Player Matchup

Charon
Charon
 
Charon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Dossalis
Anubis
Level 109
God Stats
6W - 2L
1,665 SR
Queue Stats
176W - 173L
1,501 Elo+
Solo
Ishtar
Ishtar
NYANderthawl
Ishtar
Level 198
God Stats
2W - 1L
1,641 SR
Queue Stats
80W - 60L
1,540 Elo+
Party 3
Tyr
Tyr
Vvicked19
Tyr
Level 143
God Stats
3W - 5L
1,240 SR
Queue Stats
316W - 347L
1,469 Elo+
Party 2
Ganesha
Ganesha
uwuhour
Ganesha
Level 116
God Stats
3W - 3L
1,692 SR
Queue Stats
65W - 64L
1,511 Elo+
Party 3
Team Averages
Level 138
1,548 SR
1,504 Elo+

VS

Team Averages
Level 112
1,475 SR
1,449 Elo+
Persephone
Persephone
EnriqueSWave
Persephone
Level 87
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 2L
1,273 Elo+
Solo
Zhong Kui
Zhong Kui
MjesticBlood
Zhong Kui
Level 126
God Stats
0W - 2L
1,559 SR
Queue Stats
29W - 26L
1,483 Elo+
Solo
Ares
Ares
XAquaxxWolfX
Ares
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,621 Elo+
Party 1
Discordia
Discordia
XStormxxWolfX
Discordia
Level 93
God Stats
1W - 1L
1,299 SR
Queue Stats
17W - 20L
1,433 Elo+
Party 1
Odin
Odin
lorranfernandes_
Odin
Level 142
God Stats
2W - 2L
1,683 SR
Queue Stats
152W - 189L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
0 / 4 / 21
9,761
813
6,131
14,620
17,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Dossalis
Anubis
17
12 / 5 / 8
11,431
953
20,539
10,864
8,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
18
11 / 5 / 11
11,497
958
19,219
11,745
6,916
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 2 / 14
10,514
876
7,546
14,770
21,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
uwuhour
Ganesha
18
1 / 0 / 26
11,075
923
5,528
12,738
15,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EnriqueSWave
Persephone
14
4 / 5 / 4
8,466
706
8,823
12,072
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
MjesticBlood
Zhong Kui
14
3 / 6 / 9
8,741
728
9,020
11,353
8,112
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
4 / 6 / 6
9,775
815
13,603
15,591
19,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
XStormxxWolfX
Discordia
15
1 / 7 / 8
8,463
705
10,916
11,744
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 7
9,309
776
10,171
13,981
11,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
49
29
Kills
15
16
Deaths
29
80
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
4
21
2.63
W
Anubis
Dossalis
Anubis
12
5
8
3.2
L
Persephone
EnriqueSWave
Persephone
4
5
4
1.2
L
Zhong Kui
MjesticBlood
Zhong Kui
3
6
9
1.25
W
Ishtar
11
5
11
3.3
W
5
2
14
6
L
4
6
6
1.17
L
Discordia
XStormxxWolfX
Discordia
1
7
8
0.71
L
3
5
7
1.3
W
Ganesha
uwuhour
Ganesha
1
0
26
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,963
Damage
52,533
64,737
Taken
64,741
69,758
Mitigated
48,203
24,838
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,131
810
3,781
1,944
14,620
17,073
734
8,337
6,058
11,301
0
W
Anubis
Dossalis
Anubis
20,539
804
3,782
1,875
10,864
8,316
1,039
6,162
4,531
39,390
0
L
Persephone
EnriqueSWave
Persephone
8,823
894
443
3,367
12,072
4,592
0
6,459
5,511
19,848
0
L
Zhong Kui
MjesticBlood
Zhong Kui
9,020
2,003
499
1,789
11,353
8,112
0
4,414
6,939
20,217
0
W
Ishtar
19,219
13,435
142
1,199
11,745
6,916
1,335
9,446
2,251
0
38,711
W
7,546
1,087
3,064
3,867
14,770
21,821
637
9,789
4,769
0
16,154
L
13,603
383
295
1,330
15,591
19,763
0
7,881
7,710
21,395
0
L
Discordia
XStormxxWolfX
Discordia
10,916
1,386
337
1,788
11,744
4,673
0
5,673
6,071
20,494
0
L
10,171
1,170
358
1,812
13,981
11,063
0
7,736
6,245
1,829
12,075
W
Ganesha
uwuhour
Ganesha
5,528
89
1,296
3,888
12,738
15,632
405
9,577
2,879
11,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
44,754
138
Minions Killed
91
0
Camps Cleared
0
1,197,530
Distance Traveled
945,164
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,761
813
10
1
0
221,805
0
W
Anubis
11,431
953
45
4
0
215,495
0
L
Persephone
8,466
706
11
1
0
208,579
1
L
Zhong Kui
8,741
728
20
2
0
155,963
0
W
Ishtar
11,497
958
51
4
0
207,857
0
W
Tyr
10,514
876
32
3
0
261,769
0
L
Ares
9,775
815
13
1
0
182,927
0
L
Discordia
8,463
705
33
3
0
180,618
0
L
Odin
9,309
776
14
1
0
217,077
0
W
Ganesha
11,075
923
0
0
0
290,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role