Player Matchup

Nu Wa
Nu Wa
Gold I
Flaminhotale
Nu Wa
Gold I
Level 128
God Stats
17W - 10L
1,630 SR
Queue Stats
78W - 75L
1,556 MMR
Solo
Anhur
Anhur
Gold IV
Savernus
Anhur
Gold IV
Level 158
God Stats
15W - 17L
1,602 SR
Queue Stats
472W - 474L
1,511 MMR
Solo
Cthulhu
Cthulhu
Gold II
Smitecreed
Cthulhu
Gold II
Level 84
God Stats
9W - 7L
1,543 SR
Queue Stats
43W - 41L
1,554 MMR
Solo
Surtr
Surtr
Gold III
Ward-2-Win
Surtr
Gold III
Level 119
God Stats
47W - 45L
1,532 SR
Queue Stats
811W - 834L
1,573 MMR
Solo
Hades
Hades
Bronze III
iCodyyx
Hades
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,561 SR
1,559 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,442 SR
1,560 MMR
Ares
Ares
Gold IV
Casannovas
Ares
Gold IV
Level 157
God Stats
0W - 2L
1,244 SR
Queue Stats
48W - 48L
1,510 MMR
Solo
Thor
Thor
Gold IV
DarkinMB
Thor
Gold IV
Level 134
God Stats
0W - 2L
1,181 SR
Queue Stats
48W - 46L
1,658 MMR
Party 1
Chang'e
Chang'e
Gold II
FluffyFluff8843
Chang'e
Gold II
Level 129
God Stats
8W - 9L
1,558 SR
Queue Stats
377W - 392L
1,586 MMR
Solo
Ullr
Ullr
Gold III
NoCapPawPaw
Ullr
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 160L
1,512 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Raccaine
Danzaburou
Gold V
Level 87
God Stats
6W - 10L
1,726 SR
Queue Stats
27W - 28L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 7
11,597
682
15,467
8,466
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Savernus
Anhur
15
1 / 1 / 2
9,201
541
14,943
11,592
5,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Smitecreed
Cthulhu
15
2 / 0 / 9
9,954
586
11,988
16,938
18,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
16
6 / 0 / 5
10,128
596
8,325
12,005
6,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hades
iCodyyx
Hades
16
4 / 2 / 2
9,297
547
7,830
11,633
8,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangAh PuchIshtar

VS

Bans
AnubisMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,377
434
8,130
21,313
23,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
15
0 / 4 / 1
8,508
500
7,228
18,809
10,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 0
8,747
515
6,420
11,741
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 1
8,598
506
6,838
16,935
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Raccaine
Danzaburou
13
1 / 2 / 1
7,999
471
11,084
12,452
4,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
4
4
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Thor
0
4
1
0.13
W
2
1
7
5.5
L
2
3
0
0.67
L
1
2
1
0.75
L
Danzaburou
Raccaine
Danzaburou
1
2
1
0.75
W
Anhur
Savernus
Anhur
1
1
2
2
W
Cthulhu
Smitecreed
Cthulhu
2
0
9
6.5
W
Surtr
6
0
5
8.5
W
Hades
iCodyyx
Hades
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,553
Damage
39,700
60,634
Taken
81,250
41,920
Mitigated
50,797
21,108
Healing
20,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,130
823
0
4,730
21,313
23,147
0
8,400
12,823
29,787
0
L
Thor
7,228
1,301
0
1,135
18,809
10,014
0
9,860
8,509
0
84,658
W
15,467
3,336
0
2,533
8,466
3,050
280
0
8,466
98,823
0
L
6,420
260
951
3,806
11,741
5,347
0
4,738
6,923
77,066
801
L
6,838
4,122
0
6,760
16,935
7,438
0
6,313
10,472
0
83,322
L
Danzaburou
Raccaine
Danzaburou
11,084
5,667
0
3,561
12,452
4,851
0
4,690
7,644
0
60,508
W
Anhur
Savernus
Anhur
14,943
9,885
0
5,418
11,592
5,010
763
3,035
8,557
0
83,668
W
Cthulhu
Smitecreed
Cthulhu
11,988
1,589
3,058
5,132
16,938
18,366
216
5,401
11,537
51,825
648
W
Surtr
8,325
3,738
0
1,871
12,005
6,925
5
2,395
9,610
1,074
80,249
W
Hades
iCodyyx
Hades
7,830
363
317
2,779
11,633
8,569
308
4,138
7,495
62,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,177
Gold Earned
41,229
556
Minions Killed
568
0
Camps Cleared
0
1,717,536
Distance Traveled
1,660,984
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,377
434
33
2
0
308,308
2
L
Thor
8,508
500
143
8
0
328,921
3
W
Nu Wa
11,597
682
161
9
0
319,490
0
L
Chang'e
8,747
515
153
9
0
340,108
7
L
Ullr
8,598
506
132
8
0
326,699
0
L
Danzaburou
7,999
471
107
6
0
356,948
4
W
Anhur
9,201
541
143
8
0
321,203
3
W
Cthulhu
9,954
586
55
3
0
335,452
2
W
Surtr
10,128
596
103
6
0
421,446
3
W
Hades
9,297
547
94
6
0
319,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role