Player Matchup

Jormungandr
Jormungandr
Great756
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,537 Elo+
Party 1
Charon
Charon
MattsDemonicSelf
Charon
Level 144
God Stats
2W - 3L
1,442 SR
Queue Stats
254W - 262L
1,516 Elo+
Party 3
Ares
Ares
PellecanP
Ares
Level 149
God Stats
1W - 4L
1,495 SR
Queue Stats
394W - 409L
1,460 Elo+
Party 3
Khepri
Khepri
TheInfiniteGyre_
Khepri
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 114L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
TomoPandaFox
Nu Wa
Level 159
God Stats
0W - 3L
1,248 SR
Queue Stats
256W - 279L
1,481 Elo+
Party 3
Team Averages
Level 139
1,437 SR
1,513 Elo+

VS

Team Averages
Level 158
1,524 SR
1,563 Elo+
Martichoras
Martichoras
CRYSTALRADRAGON
Martichoras
Level 119
God Stats
5W - 0L
1,774 SR
Queue Stats
102W - 57L
1,679 Elo+
Party 2
Medusa
Medusa
DeLaSmalls
Medusa
Level 156
God Stats
1W - 0L
1,180 SR
Queue Stats
1W - 3L
1,170 Elo+
Party 2
Bacchus
Bacchus
Gheleon IX
Bacchus
Level 180
God Stats
1W - 0L
1,762 SR
Queue Stats
240W - 116L
1,715 Elo+
Party 2
Thoth
Thoth
Julioarg9413
Thoth
Level 179
God Stats
9W - 4L
1,554 SR
Queue Stats
814W - 802L
1,535 Elo+
Solo
Surtr
Surtr
tmnt007
Surtr
Level 158
God Stats
1W - 0L
1,353 SR
Queue Stats
65W - 25L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Great756
Jormungandr
18
8 / 4 / 8
11,501
822
17,967
24,270
35,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 5 / 9
9,787
699
13,706
18,638
14,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ares
18
5 / 5 / 9
10,410
744
15,131
21,371
34,925
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 5 / 11
9,716
694
7,190
18,670
20,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 8
9,629
688
14,818
13,325
8,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CRYSTALRADRAGON
Martichoras
18
4 / 2 / 14
10,818
773
15,538
13,381
7,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
DeLaSmalls
Medusa
19
7 / 3 / 14
12,352
882
20,488
17,102
10,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Gheleon IX
Bacchus
17
2 / 3 / 18
11,566
826
12,021
23,023
35,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
7 / 4 / 9
12,236
874
26,698
10,605
5,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
tmnt007
Surtr
17
4 / 6 / 10
10,779
770
12,933
20,065
26,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
89
18
Kills
24
24
Deaths
18
45
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Martichoras
CRYSTALRADRAGON
Martichoras
4
2
14
5.5
W
Medusa
DeLaSmalls
Medusa
7
3
14
4.67
W
Bacchus
Gheleon IX
Bacchus
2
3
18
3.67
L
Jormungandr
Great756
Jormungandr
8
4
8
3
W
7
4
9
2.88
L
1
5
9
1.1
L
Ares
5
5
9
1.9
L
2
5
11
1.5
L
2
5
8
1.2
W
Surtr
tmnt007
Surtr
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,812
Damage
87,678
96,274
Taken
84,176
113,593
Mitigated
85,733
24,425
Healing
28,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
CRYSTALRADRAGON
Martichoras
15,538
3,968
0
2,686
13,381
7,182
2,054
11,702
1,346
0
33,967
W
Medusa
DeLaSmalls
Medusa
20,488
8,519
2,203
6,010
17,102
10,533
3,050
13,841
3,127
0
62,347
W
Bacchus
Gheleon IX
Bacchus
12,021
1,689
3,012
7,531
23,023
35,301
237
15,605
6,975
18,131
0
L
Jormungandr
Great756
Jormungandr
17,967
1,627
991
5,111
24,270
35,878
340
8,595
15,675
36,098
2,462
W
26,698
385
1,653
1,546
10,605
5,874
3,555
9,466
860
58,402
0
L
13,706
1,419
483
3,231
18,638
14,033
325
8,776
9,862
30,223
0
L
Ares
15,131
358
1,201
3,882
21,371
34,925
0
7,804
13,567
23,745
0
L
7,190
386
3,902
2,630
18,670
20,168
264
8,414
10,256
18,079
0
L
14,818
5,161
1,207
1,787
13,325
8,589
858
6,062
7,263
31,192
0
W
Surtr
tmnt007
Surtr
12,933
4,583
1,070
2,516
20,065
26,843
703
14,070
5,518
1,426
23,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,043
Gold Earned
57,751
172
Minions Killed
208
0
Camps Cleared
0
1,324,282
Distance Traveled
1,375,489
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,818
773
32
2
0
262,951
0
W
Medusa
12,352
882
74
5
0
264,829
0
W
Bacchus
11,566
826
13
1
0
303,884
0
L
Jormungandr
11,501
822
58
4
0
258,844
0
W
Thoth
12,236
874
70
5
0
270,688
0
L
Charon
9,787
699
35
3
0
266,838
0
L
Ares
10,410
744
11
1
0
272,346
0
L
Khepri
9,716
694
32
2
0
271,077
3
L
Nu Wa
9,629
688
36
3
0
255,177
0
W
Surtr
10,779
770
19
1
0
273,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role