Player Matchup

Gilgamesh
Gilgamesh
MrOnion92
Gilgamesh
Level 57
God Stats
14W - 15L
1,510 SR
Queue Stats
96W - 98L
1,441 Elo+
Solo
Medusa
Medusa
Steverider37
Medusa
Level 16
God Stats
12W - 11L
1,482 SR
Queue Stats
12W - 20L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
ll Dadoo ll
Baron Samedi
Level 19
God Stats
8W - 6L
1,508 SR
Queue Stats
10W - 21L
1,282 Elo+
Party 1
Amaterasu
Amaterasu
matrixxand1
Amaterasu
Level 77
God Stats
1W - 3L
1,781 SR
Queue Stats
118W - 112L
1,481 Elo+
Solo
Bacchus
Bacchus
wouini7c
Bacchus
Level 63
God Stats
4W - 5L
1,477 SR
Queue Stats
39W - 50L
1,359 Elo+
Party 1
Team Averages
Level 46
1,551 SR
1,377 Elo+

VS

Team Averages
Level 118
1,493 SR
1,439 Elo+
Charon
Charon
 
Charon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DreadFFs
Ra
Level 128
God Stats
622W - 559L
1,519 SR
Queue Stats
723W - 717L
1,438 Elo+
Party 3
Camazotz
Camazotz
ITzOSK
Camazotz
Level 156
God Stats
5W - 5L
1,526 SR
Queue Stats
571W - 556L
1,513 Elo+
Party 3
Olorun
Olorun
Insomnia6987
Olorun
Level 90
God Stats
17W - 12L
1,471 SR
Queue Stats
378W - 381L
1,373 Elo+
Party 2
Neith
Neith
pouletcuit
Neith
Level 97
God Stats
28W - 29L
1,446 SR
Queue Stats
383W - 386L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrOnion92
Gilgamesh
15
5 / 3 / 1
9,032
502
10,710
17,590
7,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
14
0 / 1 / 1
8,256
459
6,419
8,176
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ll Dadoo ll
Baron Samedi
16
1 / 3 / 2
9,163
509
9,553
10,348
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
matrixxand1
Amaterasu
16
0 / 3 / 2
9,961
553
10,647
23,769
16,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
wouini7c
Bacchus
12
2 / 1 / 1
7,768
432
6,450
14,915
15,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 2 / 7
9,067
504
6,064
14,158
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 2
10,764
598
13,720
17,651
8,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
ITzOSK
Camazotz
17
6 / 0 / 4
10,895
605
18,600
20,260
10,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
1 / 2 / 2
9,811
545
6,382
9,333
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
15
0 / 1 / 1
8,710
484
4,880
5,988
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
11
11
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
2
7
2.25
W
3
3
2
1.33
W
Camazotz
ITzOSK
Camazotz
6
0
4
8
W
Olorun
1
2
2
1
L
Gilgamesh
MrOnion92
Gilgamesh
5
3
1
1.83
L
Medusa
0
1
1
0.5
L
Baron Samedi
ll Dadoo ll
Baron Samedi
1
3
2
0.67
L
Amaterasu
matrixxand1
Amaterasu
0
3
2
0.33
W
Neith
0
1
1
0.5
L
Bacchus
wouini7c
Bacchus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,779
Damage
49,646
74,798
Taken
67,390
48,276
Mitigated
40,708
23,022
Healing
32,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,064
1,014
0
3,938
14,158
14,410
0
5,391
8,767
34,810
0
W
13,720
2,162
1,814
10,506
17,651
8,770
570
1,724
15,927
93,950
0
W
Camazotz
ITzOSK
Camazotz
18,600
6,565
0
10,538
20,260
10,001
0
2,975
17,285
0
102,646
W
Olorun
6,382
3,133
353
3,601
9,333
5,202
814
5,312
4,021
75,891
0
L
Gilgamesh
MrOnion92
Gilgamesh
10,710
2,507
0
4,153
17,590
7,647
0
3,414
14,125
0
74,337
L
Medusa
6,419
1,038
0
2,684
8,176
2,962
0
2,259
5,917
0
68,181
L
Baron Samedi
ll Dadoo ll
Baron Samedi
9,553
202
1,189
3,444
10,348
5,438
0
3,940
6,408
74,593
0
L
Amaterasu
matrixxand1
Amaterasu
10,647
5,319
0
7,339
23,769
16,324
0
10,765
13,004
0
88,660
W
Neith
4,880
2,020
0
1,688
5,988
2,325
922
1,150
4,838
0
60,296
L
Bacchus
wouini7c
Bacchus
6,450
778
197
4,016
14,915
15,905
0
5,648
9,178
19,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
49,247
489
Minions Killed
562
0
Camps Cleared
0
1,733,333
Distance Traveled
1,679,013
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,067
504
35
2
0
320,459
4
W
Ra
10,764
598
162
9
0
312,901
6
W
Camazotz
10,895
605
118
7
0
393,394
0
W
Olorun
9,811
545
141
8
0
330,162
0
L
Gilgamesh
9,032
502
97
5
0
370,014
0
L
Medusa
8,256
459
110
6
0
362,771
0
L
Baron Samedi
9,163
509
116
6
0
331,027
1
L
Amaterasu
9,961
553
146
8
0
326,795
0
W
Neith
8,710
484
106
6
0
322,097
0
L
Bacchus
7,768
432
20
1
0
342,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role