Player Matchup

Mercury
Mercury
 
Mercury
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
LilArcticFox877
Charon
Level 28
God Stats
4W - 1L
1,601 SR
Queue Stats
15W - 20L
1,263 Elo+
Party 2
Izanami
Izanami
ReydelTajo
Izanami
Level 63
God Stats
235W - 225L
1,578 SR
Queue Stats
440W - 467L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
X M3 HaY34
Zhong Kui
Level 89
God Stats
15W - 5L
1,684 SR
Queue Stats
85W - 86L
1,490 Elo+
Party 2
Olorun
Olorun
aweebawbag21
Olorun
Level 21
God Stats
1W - 0L
1,714 SR
Queue Stats
38W - 42L
1,374 Elo+
Party 2
Team Averages
Level 70
1,615 SR
1,420 Elo+

VS

Team Averages
Level 96
1,568 SR
1,470 Elo+
Surtr
Surtr
Alegua07
Surtr
Level 91
God Stats
0W - 1L
1,823 SR
Queue Stats
63W - 72L
1,513 Elo+
Solo
Medusa
Medusa
GolubokDedushkin
Medusa
Level 66
God Stats
6W - 6L
1,533 SR
Queue Stats
111W - 107L
1,434 Elo+
Party 1
Atlas
Atlas
Mousetkd
Atlas
Level 100
God Stats
3W - 4L
1,488 SR
Queue Stats
114W - 108L
1,442 Elo+
Party 1
Maman Brigitte
Maman Brigitte
SmiteIsAwful
Maman Brigitte
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,508 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
THE-_BEAR100
Morgan Le Fay
Level 108
God Stats
37W - 41L
1,499 SR
Queue Stats
245W - 233L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
13 / 5 / 5
14,180
675
22,485
23,722
10,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 2 / 15
10,344
493
5,327
11,486
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ReydelTajo
Izanami
17
1 / 4 / 4
11,018
525
3,497
15,127
5,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
X M3 HaY34
Zhong Kui
19
11 / 3 / 11
13,450
640
37,009
25,706
27,565
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
15
3 / 5 / 6
10,137
483
6,670
16,927
6,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Alegua07
Surtr
15
1 / 9 / 7
9,684
461
9,557
25,698
22,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 6 / 3
9,160
436
10,125
14,343
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
Mousetkd
Atlas
14
1 / 2 / 8
9,540
454
10,181
17,215
20,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
SmiteIsAwful
Maman Brigitte
19
14 / 6 / 2
12,172
580
24,487
26,294
13,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
THE-_BEAR100
Morgan Le Fay
15
1 / 5 / 10
9,525
454
10,827
17,202
8,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
28
Kills
19
19
Deaths
28
41
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
13
5
5
3.1
L
Surtr
Alegua07
Surtr
1
9
7
0.5
L
2
6
3
0.58
W
0
2
15
3.75
L
Atlas
Mousetkd
Atlas
1
2
8
2.5
W
Izanami
ReydelTajo
Izanami
1
4
4
0.75
L
Maman Brigitte
SmiteIsAwful
Maman Brigitte
14
6
2
2.5
L
Morgan Le Fay
THE-_BEAR100
Morgan Le Fay
1
5
10
1.2
W
Zhong Kui
X M3 HaY34
Zhong Kui
11
3
11
5.5
W
Olorun
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,988
Damage
65,177
92,968
Taken
100,752
61,521
Mitigated
71,568
27,787
Healing
20,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
22,485
13,819
0
1,570
23,722
10,949
1,324
9,465
14,101
0
152,100
L
Surtr
Alegua07
Surtr
9,557
2,602
0
3,527
25,698
22,472
292
14,844
10,854
351
55,952
L
10,125
3,593
0
1,665
14,343
6,871
701
4,739
9,604
0
58,945
W
5,327
633
0
1,493
11,486
10,324
459
5,497
5,853
26,358
0
L
Atlas
Mousetkd
Atlas
10,181
4,223
171
3,412
17,215
20,287
192
9,393
7,822
33,485
0
W
Izanami
ReydelTajo
Izanami
3,497
2,937
0
3,640
15,127
5,989
3,433
8,193
6,918
0
90,832
L
Maman Brigitte
SmiteIsAwful
Maman Brigitte
24,487
1,084
0
9,689
26,294
13,128
0
10,550
15,744
103,358
3,342
L
Morgan Le Fay
THE-_BEAR100
Morgan Le Fay
10,827
634
0
2,172
17,202
8,810
0
9,906
7,296
55,669
0
W
Zhong Kui
X M3 HaY34
Zhong Kui
37,009
4,445
0
17,293
25,706
27,565
3,656
10,432
15,100
118,018
0
W
Olorun
6,670
2,888
158
3,633
16,927
6,694
1,383
11,463
5,050
59,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,129
Gold Earned
50,081
597
Minions Killed
433
0
Camps Cleared
0
1,998,854
Distance Traveled
1,901,414
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,180
675
173
8
0
506,199
0
L
Surtr
9,684
461
97
5
0
381,970
0
L
Medusa
9,160
436
75
4
0
300,974
0
W
Charon
10,344
493
26
1
0
388,248
0
L
Atlas
9,540
454
30
1
0
399,971
0
W
Izanami
11,018
525
143
7
0
349,780
0
L
Maman Brigitte
12,172
580
121
6
0
428,590
3
L
Morgan Le Fay
9,525
454
110
5
0
389,909
4
W
Zhong Kui
13,450
640
176
8
0
369,109
4
W
Olorun
10,137
483
79
4
0
385,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role