Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
GreyMorning
Hera
Level 133
God Stats
2W - 0L
1,903 SR
Queue Stats
57W - 60L
1,482 Elo+
Party 1
Da Ji
Da Ji
LowkeyEasy
Da Ji
Level 39
God Stats
2W - 0L
1,407 SR
Queue Stats
57W - 79L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
bosshog925
Guan Yu
Level 60
God Stats
35W - 26L
1,599 SR
Queue Stats
215W - 239L
1,451 Elo+
Solo
Xing Tian
Xing Tian
xXWhomstAreYouXx
Xing Tian
Level 105
God Stats
33W - 14L
1,620 SR
Queue Stats
732W - 583L
1,487 Elo+
Party 2
Team Averages
Level 89
1,606 SR
1,470 Elo+

VS

Team Averages
Level 107
1,520 SR
1,463 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DesertOwl135
Ix Chel
Level 96
God Stats
51W - 53L
1,466 SR
Queue Stats
294W - 324L
1,385 Elo+
Solo
Yemoja
Yemoja
Nunuk2
Yemoja
Level 136
God Stats
5W - 9L
1,515 SR
Queue Stats
412W - 436L
1,490 Elo+
Solo
Chang'e
Chang'e
NurseBurgers
Chang'e
Level 93
God Stats
0W - 1L
1,616 SR
Queue Stats
62W - 51L
1,514 Elo+
Solo
Cernunnos
Cernunnos
Tyga_TheGoat
Cernunnos
Level 86
God Stats
14W - 14L
1,502 SR
Queue Stats
225W - 257L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 3
8,414
1,052
6,190
5,735
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 1 / 4
8,338
1,042
11,565
5,183
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
13
2 / 1 / 4
8,483
1,060
8,777
7,525
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
bosshog925
Guan Yu
13
1 / 0 / 3
7,959
995
3,768
9,508
9,373
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Xing Tian
13
1 / 0 / 4
7,982
998
4,810
10,314
8,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

318

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 1 / 1
7,721
965
4,889
10,842
7,232
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
DesertOwl135
Ix Chel
13
0 / 2 / 2
8,035
1,004
9,272
6,996
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Nunuk2
Yemoja
12
0 / 0 / 0
6,857
857
0
0
0
Chang'e
NurseBurgers
Chang'e
13
1 / 3 / 1
8,049
1,006
12,022
13,920
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Tyga_TheGoat
Cernunnos
14
2 / 1 / 1
8,703
1,088
6,271
6,716
2,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
7
Kills
3
3
Deaths
7
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
3
3.5
L
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Ix Chel
DesertOwl135
Ix Chel
0
2
2
0.5
W
1
1
4
3
W
Da Ji
2
1
4
4
L
Yemoja
Nunuk2
Yemoja
0
0
0
0
L
Chang'e
NurseBurgers
Chang'e
1
3
1
0.5
L
Cernunnos
Tyga_TheGoat
Cernunnos
2
1
1
2.5
W
Guan Yu
bosshog925
Guan Yu
1
0
3
2.5
W
Xing Tian
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,110
Damage
32,454
38,265
Taken
38,474
26,370
Mitigated
19,197
6,324
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,190
1,656
0
1,565
5,735
2,491
0
4,091
1,644
21,922
1,834
L
Sylvanus
 
Sylvanus
4,889
1,124
3,016
2,440
10,842
7,232
0
6,352
4,490
12,419
0
L
Ix Chel
DesertOwl135
Ix Chel
9,272
1,109
357
302
6,996
3,394
0
2,570
4,426
35,900
0
W
11,565
2,019
0
500
5,183
1,887
0
3,866
1,317
28,991
0
W
Da Ji
8,777
1,532
0
440
7,525
3,978
0
4,891
2,634
0
17,146
L
Yemoja
Nunuk2
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
NurseBurgers
Chang'e
12,022
399
1,206
4,245
13,920
5,787
0
9,132
4,788
26,295
0
L
Cernunnos
Tyga_TheGoat
Cernunnos
6,271
3,285
0
148
6,716
2,784
0
4,332
2,384
0
30,107
W
Guan Yu
bosshog925
Guan Yu
3,768
281
1,442
1,095
9,508
9,373
0
6,216
3,292
1,955
11,843
W
Xing Tian
4,810
166
248
1,034
10,314
8,641
0
7,119
3,195
14,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,176
Gold Earned
39,365
176
Minions Killed
167
4
Camps Cleared
8
742,016
Distance Traveled
552,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,414
1,052
64
8
1
124,599
0
L
Sylvanus
7,721
965
23
3
1
116,898
0
L
Ix Chel
8,035
1,004
46
6
1
127,022
0
W
Hera
8,338
1,042
58
7
1
145,472
0
W
Da Ji
8,483
1,060
12
2
2
157,949
0
L
Yemoja
6,857
857
0
0
0
0
0
L
Chang'e
8,049
1,006
40
5
1
171,016
0
L
Cernunnos
8,703
1,088
58
7
5
138,049
0
W
Guan Yu
7,959
995
24
3
0
172,914
0
W
Xing Tian
7,982
998
18
2
0
141,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role