Player Matchup

Artemis
Artemis
M4STERxHUNTER
Artemis
Level 85
God Stats
4W - 2L
1,673 SR
Queue Stats
84W - 66L
1,435 Elo+
Party 1
Bastet
Bastet
Ninjamek
Bastet
Level 88
God Stats
3W - 2L
1,479 SR
Queue Stats
114W - 106L
1,417 Elo+
Party 1
Ix Chel
Ix Chel
Sa11amander
Ix Chel
Level 113
God Stats
8W - 4L
1,554 SR
Queue Stats
57W - 46L
1,422 Elo+
Solo
Team Averages
Level 95
1,569 SR
1,425 Elo+

VS

Team Averages
Level 86
1,569 SR
1,415 Elo+
Neith
Neith
Dman4290
Neith
Level 66
God Stats
22W - 24L
1,459 SR
Queue Stats
345W - 374L
1,377 Elo+
Solo
Nike
Nike
LonarWithA_BQNER
Nike
Level 86
God Stats
2W - 2L
1,550 SR
Queue Stats
229W - 228L
1,454 Elo+
Solo
Nu Wa
Nu Wa
bosak12
Nu Wa
Level 105
God Stats
7W - 7L
1,697 SR
Queue Stats
75W - 91L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
2 / 2 / 12
12,143
714
13,345
14,557
4,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Ninjamek
Bastet
16
10 / 0 / 5
14,177
834
16,397
16,926
6,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Sa11amander
Ix Chel
17
7 / 1 / 10
13,871
816
15,646
13,806
6,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dman4290
Neith
12
0 / 9 / 2
10,636
626
10,292
15,950
5,281
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 5 / 2
10,563
621
10,822
22,585
23,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
bosak12
Nu Wa
15
3 / 5 / 0
12,124
713
13,807
13,029
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
19
Kills
3
3
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Dman4290
Neith
0
9
2
0.11
L
0
5
2
0.2
W
Artemis
2
2
12
4
W
Bastet
Ninjamek
Bastet
10
0
5
12.5
W
Ix Chel
Sa11amander
Ix Chel
7
1
10
12
L
Nu Wa
bosak12
Nu Wa
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,388
Damage
34,921
45,289
Taken
51,564
17,588
Mitigated
33,025
23,690
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dman4290
Neith
10,292
3,778
0
1,361
15,950
5,281
52
3,395
12,555
0
44,595
L
10,822
98
0
3,515
22,585
23,432
81
8,696
13,889
0
26,587
W
Artemis
13,345
4,877
0
4,854
14,557
4,800
1,885
5,133
8,940
0
54,611
W
Bastet
Ninjamek
Bastet
16,397
3,598
0
6,943
16,926
6,761
734
4,186
12,342
0
49,870
W
Ix Chel
Sa11amander
Ix Chel
15,646
2,468
4,101
7,792
13,806
6,027
702
5,353
8,020
89,354
0
L
Nu Wa
bosak12
Nu Wa
13,807
2,844
0
250
13,029
4,312
0
3,563
9,466
61,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,191
Gold Earned
33,323
234
Minions Killed
186
0
Camps Cleared
0
898,414
Distance Traveled
759,232
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,636
626
66
4
0
222,596
0
L
Nike
10,563
621
28
2
0
295,486
5
W
Artemis
12,143
714
71
4
0
267,890
0
W
Bastet
14,177
834
56
3
0
335,597
0
W
Ix Chel
13,871
816
107
6
0
294,927
3
L
Nu Wa
12,124
713
92
5
0
241,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role