Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Xeluu
Ganesha
Level 128
God Stats
5W - 4L
1,512 SR
Queue Stats
108W - 121L
1,425 Elo+
Party 1
Agni
Agni
joe2990
Agni
Level 134
God Stats
2W - 4L
1,359 SR
Queue Stats
159W - 166L
1,472 Elo+
Solo
Kukulkan
Kukulkan
kiba254
Kukulkan
Level 113
God Stats
4W - 1L
1,303 SR
Queue Stats
324W - 329L
1,394 Elo+
Party 1
Sobek
Sobek
painpills101
Sobek
Level 60
God Stats
4W - 4L
1,359 SR
Queue Stats
284W - 280L
1,390 Elo+
Party 1
Team Averages
Level 113
1,407 SR
1,436 Elo+

VS

Team Averages
Level 95
1,554 SR
1,491 Elo+
Sun Wukong
Sun Wukong
AdrixGamer_12
Sun Wukong
Level 99
God Stats
0W - 2L
1,283 SR
Queue Stats
104W - 115L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
BDUB55
Gilgamesh
Level 77
God Stats
1W - 1L
1,693 SR
Queue Stats
350W - 347L
1,488 Elo+
Party 2
Mercury
Mercury
KLAM JU1CE
Mercury
Level 109
God Stats
1W - 2L
1,511 SR
Queue Stats
46W - 46L
1,517 Elo+
Party 2
Ah Puch
Ah Puch
KRIM47
Ah Puch
Level 88
God Stats
1W - 1L
1,685 SR
Queue Stats
8W - 5L
1,583 Elo+
Solo
Ne Zha
Ne Zha
ReadnRainJoe
Ne Zha
Level 104
God Stats
32W - 22L
1,598 SR
Queue Stats
1,109W - 1,171L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
6 / 0 / 19
10,086
917
12,944
10,369
5,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
Xeluu
Ganesha
14
0 / 4 / 21
8,901
809
3,796
14,058
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
joe2990
Agni
14
8 / 5 / 9
9,375
852
12,784
9,356
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
kiba254
Kukulkan
17
8 / 1 / 12
10,232
930
10,023
8,057
4,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 3 / 18
9,213
838
6,607
14,885
16,224
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdrixGamer_12
Sun Wukong
15
2 / 6 / 4
8,005
728
6,255
13,857
11,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
BDUB55
Gilgamesh
13
2 / 6 / 6
8,026
730
9,298
12,596
10,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
KLAM JU1CE
Mercury
13
3 / 5 / 5
7,687
699
4,793
9,668
3,918
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
KRIM47
Ah Puch
15
4 / 3 / 2
8,627
784
15,404
7,440
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
14
1 / 6 / 6
8,124
739
7,447
11,721
8,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
35
26
Kills
12
13
Deaths
26
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
19
15.5
L
Sun Wukong
AdrixGamer_12
Sun Wukong
2
6
4
0.67
L
Gilgamesh
BDUB55
Gilgamesh
2
6
6
0.83
L
Mercury
KLAM JU1CE
Mercury
3
5
5
1.1
L
Ah Puch
KRIM47
Ah Puch
4
3
2
1.67
L
Ne Zha
1
6
6
0.67
W
Ganesha
Xeluu
Ganesha
0
4
21
2.63
W
Agni
joe2990
Agni
8
5
9
2.5
W
Kukulkan
kiba254
Kukulkan
8
1
12
14
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,154
Damage
43,197
56,725
Taken
55,282
47,360
Mitigated
37,280
13,971
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,944
4,375
2,012
2,429
10,369
5,764
2,081
3,464
6,867
0
28,842
L
Sun Wukong
AdrixGamer_12
Sun Wukong
6,255
1,397
55
1,363
13,857
11,873
0
8,047
5,810
0
15,092
L
Gilgamesh
BDUB55
Gilgamesh
9,298
2,277
209
970
12,596
10,476
0
7,404
5,192
0
11,619
L
Mercury
KLAM JU1CE
Mercury
4,793
1,512
1,003
503
9,668
3,918
0
6,448
3,220
0
7,205
L
Ah Puch
KRIM47
Ah Puch
15,404
346
556
1,622
7,440
2,979
0
4,787
2,653
29,333
0
L
Ne Zha
7,447
1,190
388
1,576
11,721
8,034
0
6,524
5,197
0
18,685
W
Ganesha
Xeluu
Ganesha
3,796
331
515
2,180
14,058
16,556
190
4,088
9,622
6,437
0
W
Agni
joe2990
Agni
12,784
698
493
353
9,356
4,272
351
1,945
7,373
21,960
0
W
Kukulkan
kiba254
Kukulkan
10,023
272
1,291
1,033
8,057
4,544
1,094
2,392
5,527
26,381
0
W
6,607
827
872
2,793
14,885
16,224
476
3,515
11,175
10,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,807
Gold Earned
40,469
147
Minions Killed
102
0
Camps Cleared
0
1,030,563
Distance Traveled
964,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,086
917
50
5
0
216,411
0
L
Sun Wukong
8,005
728
21
2
0
209,163
0
L
Gilgamesh
8,026
730
9
1
0
166,519
0
L
Mercury
7,687
699
15
1
0
222,707
0
L
Ah Puch
8,627
784
34
3
0
175,451
0
L
Ne Zha
8,124
739
23
2
0
190,388
0
W
Ganesha
8,901
809
2
0
0
209,541
0
W
Agni
9,375
852
31
3
0
167,936
0
W
Kukulkan
10,232
930
40
4
0
231,756
0
W
Sobek
9,213
838
24
2
0
204,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role