Player Matchup

Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AnarchyBacon
Medusa
Level 79
God Stats
1W - 1L
1,258 SR
Queue Stats
52W - 33L
1,557 Elo+
Solo
Xing Tian
Xing Tian
Sincity143
Xing Tian
Level 115
God Stats
2W - 2L
1,344 SR
Queue Stats
85W - 91L
1,418 Elo+
Solo
Vulcan
Vulcan
rod202
Vulcan
Level 88
God Stats
1W - 0L
1,302 SR
Queue Stats
11W - 9L
1,496 Elo+
Solo
Team Averages
Level 113
1,381 SR
1,494 Elo+

VS

Team Averages
Level 119
1,559 SR
1,472 Elo+
Amaterasu
Amaterasu
Awesomepiefo
Amaterasu
Level 148
God Stats
3W - 5L
1,266 SR
Queue Stats
259W - 281L
1,460 Elo+
Solo
Neith
Neith
IKaviix
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,283 Elo+
Solo
Agni
Agni
Kingkeem97
Agni
Level 123
God Stats
10W - 5L
1,848 SR
Queue Stats
274W - 257L
1,507 Elo+
Solo
Camazotz
Camazotz
MajinGambit
Camazotz
Level 121
God Stats
1W - 2L
1,680 SR
Queue Stats
87W - 91L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
SuperCheerio
Kuzenbo
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
5 / 4 / 11
11,581
827
8,615
12,940
8,844
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
 
Maui
15
1 / 6 / 13
10,056
718
5,056
16,398
18,813
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
19
9 / 3 / 13
11,777
841
17,057
11,038
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Sincity143
Xing Tian
17
4 / 2 / 13
11,482
820
6,254
12,367
14,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
rod202
Vulcan
20
8 / 3 / 13
13,241
946
20,407
8,669
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Awesomepiefo
Amaterasu
12
0 / 12 / 6
7,958
568
1,419
18,877
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
IKaviix
Neith
18
8 / 7 / 3
10,349
739
15,618
17,822
7,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 8
11,121
794
15,608
8,731
4,245
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
MajinGambit
Camazotz
1
0 / 0 / 0
3,464
247
0
0
0
Kuzenbo
SuperCheerio
Kuzenbo
18
3 / 4 / 9
9,821
702
8,930
21,068
23,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
27
Kills
17
18
Deaths
27
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
4
11
2.63
W
Maui
 
Maui
1
6
13
1.25
W
Medusa
9
3
13
5.17
L
Amaterasu
Awesomepiefo
Amaterasu
0
12
6
0.25
L
Neith
IKaviix
Neith
8
7
3
1.36
L
6
4
8
2.5
L
Camazotz
MajinGambit
Camazotz
0
0
0
0
W
Xing Tian
Sincity143
Xing Tian
4
2
13
5.25
L
Kuzenbo
SuperCheerio
Kuzenbo
3
4
9
1.88
W
Vulcan
rod202
Vulcan
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,389
Damage
41,575
61,412
Taken
66,498
51,642
Mitigated
43,709
17,224
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,615
818
921
4,088
12,940
8,844
90
3,312
9,442
21,027
0
W
Maui
 
Maui
5,056
929
1,601
2,417
16,398
18,813
134
4,835
11,384
9,777
0
W
Medusa
17,057
7,911
1,504
1,790
11,038
4,724
3,362
5,849
5,138
0
38,917
L
Amaterasu
Awesomepiefo
Amaterasu
1,419
482
0
861
18,877
8,798
0
8,083
10,794
0
4,727
L
Neith
IKaviix
Neith
15,618
5,246
520
3,372
17,822
7,635
0
13,092
4,730
0
40,463
L
15,608
332
643
1,749
8,731
4,245
0
7,444
1,287
37,205
0
L
Camazotz
MajinGambit
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Sincity143
Xing Tian
6,254
898
800
2,013
12,367
14,973
1,075
5,059
7,038
10,958
0
L
Kuzenbo
SuperCheerio
Kuzenbo
8,930
3,401
81
5,885
21,068
23,031
90
11,713
9,355
22,425
74
W
Vulcan
rod202
Vulcan
20,407
10,413
1,356
734
8,669
4,288
2,169
4,944
3,624
55,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,137
Gold Earned
42,713
178
Minions Killed
124
0
Camps Cleared
0
1,244,849
Distance Traveled
811,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,581
827
24
2
0
219,319
0
W
Maui
10,056
718
13
1
0
241,759
0
W
Medusa
11,777
841
46
3
0
273,585
0
L
Amaterasu
7,958
568
5
0
0
209,486
0
L
Neith
10,349
739
44
3
0
179,690
0
L
Agni
11,121
794
44
3
0
197,042
0
L
Camazotz
3,464
247
0
0
0
0
0
W
Xing Tian
11,482
820
5
0
0
259,463
0
L
Kuzenbo
9,821
702
31
2
0
224,849
0
W
Vulcan
13,241
946
90
6
0
250,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role