Player Matchup

Ra
Ra
Amaterestsu
Ra
Level 99
God Stats
0W - 5L
1,275 SR
Queue Stats
161W - 151L
1,626 Elo+
Party 1
Ullr
Ullr
GeorgefromHR252
Ullr
Level 38
God Stats
0W - 3L
1,285 SR
Queue Stats
10W - 24L
1,414 Elo+
Solo
Maui
Maui
lovetodead
Maui
Level 108
God Stats
0W - 3L
1,208 SR
Queue Stats
156W - 136L
1,627 Elo+
Party 1
Team Averages
Level 82
1,256 SR
1,555 Elo+

VS

Team Averages
Level 147
1,530 SR
1,572 Elo+
Nemesis
Nemesis
AfroDisiac_x
Nemesis
Level 156
God Stats
4W - 1L
1,714 SR
Queue Stats
205W - 168L
1,583 Elo+
Party 2
Bacchus
Bacchus
Jaffa-Cake-Baby
Bacchus
Level 156
God Stats
18W - 8L
1,678 SR
Queue Stats
289W - 234L
1,592 Elo+
Party 2
Sol
Sol
RaTxD_
Sol
Level 128
God Stats
2W - 1L
1,200 SR
Queue Stats
256W - 217L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
7,163
796
2,261
5,881
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
6,284
698
3,608
7,669
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
6,240
693
3,317
10,457
7,606
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AfroDisiac_x
Nemesis
11
4 / 0 / 0
7,989
888
4,417
5,155
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 1 / 4
7,808
868
10,463
10,759
11,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
RaTxD_
Sol
11
0 / 0 / 5
7,876
875
5,900
5,248
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
5
5
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AfroDisiac_x
Nemesis
4
0
0
4
L
1
1
0
1
L
0
2
0
0
W
1
1
4
3
W
Sol
RaTxD_
Sol
0
0
5
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,186
Damage
20,780
24,007
Taken
21,162
12,968
Mitigated
15,680
7,775
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AfroDisiac_x
Nemesis
4,417
1,561
0
1,175
5,155
2,522
416
1,433
3,722
0
31,306
L
2,261
286
895
2,639
5,881
2,589
0
4,368
1,310
30,822
0
L
3,608
842
0
1,793
7,669
2,773
0
4,498
2,715
0
18,848
W
10,463
1,090
0
5,097
10,759
11,372
36
2,508
8,251
20,555
0
W
Sol
RaTxD_
Sol
5,900
2,535
0
2,675
5,248
1,786
2,324
2,080
3,068
44,646
3,703
L
3,317
1,218
0
2,448
10,457
7,606
0
6,401
3,530
5,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,687
Gold Earned
23,673
85
Minions Killed
119
0
Camps Cleared
0
547,502
Distance Traveled
566,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,989
888
34
4
0
196,368
0
L
Ra
7,163
796
51
6
0
186,579
0
L
Ullr
6,284
698
27
3
0
179,317
0
W
Bacchus
7,808
868
16
2
0
197,378
0
W
Sol
7,876
875
69
8
0
173,023
0
L
Maui
6,240
693
7
1
0
181,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role