Player Matchup

Apollo
Apollo
Celtic17981916
Apollo
Level 181
God Stats
1W - 2L
1,124 SR
Queue Stats
150W - 154L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
SupaSaiyanSavge
Nu Wa
Level 159
God Stats
13W - 14L
1,523 SR
Queue Stats
145W - 159L
1,442 Elo+
Solo
Danzaburou
Danzaburou
UmbraHalcyon697
Danzaburou
Level 102
God Stats
2W - 0L
1,760 SR
Queue Stats
282W - 295L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
VIKINGO_ZAPATA22
Ao Kuang
Level 85
God Stats
1W - 2L
1,208 SR
Queue Stats
83W - 66L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
trekgravityou81
Kuzenbo
Level 138
God Stats
9W - 5L
1,617 SR
Queue Stats
70W - 76L
1,462 Elo+
Party 1
Team Averages
Level 133
1,447 SR
1,471 Elo+

VS

Team Averages
Level 89
1,523 SR
1,458 Elo+
Pele
Pele
BigDirtyBanana
Pele
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
358W - 307L
1,588 Elo+
Party 2
Ah Puch
Ah Puch
HoIy_Goose-
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 117L
1,329 Elo+
Solo
Medusa
Medusa
O4R3AL_MPEG
Medusa
Level 119
God Stats
189W - 174L
1,538 SR
Queue Stats
627W - 611L
1,448 Elo+
Solo
Terra
Terra
OskcoPgoldChain
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,406 Elo+
Solo
Baba Yaga
Baba Yaga
SquigTheNickle
Baba Yaga
Level 51
God Stats
2W - 3L
1,578 SR
Queue Stats
197W - 169L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,093
568
9,378
14,776
6,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 1
9,211
576
9,143
6,200
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
UmbraHalcyon697
Danzaburou
13
1 / 4 / 0
8,205
513
4,083
12,447
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 4 / 2
9,276
580
10,345
16,410
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
7,064
442
3,130
13,857
12,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,686
543
9,877
15,045
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
HoIy_Goose-
Ah Puch
14
0 / 1 / 1
8,927
558
8,761
14,383
10,128
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
13
3 / 3 / 4
8,038
502
10,942
12,343
4,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 6
7,874
492
1,405
9,831
6,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
SquigTheNickle
Baba Yaga
15
5 / 2 / 1
9,188
574
6,654
9,689
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
13
13
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
2
6
3.5
W
0
2
1
0.25
L
Ah Puch
HoIy_Goose-
Ah Puch
0
1
1
0.5
L
Medusa
3
3
4
1.67
L
1
0
6
4
L
Baba Yaga
SquigTheNickle
Baba Yaga
5
2
1
2.75
W
1
1
1
1.5
W
Danzaburou
UmbraHalcyon697
Danzaburou
1
4
0
0.25
W
6
4
2
1.75
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,079
Damage
37,639
63,690
Taken
61,291
32,146
Mitigated
30,381
21,256
Healing
26,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,877
2,707
0
7,932
15,045
5,935
0
6,502
8,543
0
71,768
W
9,378
4,809
0
6,716
14,776
6,531
1,035
8,318
6,458
0
71,332
L
Ah Puch
HoIy_Goose-
Ah Puch
8,761
1,262
0
10,218
14,383
10,128
0
2,449
11,934
71,508
0
L
Medusa
10,942
3,331
0
715
12,343
4,445
947
5,134
7,209
0
60,980
L
1,405
297
2,148
2,637
9,831
6,166
0
3,791
6,040
18,227
0
L
Baba Yaga
SquigTheNickle
Baba Yaga
6,654
314
0
2,384
9,689
3,707
0
6,125
3,564
77,732
0
W
9,143
2,544
90
2,073
6,200
2,307
910
2,601
3,599
88,968
0
W
Danzaburou
UmbraHalcyon697
Danzaburou
4,083
1,233
0
4,334
12,447
4,941
309
537
11,910
0
64,301
W
10,345
1,807
0
4,870
16,410
5,901
405
4,150
12,260
68,443
0
W
3,130
971
0
3,173
13,857
12,466
116
1,214
12,643
25,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
42,713
542
Minions Killed
477
0
Camps Cleared
0
1,581,577
Distance Traveled
1,556,609
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,686
543
112
7
0
397,707
2
W
Apollo
9,093
568
168
11
0
296,539
0
L
Ah Puch
8,927
558
132
8
0
256,720
2
L
Medusa
8,038
502
83
5
0
258,416
4
L
Terra
7,874
492
29
2
0
338,998
0
L
Baba Yaga
9,188
574
121
8
0
304,768
0
W
Nu Wa
9,211
576
150
9
0
300,877
6
W
Danzaburou
8,205
513
118
7
0
314,243
0
W
Ao Kuang
9,276
580
81
5
0
340,556
0
W
Kuzenbo
7,064
442
25
2
0
329,362
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role