Player Matchup

Charybdis
Charybdis
FATALTICtac9477
Charybdis
Level 116
God Stats
8W - 7L
1,470 SR
Queue Stats
251W - 248L
1,495 Elo+
Solo
Bellona
Bellona
GromblinLord
Bellona
Level 88
God Stats
2W - 2L
1,397 SR
Queue Stats
287W - 306L
1,417 Elo+
Party 2
Atlas
Atlas
ItsLeyon
Atlas
Level 101
God Stats
3W - 4L
1,468 SR
Queue Stats
152W - 138L
1,490 Elo+
Solo
Fafnir
Fafnir
QuandaIeDingle
Fafnir
Level 101
God Stats
4W - 3L
1,542 SR
Queue Stats
321W - 357L
1,408 Elo+
Party 2
Lancelot
Lancelot
Tideforce
Lancelot
Level 80
God Stats
8W - 11L
1,355 SR
Queue Stats
243W - 270L
1,412 Elo+
Party 2
Team Averages
Level 97
1,446 SR
1,444 Elo+

VS

Team Averages
Level 121
1,586 SR
1,445 Elo+
Fafnir
Fafnir
AdmiralKidd
Fafnir
Level 105
God Stats
21W - 20L
1,552 SR
Queue Stats
344W - 391L
1,412 Elo+
Party 1
Sol
Sol
FOXY19YT
Sol
Level 101
God Stats
11W - 4L
1,664 SR
Queue Stats
98W - 85L
1,456 Elo+
Solo
Hades
Hades
TheLostEdge
Hades
Level 84
God Stats
26W - 13L
1,633 SR
Queue Stats
119W - 107L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
Vonproperson
Zhong Kui
Level 158
God Stats
20W - 22L
1,471 SR
Queue Stats
624W - 623L
1,444 Elo+
Solo
Rama
Rama
mcknickletooke
Rama
Level 156
God Stats
32W - 33L
1,611 SR
Queue Stats
712W - 750L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FATALTICtac9477
Charybdis
15
1 / 4 / 2
8,370
492
7,408
13,816
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
GromblinLord
Bellona
15
2 / 1 / 9
9,184
540
11,926
22,943
18,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atlas
ItsLeyon
Atlas
15
5 / 0 / 9
9,779
575
9,608
15,996
16,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

15
4 / 2 / 6
9,060
533
9,124
13,220
10,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Tideforce
Lancelot
16
9 / 1 / 4
9,825
578
12,555
15,432
8,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
3 / 3 / 1
9,018
530
5,540
15,552
17,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 7 / 2
9,331
549
15,148
19,030
6,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 4 / 1
8,140
479
7,493
12,367
5,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Vonproperson
Zhong Kui
15
1 / 4 / 1
9,229
543
10,652
14,200
12,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 1
10,244
603
16,742
16,531
6,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
21
Kills
8
8
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
3
1
1.17
W
Charybdis
FATALTICtac9477
Charybdis
1
4
2
0.5
L
1
7
2
0.29
W
Bellona
GromblinLord
Bellona
2
1
9
6.5
W
Atlas
ItsLeyon
Atlas
5
0
9
9.5
W
4
2
6
3.5
L
0
4
1
0.13
W
Lancelot
Tideforce
Lancelot
9
1
4
11
L
Zhong Kui
Vonproperson
Zhong Kui
1
4
1
0.38
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,621
Damage
55,575
81,407
Taken
77,680
58,557
Mitigated
49,530
25,982
Healing
29,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,540
1,327
0
2,936
15,552
17,992
201
3,851
11,655
17,407
0
W
Charybdis
FATALTICtac9477
Charybdis
7,408
2,937
0
4,108
13,816
5,038
0
3,191
10,625
0
64,938
L
15,148
5,463
0
8,390
19,030
6,389
480
2,387
16,556
80,782
1,850
W
Bellona
GromblinLord
Bellona
11,926
5,973
0
10,535
22,943
18,495
507
15,071
7,872
0
63,603
W
Atlas
ItsLeyon
Atlas
9,608
4,546
0
2,791
15,996
16,237
0
6,815
9,181
27,645
0
W
9,124
3,197
330
3,788
13,220
10,052
422
6,145
7,075
50,503
0
L
7,493
543
40
5,093
12,367
5,560
856
3,872
8,328
56,559
0
W
Lancelot
Tideforce
Lancelot
12,555
1,568
0
4,430
15,432
8,735
0
6,514
8,918
0
77,645
L
Zhong Kui
Vonproperson
Zhong Kui
10,652
1,791
0
5,073
14,200
12,661
146
4,477
9,567
62,466
8,781
L
16,742
14,310
0
7,755
16,531
6,928
1,397
3,647
12,842
0
109,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
45,962
425
Minions Killed
494
0
Camps Cleared
0
1,749,385
Distance Traveled
1,537,221
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,018
530
27
2
0
346,004
5
W
Charybdis
8,370
492
108
6
0
297,722
6
L
Sol
9,331
549
101
6
0
311,410
0
W
Bellona
9,184
540
89
5
0
370,489
0
W
Atlas
9,779
575
31
2
0
342,065
2
W
Fafnir
9,060
533
93
5
0
317,777
0
L
Hades
8,140
479
105
6
0
312,171
0
W
Lancelot
9,825
578
104
6
0
421,332
0
L
Zhong Kui
9,229
543
96
6
0
255,497
1
L
Rama
10,244
603
165
10
0
312,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role