Player Matchup

Thanatos
Thanatos
BattleFranky39
Thanatos
Level 148
God Stats
0W - 2L
1,668 SR
Queue Stats
222W - 187L
1,560 Elo+
Party 1
Ymir
Ymir
KillMeDaddy
Ymir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,530 Elo+
Party 2
Artemis
Artemis
ThatGuy1351967
Artemis
Level 83
God Stats
2W - 2L
1,600 SR
Queue Stats
81W - 70L
1,554 Elo+
Party 1
Discordia
Discordia
jhoppy2
Discordia
Level 152
God Stats
0W - 2L
1,369 SR
Queue Stats
113W - 91L
1,586 Elo+
Party 1
He Bo
He Bo
jikfoot12
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,530 Elo+
Party 2
Team Averages
Level 110
1,527 SR
1,552 Elo+

VS

Team Averages
Level 93
1,384 SR
1,496 Elo+
Hercules
Hercules
CdRios
Hercules
Level 69
God Stats
2W - 3L
1,446 SR
Queue Stats
282W - 283L
1,497 Elo+
Solo
Fenrir
Fenrir
JohnnyKZ
Fenrir
Level 47
God Stats
1W - 0L
1,302 SR
Queue Stats
46W - 50L
1,402 Elo+
Solo
Zeus
Zeus
blue42hut
Zeus
Level 101
God Stats
2W - 2L
1,407 SR
Queue Stats
128W - 104L
1,543 Elo+
Party 3
Chronos
Chronos
chieftain82
Chronos
Level 122
God Stats
4W - 7L
1,505 SR
Queue Stats
144W - 112L
1,548 Elo+
Party 3
Neith
Neith
gamerchris242
Neith
Level 128
God Stats
1W - 1L
1,263 SR
Queue Stats
149W - 122L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
6 / 7 / 12
10,924
728
10,588
18,026
9,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 6 / 15
10,085
672
5,880
17,478
19,015
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 8 / 10
10,785
719
12,447
16,693
8,857
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
jhoppy2
Discordia
20
7 / 4 / 12
11,807
787
25,273
13,819
7,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
jikfoot12
He Bo
17
5 / 8 / 9
11,223
748
18,069
15,064
6,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CdRios
Hercules
20
5 / 5 / 17
11,720
781
10,104
22,258
25,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
JohnnyKZ
Fenrir
19
8 / 5 / 16
12,207
814
7,203
18,651
20,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
19
6 / 6 / 17
12,047
803
20,631
12,462
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
chieftain82
Chronos
20
8 / 4 / 14
13,318
888
18,394
19,917
9,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 16
11,437
762
16,411
14,124
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
113
23
Kills
33
33
Deaths
23
58
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
7
12
1.71
W
Hercules
CdRios
Hercules
5
5
17
2.7
W
Fenrir
JohnnyKZ
Fenrir
8
5
16
3.2
L
1
6
15
1.42
L
4
8
10
1.13
W
Zeus
6
6
17
2.42
W
Chronos
chieftain82
Chronos
8
4
14
3.75
W
6
3
16
4.67
L
Discordia
jhoppy2
Discordia
7
4
12
3.25
L
He Bo
jikfoot12
He Bo
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,257
Damage
72,743
81,080
Taken
87,412
52,194
Mitigated
68,726
16,099
Healing
31,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
10,588
1,976
682
6,582
18,026
9,684
0
9,090
8,636
0
15,112
W
Hercules
CdRios
Hercules
10,104
631
1,894
7,168
22,258
25,745
524
12,219
10,039
0
17,188
W
Fenrir
JohnnyKZ
Fenrir
7,203
1,894
841
3,371
18,651
20,404
468
10,186
8,465
0
14,939
L
5,880
615
0
0
17,478
19,015
182
7,666
9,225
12,262
0
L
12,447
5,251
872
714
16,693
8,857
918
8,633
7,439
0
33,418
W
Zeus
20,631
1,270
1,392
817
12,462
5,403
1,261
7,041
5,421
40,737
0
W
Chronos
chieftain82
Chronos
18,394
5,178
164
7,283
19,917
9,485
4,611
10,873
9,044
43,154
0
W
16,411
1,467
2,416
6,454
14,124
7,689
2,324
8,903
5,221
0
34,201
L
Discordia
jhoppy2
Discordia
25,273
915
2,173
3,607
13,819
7,732
449
7,465
6,080
45,772
0
L
He Bo
jikfoot12
He Bo
18,069
1,349
811
658
15,064
6,906
423
6,171
8,420
29,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,824
Gold Earned
60,729
146
Minions Killed
162
0
Camps Cleared
0
1,249,838
Distance Traveled
1,284,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,924
728
19
1
0
252,542
0
W
Hercules
11,720
781
13
1
0
249,477
0
W
Fenrir
12,207
814
10
1
0
246,133
0
L
Ymir
10,085
672
16
1
0
260,837
0
L
Artemis
10,785
719
45
3
0
231,680
0
W
Zeus
12,047
803
37
2
0
250,876
0
W
Chronos
13,318
888
72
5
0
258,456
0
W
Neith
11,437
762
30
2
0
279,157
0
L
Discordia
11,807
787
47
3
0
282,865
0
L
He Bo
11,223
748
19
1
0
221,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role