Player Matchup

Geb
Geb
Clarkpd
Geb
Level 66
God Stats
9W - 14L
1,340 SR
Queue Stats
32W - 59L
1,179 Elo+
Party 2
Discordia
Discordia
Toxic24K
Discordia
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 5L
1,515 Elo+
Solo
Izanami
Izanami
cpdewitt
Izanami
Level 28
God Stats
1W - 1L
1,340 SR
Queue Stats
28W - 49L
1,182 Elo+
Party 2
Team Averages
Level 54
1,393 SR
1,292 Elo+

VS

Team Averages
Level 53
1,509 SR
1,294 Elo+
Loki
Loki
KGBballer7
Loki
Level 42
God Stats
1W - 3L
1,152 SR
Queue Stats
95W - 104L
1,342 Elo+
Solo
Tiamat
Tiamat
angelmarked
Tiamat
Level 55
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 3L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
bonbonsan1776
Cthulhu
Level 62
God Stats
14W - 5L
1,652 SR
Queue Stats
20W - 21L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
4 / 0 / 5
7,877
788
6,166
8,963
7,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Toxic24K
Discordia
11
3 / 0 / 6
7,925
793
9,668
5,326
1,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
cpdewitt
Izanami
10
2 / 1 / 5
7,336
734
2,465
3,846
1,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,856
686
4,481
7,331
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
9
0 / 3 / 1
6,660
666
2,620
6,551
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
9
0 / 2 / 1
6,769
677
7,182
9,588
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
4
0
5
6.5
L
1
4
0
0.25
W
Discordia
Toxic24K
Discordia
3
0
6
6
L
Tiamat
0
3
1
0.17
L
Cthulhu
0
2
1
0.25
W
Izanami
cpdewitt
Izanami
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,299
Damage
14,283
18,135
Taken
23,470
10,409
Mitigated
11,381
1,436
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,166
498
0
810
8,963
7,316
187
3,714
4,703
19,351
0
L
4,481
1,327
0
1,125
7,331
2,496
0
3,776
3,289
0
16,012
W
Discordia
Toxic24K
Discordia
9,668
612
250
316
5,326
1,855
0
3,174
1,755
31,685
0
L
Tiamat
2,620
269
0
547
6,551
3,682
0
4,805
1,545
12,987
0
L
Cthulhu
7,182
163
106
1,950
9,588
5,203
0
6,634
2,553
19,248
0
W
Izanami
cpdewitt
Izanami
2,465
1,514
0
60
3,846
1,238
114
1,855
1,731
0
12,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,138
Gold Earned
20,285
95
Minions Killed
64
0
Camps Cleared
0
550,898
Distance Traveled
488,062
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,877
788
23
2
0
191,559
0
L
Loki
6,856
686
18
2
0
166,673
0
W
Discordia
7,925
793
44
4
0
188,077
1
L
Tiamat
6,660
666
25
3
0
138,231
0
L
Cthulhu
6,769
677
21
2
0
183,158
0
W
Izanami
7,336
734
28
3
0
171,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role