Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
AllelujahGin
Susano
Level 104
God Stats
3W - 1L
1,616 SR
Queue Stats
285W - 267L
1,589 Elo+
Solo
Medusa
Medusa
EthanB123
Medusa
Level 145
God Stats
3W - 4L
1,539 SR
Queue Stats
365W - 361L
1,484 Elo+
Party 2
Surtr
Surtr
Flashedzero
Surtr
Level 173
God Stats
23W - 15L
1,594 SR
Queue Stats
222W - 208L
1,541 Elo+
Solo
Sylvanus
Sylvanus
SomeWhiteGuy_69
Sylvanus
Level 155
God Stats
5W - 4L
1,577 SR
Queue Stats
182W - 205L
1,477 Elo+
Solo
Team Averages
Level 140
1,565 SR
1,518 Elo+

VS

Team Averages
Level 108
1,713 SR
1,577 Elo+
Ullr
Ullr
EZEMONEY
Ullr
Level 156
God Stats
32W - 18L
1,624 SR
Queue Stats
244W - 203L
1,535 Elo+
Solo
Athena
Athena
ElFoggy
Athena
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,618 Elo+
Party 1
Thanatos
Thanatos
InsertInnuendo
Thanatos
Level 114
God Stats
7W - 1L
2,020 SR
Queue Stats
131W - 117L
1,536 Elo+
Solo
Hera
Hera
MagicPerson
Hera
Level 46
God Stats
1W - 1L
1,693 SR
Queue Stats
19W - 14L
1,580 Elo+
Solo
Raijin
Raijin
Shealer9
Raijin
Level 109
God Stats
5W - 2L
1,727 SR
Queue Stats
11W - 7L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 3
7,725
644
8,215
5,220
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
12
4 / 1 / 2
7,209
601
5,483
10,437
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
EthanB123
Medusa
12
1 / 2 / 3
6,973
581
6,775
8,197
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 1 / 2
8,227
686
12,217
16,016
11,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
11
5 / 2 / 5
7,400
617
4,409
8,081
5,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 0 / 2
7,273
606
5,146
6,792
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
ElFoggy
Athena
8
1 / 4 / 2
5,481
457
4,706
12,555
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
10
2 / 3 / 2
6,474
540
5,527
10,277
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 1
6,137
511
5,036
10,272
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Shealer9
Raijin
11
1 / 7 / 0
6,582
549
5,630
14,569
6,566
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
6
6
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
3
5.5
W
Susano
4
1
2
5
L
Ullr
2
0
2
3
L
Athena
ElFoggy
Athena
1
4
2
0.5
W
Medusa
EthanB123
Medusa
1
2
3
1.25
W
5
1
2
6
L
Thanatos
2
3
2
1
L
0
5
1
0.1
L
Raijin
Shealer9
Raijin
1
7
0
0.14
W
Sylvanus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,099
Damage
26,045
47,951
Taken
54,465
25,092
Mitigated
24,775
22,655
Healing
20,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,215
438
0
1,279
5,220
2,089
0
3,153
2,067
59,425
0
W
Susano
5,483
1,327
0
5,902
10,437
3,756
0
1,468
8,969
0
50,480
L
Ullr
5,146
2,208
0
2,099
6,792
2,572
0
886
5,906
0
58,308
L
Athena
ElFoggy
Athena
4,706
1,444
0
1,871
12,555
7,761
0
4,629
7,926
13,906
0
W
Medusa
EthanB123
Medusa
6,775
3,884
0
3,726
8,197
2,765
67
1,816
6,381
0
55,310
W
12,217
5,362
0
7,363
16,016
11,230
435
6,125
9,891
2,158
69,035
L
Thanatos
5,527
1,247
0
9,339
10,277
4,369
0
1,426
8,851
0
50,097
L
5,036
1,547
0
2,425
10,272
3,507
0
5,194
5,078
48,951
0
L
Raijin
Shealer9
Raijin
5,630
1,217
0
4,901
14,569
6,566
120
1,738
12,831
52,012
0
W
Sylvanus
4,409
866
1,927
2,458
8,081
5,252
0
2,810
5,271
19,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
31,947
392
Minions Killed
369
0
Camps Cleared
0
1,252,561
Distance Traveled
1,236,308
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,725
644
106
9
0
256,888
0
W
Susano
7,209
601
78
7
0
273,625
1
L
Ullr
7,273
606
107
9
0
238,317
3
L
Athena
5,481
457
17
1
0
283,479
1
W
Medusa
6,973
581
82
7
0
220,030
4
W
Surtr
8,227
686
94
8
0
253,215
6
L
Thanatos
6,474
540
76
6
0
284,552
0
L
Hera
6,137
511
84
7
0
234,754
1
L
Raijin
6,582
549
85
7
0
195,206
4
W
Sylvanus
7,400
617
32
3
0
248,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role