Player Matchup

Artemis
Artemis
JohnnyballsTx
Artemis
Level 157
God Stats
3W - 8L
1,293 SR
Queue Stats
113W - 111L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
LNTKingJuice
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 168L
1,487 Elo+
Solo
Chaac
Chaac
THErealCHALA
Chaac
Level 63
God Stats
2W - 5L
1,375 SR
Queue Stats
20W - 45L
1,285 Elo+
Party 1
Da Ji
Da Ji
TK Toxiccc
Da Ji
Level 125
God Stats
2W - 6L
1,265 SR
Queue Stats
217W - 245L
1,380 Elo+
Party 1
Anubis
Anubis
Vannilllaa
Anubis
Level 46
God Stats
40W - 34L
1,588 SR
Queue Stats
41W - 40L
1,525 Elo+
Solo
Team Averages
Level 91
1,404 SR
1,435 Elo+

VS

Team Averages
Level 80
1,550 SR
1,350 Elo+
Thanatos
Thanatos
ArrivederciBoi
Thanatos
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,213 Elo+
Party 2
Ah Puch
Ah Puch
Heathen5423
Ah Puch
Level 110
God Stats
10W - 6L
1,567 SR
Queue Stats
37W - 46L
1,412 Elo+
Solo
Khepri
Khepri
ShmegmaLord
Khepri
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,213 Elo+
Party 2
Cernunnos
Cernunnos
StolenROCK94
Cernunnos
Level 148
God Stats
1W - 1L
1,358 SR
Queue Stats
207W - 207L
1,457 Elo+
Solo
Scylla
Scylla
XStandstill707
Scylla
Level 98
God Stats
2W - 0L
1,826 SR
Queue Stats
14W - 17L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 2 / 0
5,197
520
4,151
5,645
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
LNTKingJuice
Kuzenbo
2
0 / 1 / 0
3,807
381
99
2,078
1,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 0
5,208
521
4,138
11,108
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
11
3 / 2 / 0
6,088
609
3,797
10,031
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Vannilllaa
Anubis
11
2 / 2 / 0
6,207
621
3,084
4,917
2,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 3 / 3
6,022
602
3,840
9,961
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Heathen5423
Ah Puch
11
4 / 1 / 1
6,929
693
8,010
7,190
3,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
9
1 / 0 / 4
6,011
601
1,775
3,833
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
StolenROCK94
Cernunnos
9
2 / 0 / 3
6,081
608
2,557
4,627
1,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 2
6,283
628
3,998
3,681
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
5
Kills
12
12
Deaths
5
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
3
3
1.5
W
Ah Puch
Heathen5423
Ah Puch
4
1
1
4.5
L
Artemis
0
2
0
0
L
Kuzenbo
LNTKingJuice
Kuzenbo
0
1
0
0
W
Khepri
1
0
4
3
W
Cernunnos
StolenROCK94
Cernunnos
2
0
3
3.5
L
0
5
0
0
L
Da Ji
3
2
0
1.5
L
Anubis
Vannilllaa
Anubis
2
2
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,269
Damage
20,180
33,779
Taken
29,292
14,643
Mitigated
11,597
8,583
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
3,840
1,403
0
4,687
9,961
3,109
0
1,077
8,884
0
30,736
W
Ah Puch
Heathen5423
Ah Puch
8,010
370
0
4,757
7,190
3,021
615
0
7,190
43,758
0
L
Artemis
4,151
2,964
0
500
5,645
2,039
0
1,507
4,138
0
30,760
L
Kuzenbo
LNTKingJuice
Kuzenbo
99
45
0
640
2,078
1,184
0
168
1,910
2,152
0
W
Khepri
1,775
215
0
989
3,833
2,807
583
53
3,780
13,330
0
W
Cernunnos
StolenROCK94
Cernunnos
2,557
957
0
2,502
4,627
1,613
1,085
409
4,218
0
38,062
L
4,138
338
0
2,917
11,108
5,648
0
7,404
3,704
0
31,988
L
Da Ji
3,797
1,114
0
2,499
10,031
3,631
0
2,210
7,821
0
37,116
L
Anubis
Vannilllaa
Anubis
3,084
283
0
2,027
4,917
2,141
0
2,494
2,423
44,638
0
W
3,998
177
0
1,285
3,681
1,047
402
1,644
2,037
40,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
31,326
247
Minions Killed
269
0
Camps Cleared
0
854,806
Distance Traveled
938,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,022
602
42
4
0
198,496
0
W
Ah Puch
6,929
693
66
7
0
189,780
0
L
Artemis
5,197
520
47
5
0
182,409
0
L
Kuzenbo
3,807
381
3
0
0
54,990
0
W
Khepri
6,011
601
23
2
0
202,056
0
W
Cernunnos
6,081
608
56
6
0
161,263
0
L
Chaac
5,208
521
56
6
0
202,002
0
L
Da Ji
6,088
609
58
6
0
215,906
0
L
Anubis
6,207
621
83
8
0
199,499
0
W
Scylla
6,283
628
82
8
0
186,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role