Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AlexThodo8
Freya
Level 159
God Stats
7W - 10L
1,515 SR
Queue Stats
82W - 103L
1,472 Elo+
Solo
Tyr
Tyr
Jackaa27
Tyr
Level 102
God Stats
90W - 87L
1,565 SR
Queue Stats
432W - 428L
1,453 Elo+
Solo
Hun Batz
Hun Batz
matiaas334
Hun Batz
Level 70
God Stats
12W - 15L
1,518 SR
Queue Stats
154W - 141L
1,548 Elo+
Solo
Danzaburou
Danzaburou
xXAssassin440Xx
Danzaburou
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 70L
1,455 Elo+
Solo
Team Averages
Level 114
1,520 SR
1,486 Elo+

VS

Team Averages
Level 105
1,536 SR
1,513 Elo+
Nike
Nike
DoubtingThomas23
Nike
Level 77
God Stats
193W - 195L
1,495 SR
Queue Stats
389W - 431L
1,486 Elo+
Solo
Cupid
Cupid
H00CHIEH0TB0X
Cupid
Level 63
God Stats
21W - 21L
1,573 SR
Queue Stats
58W - 49L
1,522 Elo+
Party 1
Nemesis
Nemesis
Knut5535
Nemesis
Level 146
God Stats
0W - 2L
1,480 SR
Queue Stats
101W - 96L
1,535 Elo+
Party 1
Fafnir
Fafnir
STUNTMAN xx 32
Fafnir
Level 129
God Stats
7W - 4L
1,633 SR
Queue Stats
518W - 479L
1,521 Elo+
Solo
Ra
Ra
xBREADM4Nx
Ra
Level 109
God Stats
6W - 8L
1,500 SR
Queue Stats
29W - 38L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 0 / 2
5,771
577
4,715
5,529
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
11
2 / 0 / 0
6,032
603
5,552
4,923
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 0 / 1
6,523
652
2,891
6,793
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
matiaas334
Hun Batz
11
2 / 0 / 0
6,235
624
3,360
6,314
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
xXAssassin440Xx
Danzaburou
10
0 / 1 / 0
6,130
613
2,858
5,463
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,559
556
4,186
6,888
4,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,307
531
3,077
6,671
2,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Knut5535
Nemesis
10
0 / 1 / 1
5,359
536
4,999
8,766
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
4,996
500
1,312
8,309
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
5,331
533
2,086
5,112
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
1
1
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
2
1
W
Freya
2
0
0
2
L
0
0
0
0
L
1
1
0
1
W
0
0
1
0.5
L
Nemesis
Knut5535
Nemesis
0
1
1
0.5
L
0
1
1
0.5
W
Hun Batz
matiaas334
Hun Batz
2
0
0
2
L
0
2
0
0
W
Danzaburou
xXAssassin440Xx
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,376
Damage
15,660
29,022
Taken
35,746
13,073
Mitigated
18,895
16,119
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,715
228
496
2,491
5,529
2,845
0
927
4,602
26,774
0
W
Freya
5,552
1,598
0
2,265
4,923
1,601
0
1,539
3,384
46,603
0
L
4,186
808
0
2,190
6,888
4,170
0
212
6,676
0
44,594
L
3,077
1,444
116
2,335
6,671
2,340
0
988
5,683
0
36,833
W
2,891
326
0
4,367
6,793
4,444
0
0
6,793
0
52,692
L
Nemesis
Knut5535
Nemesis
4,999
1,080
0
1,388
8,766
3,003
0
2,271
6,495
0
39,887
L
1,312
283
60
3,495
8,309
7,286
0
3,658
4,651
6,911
0
W
Hun Batz
matiaas334
Hun Batz
3,360
544
0
3,696
6,314
2,172
0
321
5,993
0
44,275
L
2,086
190
216
1,316
5,112
2,096
0
3,138
1,974
40,444
0
W
Danzaburou
xXAssassin440Xx
Danzaburou
2,858
1,026
0
2,804
5,463
2,011
321
611
4,852
0
39,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,691
Gold Earned
26,552
346
Minions Killed
285
0
Camps Cleared
0
1,071,547
Distance Traveled
1,017,492
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,771
577
26
3
0
192,525
2
W
Freya
6,032
603
82
8
0
192,326
0
L
Nike
5,559
556
76
8
0
199,792
0
L
Cupid
5,307
531
68
7
0
170,116
0
W
Tyr
6,523
652
94
9
0
242,199
3
L
Nemesis
5,359
536
67
7
0
238,056
0
L
Fafnir
4,996
500
5
1
0
201,996
2
W
Hun Batz
6,235
624
75
8
0
246,084
4
L
Ra
5,331
533
69
7
0
207,532
1
W
Danzaburou
6,130
613
69
7
0
198,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role