Player Matchup

Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lil-Clown_88
Tsukuyomi
Level 128
God Stats
19W - 17L
1,569 SR
Queue Stats
720W - 711L
1,420 Elo+
Solo
Hun Batz
Hun Batz
Lordcan560
Hun Batz
Level 108
God Stats
1W - 1L
1,722 SR
Queue Stats
36W - 46L
1,505 Elo+
Solo
Nu Wa
Nu Wa
MGL Afterlife
Nu Wa
Level 127
God Stats
4W - 4L
1,582 SR
Queue Stats
287W - 284L
1,466 Elo+
Party 1
Terra
Terra
Real Gorilla305
Terra
Level 109
God Stats
0W - 5L
1,106 SR
Queue Stats
162W - 151L
1,456 Elo+
Party 1
Team Averages
Level 124
1,496 SR
1,469 Elo+

VS

Team Averages
Level 142
1,366 SR
1,486 Elo+
Martichoras
Martichoras
BoltingTurnip99
Martichoras
Level 127
God Stats
4W - 4L
1,371 SR
Queue Stats
433W - 431L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HankScorpi007
Morgan Le Fay
Level 156
God Stats
17W - 18L
1,426 SR
Queue Stats
737W - 763L
1,511 Elo+
Solo
Odin
Odin
Muffinstuffer64
Odin
Level 120
God Stats
3W - 3L
1,418 SR
Queue Stats
181W - 191L
1,464 Elo+
Solo
Anhur
Anhur
Vv IMA THUG vV
Anhur
Level 156
God Stats
5W - 6L
1,290 SR
Queue Stats
202W - 220L
1,460 Elo+
Solo
Terra
Terra
oMiSTER GRiNCHo
Terra
Level 149
God Stats
2W - 5L
1,325 SR
Queue Stats
533W - 582L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 1 / 5
5,454
1,091
7,401
4,928
3,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Lil-Clown_88
Tsukuyomi
12
1 / 2 / 2
5,056
1,011
4,133
5,067
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Lordcan560
Hun Batz
10
4 / 5 / 1
5,722
1,144
4,954
6,333
2,522
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
1,276
255
0
0
0
1
0 / 0 / 0
1,276
255
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BoltingTurnip99
Martichoras
11
3 / 1 / 4
6,117
1,223
2,855
4,476
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
HankScorpi007
Morgan Le Fay
9
0 / 2 / 5
5,048
1,010
3,845
4,556
1,754
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 3 / 5
5,330
1,066
3,465
5,998
6,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 3
5,735
1,147
2,501
4,512
1,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 4
6,126
1,225
1,400
5,296
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
8
8
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
5
2.5
W
Martichoras
BoltingTurnip99
Martichoras
3
1
4
5
W
Morgan Le Fay
HankScorpi007
Morgan Le Fay
0
2
5
1.25
L
Tsukuyomi
Lil-Clown_88
Tsukuyomi
1
2
2
1
L
Hun Batz
Lordcan560
Hun Batz
4
5
1
0.9
L
0
0
0
0
W
1
3
5
1.17
L
0
0
0
0
W
2
1
3
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,488
Damage
14,066
16,328
Taken
24,838
7,785
Mitigated
14,651
3,518
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,401
0
810
1,514
4,928
3,170
0
3,068
1,860
11,393
0
W
Martichoras
BoltingTurnip99
Martichoras
2,855
734
0
284
4,476
1,952
92
1,219
3,257
0
8,018
W
Morgan Le Fay
HankScorpi007
Morgan Le Fay
3,845
381
321
647
4,556
1,754
0
1,816
2,740
6,539
0
L
Tsukuyomi
Lil-Clown_88
Tsukuyomi
4,133
521
380
561
5,067
2,093
0
1,841
3,226
0
9,912
L
Hun Batz
Lordcan560
Hun Batz
4,954
1,053
24
229
6,333
2,522
0
1,720
4,613
0
7,579
L
0
0
0
0
0
0
0
0
0
0
0
W
3,465
404
126
513
5,998
6,090
30
1,221
4,777
2,373
2,716
L
0
0
0
0
0
0
0
0
0
0
0
W
2,501
1,260
480
1,626
4,512
1,543
400
1,506
3,006
0
11,256
W
1,400
150
2,266
3,372
5,296
3,312
208
1,639
3,657
4,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,784
Gold Earned
28,356
21
Minions Killed
56
0
Camps Cleared
0
324,045
Distance Traveled
492,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,454
1,091
4
1
0
128,371
0
W
Martichoras
6,117
1,223
13
3
0
93,007
0
W
Morgan Le Fay
5,048
1,010
6
1
0
109,279
0
L
Tsukuyomi
5,056
1,011
13
3
0
101,126
0
L
Hun Batz
5,722
1,144
4
1
0
94,548
0
L
Nu Wa
1,276
255
0
0
0
0
0
W
Odin
5,330
1,066
4
1
0
99,430
0
L
Terra
1,276
255
0
0
0
0
0
W
Anhur
5,735
1,147
30
6
0
85,939
0
W
Terra
6,126
1,225
3
1
0
105,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role