Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
TurbsTheKatLove
Bakasura
Level 167
God Stats
15W - 11L
1,558 SR
Queue Stats
932W - 882L
1,541 Elo+
Solo
Hera
Hera
Wet Hairline
Hera
Level 159
God Stats
1W - 2L
1,250 SR
Queue Stats
826W - 774L
1,549 Elo+
Party 3
Anhur
Anhur
퓓퓻퓮퓪퓭
Anhur
Level 124
God Stats
11W - 7L
1,547 SR
Queue Stats
201W - 191L
1,509 Elo+
Solo
Team Averages
Level 133
1,471 SR
1,520 Elo+

VS

Team Averages
Level 74
1,450 SR
1,488 Elo+
Lancelot
Lancelot
Antares1597
Lancelot
Level 82
God Stats
43W - 30L
1,594 SR
Queue Stats
334W - 334L
1,471 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dark_Hunter2316
Ah Muzen Cab
Level 13
God Stats
10W - 9L
1,509 SR
Queue Stats
19W - 21L
1,446 Elo+
Party 2
Olorun
Olorun
Dragonsheart1008
Olorun
Level 19
God Stats
0W - 2L
1,326 SR
Queue Stats
19W - 34L
1,387 Elo+
Party 1
Janus
Janus
M3Dev
Janus
Level 154
God Stats
0W - 1L
1,275 SR
Queue Stats
316W - 309L
1,562 Elo+
Party 1
Horus
Horus
PumpkinCatto
Horus
Level 100
God Stats
1W - 3L
1,549 SR
Queue Stats
230W - 211L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
6 / 1 / 1
7,643
764
9,071
8,467
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
 
Sylvanus
10
1 / 0 / 5
6,656
666
1,588
9,051
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
11
0 / 0 / 4
6,668
667
5,878
8,724
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 0 / 0
7,983
798
5,387
3,840
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 0 / 1
7,079
708
4,017
3,334
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Antares1597
Lancelot
8
0 / 2 / 0
5,125
513
2,607
9,572
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Dark_Hunter2316
Ah Muzen Cab
9
0 / 4 / 0
5,356
536
2,771
7,081
2,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,394
539
1,523
7,710
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
M3Dev
Janus
9
1 / 4 / 0
5,364
536
3,786
7,816
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
5,128
513
2,005
9,983
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
17
Kills
1
1
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
1
6.5
W
Sylvanus
 
Sylvanus
1
0
5
3.5
L
Lancelot
Antares1597
Lancelot
0
2
0
0
L
Ah Muzen Cab
Dark_Hunter2316
Ah Muzen Cab
0
4
0
0
L
0
5
0
0
L
Janus
M3Dev
Janus
1
4
0
0.25
L
0
2
0
0
W
Bakasura
0
0
4
2
W
5
0
0
5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,941
Damage
12,692
33,416
Taken
42,162
15,815
Mitigated
18,396
17,824
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,071
586
2,462
5,923
8,467
2,881
2,006
2,058
6,409
61,886
0
W
Sylvanus
 
Sylvanus
1,588
582
1,447
3,968
9,051
7,151
726
0
9,051
13,492
0
L
Lancelot
Antares1597
Lancelot
2,607
372
0
494
9,572
3,584
0
3,431
5,885
0
37,416
L
Ah Muzen Cab
Dark_Hunter2316
Ah Muzen Cab
2,771
1,324
0
659
7,081
2,250
0
1,414
5,667
0
37,914
L
1,523
623
0
1,593
7,710
2,760
0
4,607
2,797
34,086
0
L
Janus
M3Dev
Janus
3,786
277
0
613
7,816
2,656
0
3,296
4,300
43,050
0
L
2,005
1,305
890
3,054
9,983
7,146
0
3,006
6,647
0
15,784
W
Bakasura
5,878
4,652
0
2,377
8,724
3,275
330
1,773
6,951
0
37,936
W
5,387
804
0
1,167
3,840
1,471
440
1,478
2,362
52,278
0
W
4,017
2,150
0
480
3,334
1,037
2,132
0
3,334
0
46,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,029
Gold Earned
26,367
406
Minions Killed
306
0
Camps Cleared
0
992,527
Distance Traveled
1,042,871
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,643
764
98
10
0
215,524
0
W
Sylvanus
6,656
666
23
2
0
201,094
0
L
Lancelot
5,125
513
63
6
0
251,486
0
L
Ah Muzen Cab
5,356
536
78
8
0
195,069
1
L
Olorun
5,394
539
63
6
0
165,986
0
L
Janus
5,364
536
79
8
0
218,893
1
L
Horus
5,128
513
23
2
0
211,437
0
W
Bakasura
6,668
667
83
8
0
204,477
0
W
Hera
7,983
798
108
11
0
181,525
0
W
Anhur
7,079
708
94
9
0
189,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role