Player Matchup

King Arthur
King Arthur
Avruh
King Arthur
Level 129
God Stats
2W - 1L
1,807 SR
Queue Stats
119W - 107L
1,457 Elo+
Party 1
Thor
Thor
Mopan14
Thor
Level 116
God Stats
7W - 3L
1,720 SR
Queue Stats
105W - 94L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
NotHooplaV
Ah Puch
Level 28
God Stats
1W - 1L
1,646 SR
Queue Stats
53W - 38L
1,493 Elo+
Solo
Ymir
Ymir
Sammarchy
Ymir
Level 144
God Stats
2W - 1L
1,568 SR
Queue Stats
287W - 271L
1,464 Elo+
Solo
Eset
Eset
gapingbussyhole
Eset
Level 18
God Stats
3W - 5L
1,221 SR
Queue Stats
41W - 100L
1,207 Elo+
Solo
Team Averages
Level 87
1,592 SR
1,417 Elo+

VS

Team Averages
Level 98
1,494 SR
1,449 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AKEELA10
Kuzenbo
Level 120
God Stats
7W - 2L
1,720 SR
Queue Stats
357W - 359L
1,432 Elo+
Solo
Hou Yi
Hou Yi
FBOMBARDER
Hou Yi
Level 69
God Stats
4W - 3L
1,424 SR
Queue Stats
236W - 226L
1,435 Elo+
Solo
Skadi
Skadi
SenpaiWoods
Skadi
Level 87
God Stats
1W - 0L
1,326 SR
Queue Stats
6W - 10L
1,422 Elo+
Solo
Olorun
Olorun
harperjd93
Olorun
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
291W - 322L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avruh
King Arthur
11
2 / 6 / 4
6,994
699
3,391
12,723
13,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Mopan14
Thor
12
2 / 2 / 5
6,816
682
5,584
6,873
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
NotHooplaV
Ah Puch
17
2 / 2 / 8
9,101
910
16,902
7,738
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
13
3 / 2 / 4
7,845
785
3,131
8,595
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 0 / 6
7,005
701
4,314
2,881
1,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 1 / 8
7,974
797
5,458
4,449
1,754
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
AKEELA10
Kuzenbo
13
0 / 2 / 11
7,841
784
4,898
10,685
12,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
FBOMBARDER
Hou Yi
15
7 / 2 / 3
9,156
916
7,640
8,288
3,525
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 8
8,304
830
7,046
6,933
2,666
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
harperjd93
Olorun
13
0 / 3 / 10
7,354
735
6,311
8,695
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
10
Kills
12
12
Deaths
10
27
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
8
6
W
Kuzenbo
AKEELA10
Kuzenbo
0
2
11
2.75
L
King Arthur
Avruh
King Arthur
2
6
4
0.67
W
Hou Yi
FBOMBARDER
Hou Yi
7
2
3
4.25
L
Thor
Mopan14
Thor
2
2
5
2.25
L
Ah Puch
NotHooplaV
Ah Puch
2
2
8
3
L
Ymir
3
2
4
2.5
W
3
2
8
3.5
L
1
0
6
4
W
Olorun
harperjd93
Olorun
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,322
Damage
31,353
38,810
Taken
39,050
30,635
Mitigated
23,988
10,060
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,458
400
487
1,044
4,449
1,754
333
2,144
2,305
18,413
0
W
Kuzenbo
AKEELA10
Kuzenbo
4,898
1,186
1,905
1,607
10,685
12,482
75
6,391
4,294
8,443
0
L
King Arthur
Avruh
King Arthur
3,391
488
800
841
12,723
13,398
0
5,931
6,792
0
9,396
W
Hou Yi
FBOMBARDER
Hou Yi
7,640
724
2,664
2,492
8,288
3,525
58
6,231
2,057
0
16,829
L
Thor
Mopan14
Thor
5,584
0
1,124
739
6,873
2,944
246
3,234
3,639
0
12,964
L
Ah Puch
NotHooplaV
Ah Puch
16,902
386
939
2,101
7,738
3,975
319
3,266
4,472
36,590
0
L
Ymir
3,131
53
585
1,672
8,595
9,155
50
3,219
5,376
9,298
0
W
7,046
2,927
306
1,110
6,933
2,666
702
3,759
3,174
0
15,935
L
4,314
0
694
565
2,881
1,163
157
1,017
1,864
12,910
0
W
Olorun
harperjd93
Olorun
6,311
2,857
1,727
2,205
8,695
3,561
57
5,822
2,873
15,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
40,629
120
Minions Killed
117
0
Camps Cleared
0
849,958
Distance Traveled
976,848
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,974
797
31
3
0
183,535
0
W
Kuzenbo
7,841
784
7
1
0
212,279
0
L
King Arthur
6,994
699
12
1
0
163,841
2
W
Hou Yi
9,156
916
31
3
0
205,355
0
L
Thor
6,816
682
12
1
0
188,328
0
L
Ah Puch
9,101
910
58
6
0
208,686
0
L
Ymir
7,845
785
10
1
0
180,730
0
W
Skadi
8,304
830
32
3
0
190,821
0
L
Eset
7,005
701
28
3
0
108,373
0
W
Olorun
7,354
735
16
2
0
184,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role