Player Matchup

Danzaburou
Danzaburou
CosmiToW
Danzaburou
Level 37
God Stats
3W - 3L
1,536 SR
Queue Stats
18W - 38L
1,250 Elo+
Party 1
Anubis
Anubis
Deadmantella_69
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,047 Elo+
Party 3
The Morrigan
The Morrigan
Nraesvelggr
The Morrigan
Level 30
God Stats
0W - 2L
1,376 SR
Queue Stats
14W - 37L
1,219 Elo+
Party 1
Ares
Ares
oJota_ve
Ares
Level 39
God Stats
3W - 4L
1,338 SR
Queue Stats
15W - 26L
1,285 Elo+
Party 1
Loki
Loki
xJONESYBOY123x
Loki
Level 38
God Stats
3W - 11L
1,228 SR
Queue Stats
3W - 11L
1,190 Elo+
Party 3
Team Averages
Level 30
1,396 SR
1,198 Elo+

VS

Team Averages
Level 42
1,544 SR
1,422 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
D1RTYBUBZ
Sobek
Level 48
God Stats
27W - 32L
1,452 SR
Queue Stats
58W - 85L
1,383 Elo+
Party 2
Olorun
Olorun
IamII-Pimpin
Olorun
Level 40
God Stats
7W - 3L
1,769 SR
Queue Stats
82W - 86L
1,454 Elo+
Solo
Chernobog
Chernobog
SwvshOnGo
Chernobog
Level 29
God Stats
3W - 5L
1,558 SR
Queue Stats
35W - 58L
1,360 Elo+
Party 2
Surtr
Surtr
oPjxT
Surtr
Level 46
God Stats
10W - 11L
1,442 SR
Queue Stats
59W - 77L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CosmiToW
Danzaburou
13
0 / 0 / 1
7,969
419
5,500
10,390
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 9 / 1
7,397
389
5,673
12,907
7,157
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Nraesvelggr
The Morrigan
13
1 / 7 / 0
8,029
423
5,242
13,989
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
2 / 1 / 0
8,422
443
8,070
14,976
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 1
8,521
448
4,216
12,317
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
7 / 1 / 4
10,381
546
12,956
13,662
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
D1RTYBUBZ
Sobek
13
1 / 0 / 4
9,180
483
4,432
13,027
13,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
16
6 / 1 / 5
10,834
570
11,621
8,190
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
SwvshOnGo
Chernobog
15
3 / 1 / 3
9,229
486
5,841
10,008
4,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Surtr
oPjxT
Surtr
20
4 / 0 / 4
11,954
629
10,383
15,504
10,433
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
21
21
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
4
9
L
Danzaburou
CosmiToW
Danzaburou
0
0
1
0.5
W
Sobek
D1RTYBUBZ
Sobek
1
0
4
3
L
0
9
1
0.06
W
Olorun
6
1
5
8.5
L
The Morrigan
Nraesvelggr
The Morrigan
1
7
0
0.14
W
Chernobog
SwvshOnGo
Chernobog
3
1
3
4.5
L
Ares
2
1
0
2
W
Surtr
oPjxT
Surtr
4
0
4
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,701
Damage
45,233
64,579
Taken
60,391
37,488
Mitigated
38,746
14,672
Healing
30,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,956
571
1,340
5,243
13,662
7,295
1,236
5,505
8,157
71,122
0
L
Danzaburou
CosmiToW
Danzaburou
5,500
2,090
0
5,453
10,390
4,510
0
2,621
7,769
0
48,392
W
Sobek
D1RTYBUBZ
Sobek
4,432
284
556
5,778
13,027
13,031
0
4,175
8,852
21,206
0
L
5,673
159
0
1,172
12,907
7,157
0
8,077
4,830
50,189
0
W
Olorun
11,621
5,210
142
3,082
8,190
3,787
3,006
2,356
5,834
79,107
0
L
The Morrigan
Nraesvelggr
The Morrigan
5,242
1,215
0
3,172
13,989
6,010
0
7,942
6,047
52,102
1,979
W
Chernobog
SwvshOnGo
Chernobog
5,841
2,976
0
4,385
10,008
4,200
1,604
3,579
6,429
0
57,693
L
Ares
8,070
347
0
3,075
14,976
15,010
0
6,196
8,780
38,352
0
W
Surtr
oPjxT
Surtr
10,383
4,517
0
10,355
15,504
10,433
56
2,512
12,992
4,423
142,772
L
4,216
370
0
1,800
12,317
4,801
465
5,046
7,271
0
65,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,338
Gold Earned
51,578
412
Minions Killed
542
0
Camps Cleared
0
1,717,622
Distance Traveled
1,825,030
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,381
546
103
5
0
332,204
0
L
Danzaburou
7,969
419
84
4
0
366,714
0
W
Sobek
9,180
483
37
2
0
392,408
4
L
Anubis
7,397
389
76
4
0
310,630
0
W
Olorun
10,834
570
106
6
0
322,416
0
L
The Morrigan
8,029
423
84
4
0
302,955
0
W
Chernobog
9,229
486
103
5
0
356,609
0
L
Ares
8,422
443
61
3
0
369,949
3
W
Surtr
11,954
629
193
10
0
421,393
2
L
Loki
8,521
448
107
6
0
367,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role