Player Matchup

Ravana
Ravana
Chunkalicous
Ravana
Level 148
God Stats
13W - 12L
1,558 SR
Queue Stats
450W - 443L
1,517 Elo+
Party 2
Hercules
Hercules
LilDoinkSlapper
Hercules
Level 179
God Stats
8W - 3L
1,623 SR
Queue Stats
579W - 551L
1,471 Elo+
Solo
Neith
Neith
beaudaathlete
Neith
Level 144
God Stats
18W - 10L
1,616 SR
Queue Stats
273W - 271L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
master6666
Kukulkan
Level 113
God Stats
12W - 1L
1,987 SR
Queue Stats
121W - 108L
1,532 Elo+
Solo
Charon
Charon
seeker7r4c3r
Charon
Level 88
God Stats
2W - 3L
1,279 SR
Queue Stats
205W - 191L
1,528 Elo+
Party 2
Team Averages
Level 134
1,612 SR
1,509 Elo+

VS

Team Averages
Level 109
1,658 SR
1,510 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Mondoe Duke
Discordia
Level 136
God Stats
4W - 2L
1,683 SR
Queue Stats
102W - 80L
1,547 Elo+
Party 1
Chaac
Chaac
MonkeyLuffy5807
Chaac
Level 65
God Stats
5W - 2L
1,884 SR
Queue Stats
306W - 310L
1,465 Elo+
Solo
Raijin
Raijin
SofS Joker
Raijin
Level 125
God Stats
12W - 5L
1,725 SR
Queue Stats
146W - 138L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
srkgjas
Tsukuyomi
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 64L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
4 / 4 / 4
6,681
557
6,379
9,784
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
13
6 / 0 / 1
8,455
705
9,626
9,889
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 0 / 1
6,824
569
6,482
7,642
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
master6666
Kukulkan
12
1 / 1 / 3
6,783
565
4,723
6,099
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon
11
2 / 0 / 3
6,888
574
3,268
6,820
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 2 / 1
6,303
525
6,400
8,036
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Mondoe Duke
Discordia
12
2 / 2 / 1
6,923
577
7,223
6,587
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 1
5,484
457
3,626
11,240
8,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
SofS Joker
Raijin
10
0 / 7 / 0
5,719
477
3,287
10,620
3,929
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
srkgjas
Tsukuyomi
10
2 / 4 / 3
6,216
518
4,831
11,172
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
5
5
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
1
0.75
W
Ravana
4
4
4
1.5
W
Hercules
6
0
1
6.5
L
Discordia
Mondoe Duke
Discordia
2
2
1
1.25
L
0
3
1
0.17
L
Raijin
SofS Joker
Raijin
0
7
0
0
W
4
0
1
4.5
W
Kukulkan
master6666
Kukulkan
1
1
3
2.5
W
Charon
2
0
3
3.5
L
Tsukuyomi
srkgjas
Tsukuyomi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
25,367
40,234
Taken
47,655
22,279
Mitigated
22,675
14,519
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,400
1,737
150
4,007
8,036
3,045
397
563
7,473
57,791
0
W
Ravana
6,379
1,678
0
2,077
9,784
4,249
298
4,929
4,855
0
46,662
W
Hercules
9,626
2,512
0
3,396
9,889
6,874
0
3,639
6,250
0
64,765
L
Discordia
Mondoe Duke
Discordia
7,223
319
0
2,707
6,587
2,677
59
4,073
2,514
61,803
0
L
3,626
308
228
2,291
11,240
8,890
188
2,002
9,185
0
16,627
L
Raijin
SofS Joker
Raijin
3,287
532
0
2,940
10,620
3,929
0
0
10,129
40,758
0
W
6,482
2,218
0
5,244
7,642
3,423
1,086
3,564
4,078
0
53,534
W
Kukulkan
master6666
Kukulkan
4,723
266
0
766
6,099
2,585
427
3,242
2,857
56,036
0
W
Charon
3,268
251
227
2,809
6,820
5,148
26
1,536
5,284
20,159
0
L
Tsukuyomi
srkgjas
Tsukuyomi
4,831
1,081
0
4,618
11,172
4,134
0
1,353
9,775
0
37,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,631
Gold Earned
30,645
404
Minions Killed
346
0
Camps Cleared
0
1,199,831
Distance Traveled
1,127,091
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,303
525
95
8
0
213,195
1
W
Ravana
6,681
557
72
6
0
242,653
0
W
Hercules
8,455
705
118
10
0
265,145
1
L
Discordia
6,923
577
117
10
0
225,985
4
L
Chaac
5,484
457
27
2
0
239,639
5
L
Raijin
5,719
477
61
5
0
185,258
0
W
Neith
6,824
569
88
7
0
223,395
0
W
Kukulkan
6,783
565
100
8
0
234,521
2
W
Charon
6,888
574
26
2
0
234,117
4
L
Tsukuyomi
6,216
518
46
4
0
263,014
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role