Player Matchup

Cu Chulainn
Cu Chulainn
adamelhuracan
Cu Chulainn
Level 68
God Stats
5W - 3L
1,736 SR
Queue Stats
118W - 97L
1,456 Elo+
Solo
Bacchus
Bacchus
丶以心换心
Bacchus
Level 106
God Stats
3W - 5L
1,508 SR
Queue Stats
165W - 146L
1,518 Elo+
Party 2
Anubis
Anubis
初秋112233
Anubis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
包宿陪伴阿管
Chiron
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
第三方FF
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 36
1,549 SR
1,495 Elo+

VS

Team Averages
Level 39
1,518 SR
1,353 Elo+
Jormungandr
Jormungandr
HighLocOo
Jormungandr
Level 22
God Stats
1W - 1L
1,670 SR
Queue Stats
15W - 23L
1,349 Elo+
Party 1
Janus
Janus
SenneHannes
Janus
Level 51
God Stats
12W - 12L
1,438 SR
Queue Stats
79W - 85L
1,404 Elo+
Party 3
Fenrir
Fenrir
Skanderdanden
Fenrir
Level 60
God Stats
0W - 2L
1,509 SR
Queue Stats
4W - 8L
1,324 Elo+
Solo
Hachiman
Hachiman
fidolos
Hachiman
Level 33
God Stats
2W - 3L
1,403 SR
Queue Stats
14W - 22L
1,337 Elo+
Party 1
Hades
Hades
wardjecamus
Hades
Level 27
God Stats
0W - 4L
1,571 SR
Queue Stats
23W - 33L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
adamelhuracan
Cu Chulainn
12
6 / 2 / 1
7,464
679
6,657
9,239
8,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
4 / 0 / 2
6,448
586
4,977
7,297
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
11
1 / 1 / 1
6,492
590
2,226
6,152
2,611
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 4
5,569
506
4,538
5,754
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
第三方FF
Nemesis
10
2 / 0 / 3
6,038
549
2,414
6,735
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HighLocOo
Jormungandr
8
0 / 2 / 1
5,360
487
4,843
7,427
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 2 / 0
6,289
572
3,181
4,433
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 1
5,043
458
1,059
8,493
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
fidolos
Hachiman
9
1 / 3 / 0
4,977
452
3,483
5,812
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 1
5,197
472
2,159
6,873
3,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HighLocOo
Jormungandr
0
2
1
0.25
L
1
2
0
0.5
L
1
3
1
0.5
W
Cu Chulainn
adamelhuracan
Cu Chulainn
6
2
1
3.25
L
Hachiman
fidolos
Hachiman
1
3
0
0.33
L
1
4
1
0.38
W
4
0
2
5
W
Anubis
1
1
1
1.5
W
1
1
4
3
W
Nemesis
第三方FF
Nemesis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,812
Damage
14,725
35,177
Taken
33,038
22,300
Mitigated
16,320
13,886
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HighLocOo
Jormungandr
4,843
1,268
0
2,251
7,427
6,012
0
1,446
5,981
25,728
0
L
3,181
57
0
921
4,433
1,401
0
2,661
1,772
45,713
0
L
1,059
367
0
2,088
8,493
3,015
0
451
8,042
0
20,165
W
Cu Chulainn
adamelhuracan
Cu Chulainn
6,657
1,203
0
1,424
9,239
8,038
208
2,175
7,044
0
49,129
L
Hachiman
fidolos
Hachiman
3,483
1,407
0
1,816
5,812
1,936
0
2,645
3,167
0
17,460
L
2,159
614
40
1,729
6,873
3,956
0
0
6,873
21,985
0
W
4,977
937
0
3,620
7,297
7,185
0
2,345
4,952
19,404
0
W
Anubis
2,226
39
0
4,876
6,152
2,611
495
2,766
3,150
48,778
0
W
4,538
1,756
389
1,983
5,754
1,996
45
1,794
3,960
0
31,292
W
Nemesis
第三方FF
Nemesis
2,414
1,404
0
1,594
6,735
2,470
0
847
5,888
0
36,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,011
Gold Earned
26,866
286
Minions Killed
209
0
Camps Cleared
0
1,017,922
Distance Traveled
985,139
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,360
487
20
2
0
209,301
2
L
Janus
6,289
572
86
8
0
202,478
3
L
Fenrir
5,043
458
36
3
0
208,410
0
W
Cu Chulainn
7,464
679
68
6
0
212,116
0
L
Hachiman
4,977
452
32
3
0
184,910
0
L
Hades
5,197
472
35
3
0
180,040
0
W
Bacchus
6,448
586
22
2
0
228,130
2
W
Anubis
6,492
590
92
8
0
199,586
0
W
Chiron
5,569
506
47
4
0
161,223
0
W
Nemesis
6,038
549
57
5
0
216,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role