Player Matchup

Danzaburou
Danzaburou
Canadian Guy225
Danzaburou
Level 102
God Stats
1W - 2L
1,301 SR
Queue Stats
13W - 17L
1,349 Elo+
Party 1
Aphrodite
Aphrodite
IcyFlowz-
Aphrodite
Level 76
God Stats
8W - 5L
1,568 SR
Queue Stats
75W - 79L
1,467 Elo+
Solo
Charon
Charon
Smoked0001
Charon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,345 Elo+
Party 1
Tyr
Tyr
WakefulGinger
Tyr
Level 99
God Stats
11W - 13L
1,368 SR
Queue Stats
767W - 752L
1,437 Elo+
Solo
Thanatos
Thanatos
angel1995tu_tata
Thanatos
Level 127
God Stats
40W - 48L
1,419 SR
Queue Stats
327W - 318L
1,399 Elo+
Solo
Team Averages
Level 85
1,431 SR
1,399 Elo+

VS

Team Averages
Level 118
1,518 SR
1,495 Elo+
Tiamat
Tiamat
 
Tiamat
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LiliMii
Apollo
Level 146
God Stats
3W - 3L
1,588 SR
Queue Stats
559W - 541L
1,515 Elo+
Solo
Ullr
Ullr
SDShay
Ullr
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 73L
1,402 Elo+
Solo
Xing Tian
Xing Tian
Tadeo1432
Xing Tian
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 40L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Canadian Guy225
Danzaburou
14
1 / 3 / 1
7,756
485
5,912
10,992
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
IcyFlowz-
Aphrodite
16
5 / 0 / 3
10,228
639
7,784
9,368
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon
Smoked0001
Charon
12
1 / 0 / 1
7,711
482
3,595
7,557
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 4
9,113
570
7,523
13,468
14,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 4 / 3
8,192
512
9,051
16,652
7,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 4 / 1
8,049
503
7,043
12,653
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
4
0 / 0 / 0
5,515
345
596
2,058
808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
LiliMii
Apollo
15
4 / 1 / 1
8,908
557
8,932
11,273
4,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
SDShay
Ullr
13
0 / 2 / 5
7,403
463
4,372
13,533
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xing Tian
Tadeo1432
Xing Tian
12
1 / 6 / 0
7,330
458
6,628
12,855
8,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
8
8
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
1
0.88
L
Aphrodite
 
Aphrodite
0
0
0
0
W
Danzaburou
Canadian Guy225
Danzaburou
1
3
1
0.5
W
Aphrodite
IcyFlowz-
Aphrodite
5
0
3
6.5
L
Apollo
LiliMii
Apollo
4
1
1
4.5
L
Ullr
SDShay
Ullr
0
2
5
1.25
W
Charon
Smoked0001
Charon
1
0
1
1.5
L
Xing Tian
Tadeo1432
Xing Tian
1
6
0
0.17
W
3
1
4
5
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
27,571
58,037
Taken
52,372
36,704
Mitigated
24,828
24,894
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,043
112
94
1,979
12,653
6,303
0
4,561
8,092
53,184
0
L
Aphrodite
 
Aphrodite
596
25
580
915
2,058
808
0
158
1,900
5,686
0
W
Danzaburou
Canadian Guy225
Danzaburou
5,912
2,560
0
3,831
10,992
4,723
1,645
803
10,189
0
64,732
W
Aphrodite
IcyFlowz-
Aphrodite
7,784
789
1,630
6,663
9,368
4,286
1,120
3,940
5,428
75,608
0
L
Apollo
LiliMii
Apollo
8,932
4,262
0
3,652
11,273
4,579
577
3,274
7,999
0
69,944
L
Ullr
SDShay
Ullr
4,372
1,772
0
4,544
13,533
4,867
0
2,298
11,235
0
42,336
W
Charon
Smoked0001
Charon
3,595
748
0
866
7,557
5,955
805
708
6,849
24,518
0
L
Xing Tian
Tadeo1432
Xing Tian
6,628
1,131
0
0
12,855
8,271
15
1,180
11,675
35,232
0
W
7,523
1,731
0
2,892
13,468
14,717
231
6,367
7,101
92
53,818
W
9,051
2,073
0
9,012
16,652
7,023
280
2,449
14,203
0
70,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
37,205
460
Minions Killed
334
0
Camps Cleared
0
1,507,793
Distance Traveled
1,241,614
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,049
503
89
6
0
290,961
0
L
Aphrodite
5,515
345
11
1
0
78,485
1
W
Danzaburou
7,756
485
96
6
0
266,072
0
W
Aphrodite
10,228
639
146
9
0
301,132
0
L
Apollo
8,908
557
120
8
0
288,124
5
L
Ullr
7,403
463
63
4
0
296,039
0
W
Charon
7,711
482
38
2
0
313,880
0
L
Xing Tian
7,330
458
51
3
0
288,005
0
W
Tyr
9,113
570
81
5
0
304,465
2
W
Thanatos
8,192
512
99
6
0
322,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role