Player Matchup

Aphrodite
Aphrodite
Friends_Kill
Aphrodite
Level 141
God Stats
19W - 15L
1,574 SR
Queue Stats
191W - 181L
1,549 Elo+
Party 2
Anhur
Anhur
HoaqinArie
Anhur
Level 187
God Stats
7W - 3L
1,641 SR
Queue Stats
389W - 258L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
InvisibleBeezy
Baron Samedi
Level 108
God Stats
41W - 26L
1,609 SR
Queue Stats
122W - 131L
1,453 Elo+
Solo
Awilix
Awilix
Mr_Aquatik
Awilix
Level 123
God Stats
15W - 14L
1,548 SR
Queue Stats
76W - 82L
1,540 Elo+
Party 2
Sol
Sol
TeddSmooth
Sol
Level 89
God Stats
3W - 2L
1,585 SR
Queue Stats
10W - 12L
1,526 Elo+
Party 2
Team Averages
Level 130
1,591 SR
1,507 Elo+

VS

Team Averages
Level 119
1,481 SR
1,516 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
OrganicMac03
Serqet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 266L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
TheJager92
Danzaburou
Level 159
God Stats
3W - 5L
1,444 SR
Queue Stats
429W - 392L
1,506 Elo+
Party 1
Janus
Janus
giggles9250
Janus
Level 82
God Stats
17W - 23L
1,462 SR
Queue Stats
278W - 275L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Friends_Kill
Aphrodite
10
1 / 0 / 2
6,115
556
2,460
6,204
3,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
11
2 / 1 / 4
6,512
592
7,266
8,469
3,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
InvisibleBeezy
Baron Samedi
11
1 / 0 / 3
6,048
550
5,260
3,808
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Mr_Aquatik
Awilix
12
7 / 0 / 1
6,919
629
5,446
6,416
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 1
5,917
538
4,122
6,276
3,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 1 / 1
6,684
608
3,472
7,956
5,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
 
Terra
8
0 / 2 / 1
5,129
466
3,814
9,601
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Serqet
11
2 / 1 / 0
6,364
579
2,839
7,652
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
TheJager92
Danzaburou
8
0 / 4 / 1
5,191
472
5,438
7,644
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,339
485
1,237
5,983
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
2
2
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
1
0.5
L
Terra
 
Terra
0
2
1
0.25
W
Aphrodite
Friends_Kill
Aphrodite
1
0
2
2
W
Anhur
2
1
4
4
W
Baron Samedi
InvisibleBeezy
Baron Samedi
1
0
3
2.5
W
Awilix
Mr_Aquatik
Awilix
7
0
1
7.5
L
Serqet
2
1
0
2
W
0
1
1
0.5
L
Danzaburou
TheJager92
Danzaburou
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
16,800
31,173
Taken
38,836
14,124
Mitigated
18,192
17,491
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,472
456
0
2,417
7,956
5,968
0
4,197
3,759
0
50,055
L
Terra
 
Terra
3,814
449
112
2,759
9,601
5,278
0
1,652
7,902
12,357
0
W
Aphrodite
Friends_Kill
Aphrodite
2,460
748
1,682
3,622
6,204
3,753
0
1,315
4,867
20,255
0
W
Anhur
7,266
4,529
0
3,399
8,469
3,524
60
2,186
6,283
0
51,981
W
Baron Samedi
InvisibleBeezy
Baron Samedi
5,260
91
128
1,278
3,808
1,667
48
911
2,839
40,268
0
W
Awilix
Mr_Aquatik
Awilix
5,446
2,736
0
3,571
6,416
2,175
918
507
5,857
0
48,605
L
Serqet
2,839
961
0
1,390
7,652
2,905
0
1,204
6,404
0
53,266
W
4,122
1,657
0
3,811
6,276
3,005
0
0
6,276
41,816
0
L
Danzaburou
TheJager92
Danzaburou
5,438
1,767
0
1,891
7,644
2,072
0
684
6,960
0
32,094
L
1,237
0
0
692
5,983
1,969
0
3,695
1,969
35,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
28,707
342
Minions Killed
306
0
Camps Cleared
0
1,038,006
Distance Traveled
1,088,393
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,684
608
87
8
0
233,629
0
L
Terra
5,129
466
10
1
0
225,019
3
W
Aphrodite
6,115
556
42
4
0
207,568
0
W
Anhur
6,512
592
82
7
0
192,407
0
W
Baron Samedi
6,048
550
60
5
0
214,072
4
W
Awilix
6,919
629
81
7
0
246,712
0
L
Serqet
6,364
579
85
8
0
267,862
0
W
Sol
5,917
538
77
7
0
177,247
2
L
Danzaburou
5,191
472
53
5
0
189,312
1
L
Janus
5,339
485
71
6
0
172,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role