Player Matchup

Neith
Neith
 
Neith
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AACO_PR
Surtr
Level 101
God Stats
2W - 5L
1,419 SR
Queue Stats
11W - 13L
1,330 Elo+
Solo
Fenrir
Fenrir
An Amazin Man
Fenrir
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 76L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
Laggin9Dragon
Baron Samedi
Level 154
God Stats
2W - 6L
1,370 SR
Queue Stats
123W - 126L
1,532 Elo+
Party 2
Bacchus
Bacchus
Sepharaoh
Bacchus
Level 158
God Stats
7W - 11L
1,391 SR
Queue Stats
155W - 147L
1,530 Elo+
Party 2
Team Averages
Level 150
1,436 SR
1,475 Elo+

VS

Team Averages
Level 133
1,514 SR
1,491 Elo+
Loki
Loki
Black-knight170
Loki
Level 166
God Stats
41W - 27L
1,633 SR
Queue Stats
257W - 268L
1,479 Elo+
Party 1
Surtr
Surtr
COSME pr3co2
Surtr
Level 149
God Stats
1W - 0L
1,551 SR
Queue Stats
107W - 110L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
GILFxHunter
Baron Samedi
Level 97
God Stats
1W - 4L
1,476 SR
Queue Stats
105W - 91L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Marmo360
Danzaburou
Level 126
God Stats
2W - 3L
1,483 SR
Queue Stats
49W - 35L
1,564 Elo+
Solo
Sylvanus
Sylvanus
Rimalo64
Sylvanus
Level 127
God Stats
9W - 11L
1,426 SR
Queue Stats
51W - 50L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 1
6,820
568
6,286
8,548
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
AACO_PR
Surtr
12
4 / 2 / 0
7,507
626
7,727
12,026
7,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 4 / 2
6,128
511
3,560
11,577
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Laggin9Dragon
Baron Samedi
10
1 / 4 / 0
5,881
490
5,385
8,071
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Sepharaoh
Bacchus
9
2 / 2 / 1
6,158
513
4,386
10,395
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
7,478
623
10,219
9,947
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 3
6,918
577
7,838
12,581
7,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
GILFxHunter
Baron Samedi
12
1 / 1 / 6
6,506
542
5,095
5,283
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Marmo360
Danzaburou
11
0 / 0 / 0
6,882
574
4,585
7,102
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Rimalo64
Sylvanus
10
2 / 1 / 6
6,730
561
2,657
12,060
9,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
8
Kills
13
13
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
L
Surtr
AACO_PR
Surtr
4
2
0
2
L
1
4
2
0.5
W
8
1
2
9
W
2
5
3
0.7
W
Baron Samedi
GILFxHunter
Baron Samedi
1
1
6
4
L
Baron Samedi
Laggin9Dragon
Baron Samedi
1
4
0
0.25
W
Danzaburou
Marmo360
Danzaburou
0
0
0
0
W
Sylvanus
Rimalo64
Sylvanus
2
1
6
5
L
Bacchus
Sepharaoh
Bacchus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,344
Damage
30,394
50,617
Taken
46,973
29,741
Mitigated
26,238
11,751
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,286
2,076
0
3,074
8,548
2,954
0
490
8,058
0
59,119
L
Surtr
AACO_PR
Surtr
7,727
3,412
0
2,867
12,026
7,838
278
282
11,744
515
53,781
L
3,560
743
0
1,366
11,577
4,623
0
1,589
9,988
0
47,801
W
10,219
3,410
0
4,510
9,947
3,859
340
1,807
8,140
0
55,482
W
7,838
4,007
0
3,833
12,581
7,707
393
372
12,209
705
50,478
W
Baron Samedi
GILFxHunter
Baron Samedi
5,095
89
817
1,911
5,283
2,585
98
2,818
2,465
44,158
0
L
Baron Samedi
Laggin9Dragon
Baron Samedi
5,385
147
457
1,818
8,071
4,871
0
2,848
5,223
36,698
0
W
Danzaburou
Marmo360
Danzaburou
4,585
1,830
0
3,552
7,102
2,929
0
947
6,155
0
50,038
W
Sylvanus
Rimalo64
Sylvanus
2,657
540
2,888
4,472
12,060
9,158
228
4,456
7,604
18,093
0
L
Bacchus
Sepharaoh
Bacchus
4,386
612
0
2,169
10,395
9,455
0
2,904
7,491
21,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
34,514
379
Minions Killed
363
0
Camps Cleared
0
1,172,700
Distance Traveled
1,123,799
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,820
568
112
9
0
229,993
4
L
Surtr
7,507
626
97
8
0
232,771
5
L
Fenrir
6,128
511
77
6
0
244,069
0
W
Loki
7,478
623
75
6
0
279,428
0
W
Surtr
6,918
577
99
8
0
217,172
0
W
Baron Samedi
6,506
542
72
6
0
213,048
0
L
Baron Samedi
5,881
490
69
6
0
225,159
0
W
Danzaburou
6,882
574
91
8
0
215,481
2
W
Sylvanus
6,730
561
26
2
0
198,670
6
L
Bacchus
6,158
513
24
2
0
240,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role