuzenbo
13
1 / 6 / 3
7,902
718
6,849
18,503
21,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
16
35
Kills
4
5
Deaths
35
101
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
6
1
0.08
W
Bellona
6
2
21
8.25
W
Chang'e
Harmony2388
Chang'e
2
1
22
13
W
Discordia
HockeyPapi
Discordia
4
1
23
15.5
W
10
0
20
20
L
1
8
2
0.25
L
King Arthur
bloodwolf62
King Arthur
1
8
3
0.31
L
1
7
3
0.36
W
Pele
13
1
15
20.5
L
Kuzenbo
monia504
Kuzenbo
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,608
Damage
34,272
54,274
Taken
72,611
35,522
Mitigated
65,365
32,198
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,303
440
928
620
13,400
7,859
0
5,342
7,972
10,337
0
W
Bellona
8,571
1,348
1,887
3,196
16,973
17,895
254
5,340
11,633
0
12,212
W
Chang'e
Harmony2388
Chang'e
10,957
1,040
13,877
5,092
9,368
4,183
2,257
3,837
5,531
22,263
0
W
Discordia
HockeyPapi
Discordia
14,605
1,008
1,354
157
5,349
2,429
1,073
1,757
3,592
28,659
0
W
14,248
7,525
629
2,007
9,015
4,524
2,384
4,494
4,521
0
28,517
L
6,306
1,029
746
176
11,458
4,849
0
4,280
7,010
19,219
0
L
King Arthur
bloodwolf62
King Arthur
13,303
752
431
365
16,704
17,568
0
5,838
10,558
0
21,765
L
3,511
401
484
784
12,546
13,617
0
3,248
8,955
7,963
0
W
Pele
16,227
3,857
499
3,500
13,569
6,491
1,325
5,541
8,028
0
39,134
L
Kuzenbo
monia504
Kuzenbo
6,849
2,537
1,358
3,538
18,503
21,472
0
6,854
11,304
14,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,746
Gold Earned
37,867
140
Minions Killed
59
0
Camps Cleared
0
1,076,758
Distance Traveled
784,182
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,091
645
9
1
0
173,008
0
W
Bellona
9,475
861
6
1
0
241,797
0
W
Chang'e
9,093
827
22
2
0
204,882
0
W
Discordia
9,809
892
44
4
0
202,772
0
W
Neith
10,746
977
34
3
0
202,041
0
L
He Bo
8,132
739
24
2
0
134,078
0
L
King Arthur
7,100
645
8
1
0
155,504
0
L
Ymir
7,642
695
9
1
0
135,439
3
W
Pele
10,623
966
34
3
0
225,266
0
L
Kuzenbo
7,902
718
9
1
0
186,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role