Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
HLG RaZiEeL
Chang'e
Level 112
God Stats
2W - 1L
1,780 SR
Queue Stats
25W - 27L
1,435 Elo+
Solo
Izanami
Izanami
SECRETLYaCHlP
Izanami
Level 28
God Stats
1W - 2L
1,677 SR
Queue Stats
9W - 11L
1,395 Elo+
Party 1
Team Averages
Level 87
1,652 SR
1,443 Elo+

VS

Team Averages
Level 94
1,495 SR
1,516 Elo+
Bacchus
Bacchus
GraciousColt139
Bacchus
Level 105
God Stats
1W - 1L
1,239 SR
Queue Stats
35W - 24L
1,485 Elo+
Solo
Ix Chel
Ix Chel
MADT6
Ix Chel
Level 88
God Stats
7W - 2L
1,565 SR
Queue Stats
257W - 109L
1,669 Elo+
Solo
Chiron
Chiron
Waifuinrealifeu
Chiron
Level 89
God Stats
8W - 4L
1,680 SR
Queue Stats
138W - 148L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
0 / 3 / 0
6,466
647
5,780
10,027
6,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
HLG RaZiEeL
Chang'e
9
0 / 4 / 0
6,361
636
4,672
10,697
4,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
10
0 / 2 / 0
6,530
653
2,805
9,059
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
7,910
791
5,148
9,302
8,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
MADT6
Ix Chel
12
5 / 0 / 4
8,790
879
15,665
5,192
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 0 / 5
7,814
781
6,548
5,388
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
3
0
0
W
1
0
8
5
L
Chang'e
HLG RaZiEeL
Chang'e
0
4
0
0
W
Ix Chel
MADT6
Ix Chel
5
0
4
7
L
Izanami
0
2
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,257
Damage
27,361
29,783
Taken
19,882
14,379
Mitigated
13,196
9,585
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,780
501
0
1,192
10,027
6,836
0
6,906
2,791
17,348
0
W
5,148
701
286
2,108
9,302
8,901
248
4,275
4,870
19,989
0
L
Chang'e
HLG RaZiEeL
Chang'e
4,672
437
3,688
3,802
10,697
4,078
0
7,130
3,375
14,496
0
W
Ix Chel
MADT6
Ix Chel
15,665
1,425
2,370
1,913
5,192
2,295
541
3,276
1,629
49,785
0
L
Izanami
2,805
2,000
0
903
9,059
3,465
0
6,031
2,780
0
23,925
W
6,548
3,558
604
1,604
5,388
2,000
612
3,263
1,985
0
24,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,357
Gold Earned
24,514
80
Minions Killed
118
0
Camps Cleared
0
479,541
Distance Traveled
578,830
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,466
647
32
3
0
168,936
0
W
Bacchus
7,910
791
24
2
0
198,065
3
L
Chang'e
6,361
636
20
2
0
156,738
0
W
Ix Chel
8,790
879
67
7
0
194,384
0
L
Izanami
6,530
653
28
3
0
153,867
0
W
Chiron
7,814
781
27
3
0
186,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role