Player Matchup

Atlas
Atlas
Bruh
Atlas
Level 204
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 11L
1,805 Elo+
Solo
Xbalanque
Xbalanque
ELMER FUD3
Xbalanque
Level 148
God Stats
15W - 15L
1,620 SR
Queue Stats
188W - 180L
1,555 Elo+
Solo
Chang'e
Chang'e
Ro11ing_Shad0w
Chang'e
Level 162
God Stats
2W - 2L
1,881 SR
Queue Stats
95W - 80L
1,553 Elo+
Solo
Achilles
Achilles
pudeentrar
Achilles
Level 154
God Stats
38W - 23L
1,707 SR
Queue Stats
524W - 454L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
swafmaster
Ao Kuang
Level 153
God Stats
28W - 17L
1,642 SR
Queue Stats
144W - 134L
1,525 Elo+
Solo
Team Averages
Level 164
1,670 SR
1,607 Elo+

VS

Team Averages
Level 150
1,686 SR
1,584 Elo+
Danzaburou
Danzaburou
Skarloey
Danzaburou
Level 129
God Stats
8W - 5L
1,896 SR
Queue Stats
62W - 52L
1,564 Elo+
Solo
Cliodhna
Cliodhna
TheMink
Cliodhna
Level 211
God Stats
2W - 3L
1,689 SR
Queue Stats
197W - 183L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
baxterthefly
Gilgamesh
Level 186
God Stats
12W - 12L
1,651 SR
Queue Stats
312W - 274L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
fpshooterrr
Baron Samedi
Level 77
God Stats
30W - 30L
1,583 SR
Queue Stats
83W - 82L
1,547 Elo+
Party 1
Zeus
Zeus
iiTz x Swift
Zeus
Level 147
God Stats
6W - 6L
1,612 SR
Queue Stats
255W - 232L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bruh
Atlas
16
4 / 0 / 13
9,263
926
11,343
14,505
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
ELMER FUD3
Xbalanque
17
4 / 4 / 12
9,888
989
12,240
12,283
6,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 3 / 10
9,465
947
8,978
12,575
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
pudeentrar
Achilles
18
8 / 0 / 7
10,254
1,025
10,889
13,885
19,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
swafmaster
Ao Kuang
16
4 / 2 / 7
9,860
986
11,409
12,883
13,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Skarloey
Danzaburou
15
2 / 5 / 3
8,321
832
6,201
12,625
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
TheMink
Cliodhna
16
2 / 3 / 2
8,941
894
7,914
11,471
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
baxterthefly
Gilgamesh
13
1 / 6 / 5
7,834
783
8,755
16,470
13,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
fpshooterrr
Baron Samedi
14
1 / 6 / 5
8,008
801
6,945
10,727
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 3
9,054
905
14,514
7,893
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
23
Kills
9
9
Deaths
23
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bruh
Atlas
4
0
13
10.5
W
Xbalanque
ELMER FUD3
Xbalanque
4
4
12
2.5
W
3
3
10
2.67
L
Danzaburou
Skarloey
Danzaburou
2
5
3
0.7
L
Cliodhna
TheMink
Cliodhna
2
3
2
1
L
Gilgamesh
baxterthefly
Gilgamesh
1
6
5
0.58
L
Baron Samedi
fpshooterrr
Baron Samedi
1
6
5
0.58
L
3
3
3
1.5
W
Achilles
pudeentrar
Achilles
8
0
7
11.5
W
Ao Kuang
swafmaster
Ao Kuang
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,859
Damage
44,329
66,131
Taken
59,186
56,670
Mitigated
34,405
26,133
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bruh
Atlas
11,343
3,030
0
5,925
14,505
12,143
131
7,236
7,044
18,079
781
W
Xbalanque
ELMER FUD3
Xbalanque
12,240
6,446
0
3,465
12,283
6,022
4,938
3,808
8,389
0
43,129
W
8,978
394
3,290
4,384
12,575
5,701
165
3,090
9,372
34,378
0
L
Danzaburou
Skarloey
Danzaburou
6,201
2,404
0
1,898
12,625
6,308
0
6,476
5,740
0
20,394
L
Cliodhna
TheMink
Cliodhna
7,914
842
0
1,263
11,471
5,393
0
5,220
5,827
0
31,661
L
Gilgamesh
baxterthefly
Gilgamesh
8,755
2,158
0
887
16,470
13,557
0
7,337
7,795
0
11,211
L
Baron Samedi
fpshooterrr
Baron Samedi
6,945
374
602
1,556
10,727
5,648
0
6,338
3,807
22,991
0
L
14,514
1,017
0
870
7,893
3,499
0
3,457
4,051
37,286
0
W
Achilles
pudeentrar
Achilles
10,889
1,655
0
4,010
13,885
19,632
0
2,465
11,253
0
29,820
W
Ao Kuang
swafmaster
Ao Kuang
11,409
1,373
0
5,059
12,883
13,172
289
4,860
7,620
35,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,730
Gold Earned
42,158
248
Minions Killed
209
0
Camps Cleared
0
1,212,918
Distance Traveled
1,041,441
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,263
926
14
1
0
247,287
0
W
Xbalanque
9,888
989
77
8
0
223,901
0
W
Chang'e
9,465
947
49
5
0
239,882
0
L
Danzaburou
8,321
832
33
3
0
199,809
1
L
Cliodhna
8,941
894
64
6
0
228,874
0
L
Gilgamesh
7,834
783
8
1
0
230,143
0
L
Baron Samedi
8,008
801
31
3
0
184,600
0
L
Zeus
9,054
905
73
7
0
198,015
0
W
Achilles
10,254
1,025
45
5
0
262,184
0
W
Ao Kuang
9,860
986
63
6
0
239,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role