Player Matchup

Thanatos
Thanatos
CthulluGamin
Thanatos
Level 95
God Stats
0W - 2L
1,428 SR
Queue Stats
59W - 59L
1,438 Elo+
Party 2
Artemis
Artemis
PinkFailSafe
Artemis
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
S3RI4LK1LL3RX
Baron Samedi
Level 123
God Stats
4W - 5L
1,453 SR
Queue Stats
129W - 137L
1,433 Elo+
Solo
Achilles
Achilles
SLIDA11
Achilles
Level 49
God Stats
5W - 4L
1,389 SR
Queue Stats
107W - 100L
1,587 Elo+
Solo
Ganesha
Ganesha
ShuNsuKe_HirOKi
Ganesha
Level 115
God Stats
13W - 8L
1,558 SR
Queue Stats
106W - 109L
1,403 Elo+
Solo
Team Averages
Level 85
1,466 SR
1,465 Elo+

VS

Team Averages
Level 103
1,509 SR
1,366 Elo+
Fenrir
Fenrir
A_MadOwn
Fenrir
Level 98
God Stats
834W - 796L
1,518 SR
Queue Stats
1,013W - 1,039L
1,438 Elo+
Solo
Heimdallr
Heimdallr
JamesRager
Heimdallr
Level 123
God Stats
1W - 0L
1,305 SR
Queue Stats
19W - 27L
1,373 Elo+
Party 1
Jormungandr
Jormungandr
NotTooSerious_
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 84L
1,336 Elo+
Solo
Hercules
Hercules
PhoneticX
Hercules
Level 103
God Stats
3W - 2L
1,724 SR
Queue Stats
10W - 17L
1,302 Elo+
Party 1
Eset
Eset
RENS MIGHT
Eset
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 103L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CthulluGamin
Thanatos
15
0 / 4 / 5
9,441
944
5,182
11,113
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
PinkFailSafe
Artemis
15
0 / 3 / 3
9,327
933
8,491
12,604
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
S3RI4LK1LL3RX
Baron Samedi
15
2 / 6 / 2
10,145
1,015
14,700
13,956
9,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SLIDA11
Achilles
15
7 / 1 / 2
11,422
1,142
12,356
13,264
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 4 / 9
10,122
1,012
6,569
15,503
13,820
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

222

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A_MadOwn
Fenrir
16
0 / 0 / 6
9,918
992
5,067
9,968
8,296
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
JamesRager
Heimdallr
17
7 / 3 / 9
11,552
1,155
22,485
10,820
5,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jormungandr
NotTooSerious_
Jormungandr
16
3 / 3 / 9
10,993
1,099
8,688
11,284
6,281
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
PhoneticX
Hercules
17
4 / 2 / 11
10,916
1,092
12,303
13,074
13,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 1 / 12
10,983
1,098
13,343
7,180
2,667
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
9
Kills
18
18
Deaths
9
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A_MadOwn
Fenrir
0
0
6
3
L
Thanatos
CthulluGamin
Thanatos
0
4
5
0.63
W
Heimdallr
JamesRager
Heimdallr
7
3
9
3.83
W
Jormungandr
NotTooSerious_
Jormungandr
3
3
9
2.5
W
Hercules
PhoneticX
Hercules
4
2
11
4.75
L
Artemis
PinkFailSafe
Artemis
0
3
3
0.5
W
4
1
12
10
L
Baron Samedi
S3RI4LK1LL3RX
Baron Samedi
2
6
2
0.5
L
Achilles
SLIDA11
Achilles
7
1
2
8
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,298
Damage
61,886
66,440
Taken
52,326
43,219
Mitigated
36,875
11,753
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A_MadOwn
Fenrir
5,067
863
184
3,799
9,968
8,296
0
2,035
7,933
0
15,599
L
Thanatos
CthulluGamin
Thanatos
5,182
990
0
2,526
11,113
6,435
0
4,044
6,688
0
14,202
W
Heimdallr
JamesRager
Heimdallr
22,485
12,547
336
1,982
10,820
5,814
0
6,653
4,167
0
38,212
W
Jormungandr
NotTooSerious_
Jormungandr
8,688
2,149
0
0
11,284
6,281
0
4,678
6,606
34,405
0
W
Hercules
PhoneticX
Hercules
12,303
1,882
0
2,628
13,074
13,817
0
4,955
8,119
0
13,423
L
Artemis
PinkFailSafe
Artemis
8,491
2,859
0
595
12,604
6,278
0
3,792
8,203
0
27,098
W
13,343
342
954
705
7,180
2,667
0
2,948
4,232
28,293
0
L
Baron Samedi
S3RI4LK1LL3RX
Baron Samedi
14,700
630
2,574
3,150
13,956
9,142
0
4,389
9,051
39,162
0
L
Achilles
SLIDA11
Achilles
12,356
2,536
0
1,319
13,264
7,544
0
3,993
8,784
0
24,156
L
6,569
330
805
784
15,503
13,820
0
5,813
8,625
14,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,457
Gold Earned
54,362
180
Minions Killed
162
3
Camps Cleared
8
1,037,247
Distance Traveled
994,623
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,918
992
14
1
5
211,771
0
L
Thanatos
9,441
944
28
3
0
232,974
0
W
Heimdallr
11,552
1,155
50
5
1
171,245
0
W
Jormungandr
10,993
1,099
54
5
0
168,925
1
W
Hercules
10,916
1,092
6
1
1
223,703
0
L
Artemis
9,327
933
58
6
0
202,323
0
W
Eset
10,983
1,098
38
4
1
218,979
0
L
Baron Samedi
10,145
1,015
66
7
0
198,792
0
L
Achilles
11,422
1,142
28
3
3
224,786
0
L
Ganesha
10,122
1,012
0
0
0
178,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role