Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
GageDK
King Arthur
Level 176
God Stats
2W - 6L
1,173 SR
Queue Stats
460W - 442L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
PeePaw71
Kukulkan
Level 128
God Stats
5W - 5L
1,391 SR
Queue Stats
303W - 300L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
alexe012
Xing Tian
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 77L
1,301 Elo+
Solo
Cernunnos
Cernunnos
jmrbowler99
Cernunnos
Level 129
God Stats
10W - 2L
1,679 SR
Queue Stats
558W - 558L
1,449 Elo+
Party 2
Team Averages
Level 123
1,448 SR
1,457 Elo+

VS

Team Averages
Level 145
1,365 SR
1,496 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
AnonymousWinn
Terra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,498 Elo+
Solo
Shiva
Shiva
BBDibelrt
Shiva
Level 155
God Stats
0W - 5L
1,182 SR
Queue Stats
419W - 447L
1,467 Elo+
Solo
Ravana
Ravana
NinjaElder
Ravana
Level 136
God Stats
0W - 2L
1,260 SR
Queue Stats
102W - 110L
1,531 Elo+
Party 1
Apollo
Apollo
Ya gotta smoke
Apollo
Level 142
God Stats
5W - 10L
1,383 SR
Queue Stats
639W - 656L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 1 / 10
10,223
852
13,854
14,153
6,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GageDK
King Arthur
17
5 / 2 / 10
10,027
836
14,723
14,834
16,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
PeePaw71
Kukulkan
16
1 / 1 / 9
9,381
782
10,220
6,057
2,919
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
alexe012
Xing Tian
14
1 / 3 / 10
9,525
794
2,693
12,040
12,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
jmrbowler99
Cernunnos
16
4 / 2 / 9
9,852
821
10,002
7,753
3,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
1 / 2 / 5
9,942
829
14,624
7,680
4,069
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 4 / 6
8,137
678
3,523
12,989
14,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Shiva
BBDibelrt
Shiva
14
3 / 4 / 4
8,315
693
10,483
13,862
17,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
NinjaElder
Ravana
12
0 / 3 / 5
7,240
603
2,518
8,937
8,082
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 5
8,880
740
10,350
11,983
7,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
17
Kills
8
9
Deaths
17
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
10
11
L
Ah Puch
 
Ah Puch
1
2
5
1.75
L
2
4
6
1.25
L
Shiva
BBDibelrt
Shiva
3
4
4
1.25
W
King Arthur
GageDK
King Arthur
5
2
10
5
L
Ravana
NinjaElder
Ravana
0
3
5
0.83
W
Kukulkan
PeePaw71
Kukulkan
1
1
9
5.5
L
2
4
5
1.13
W
Xing Tian
alexe012
Xing Tian
1
3
10
2
W
Cernunnos
jmrbowler99
Cernunnos
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,492
Damage
41,498
54,837
Taken
55,451
42,538
Mitigated
51,069
24,235
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,854
777
7,077
6,954
14,153
6,760
806
4,685
9,229
22,200
0
L
Ah Puch
 
Ah Puch
14,624
606
0
2,333
7,680
4,069
0
3,643
3,929
49,016
0
L
3,523
646
1,651
1,755
12,989
14,488
0
6,628
6,163
4,780
0
L
Shiva
BBDibelrt
Shiva
10,483
659
2,274
2,891
13,862
17,230
0
7,021
6,524
0
13,667
W
King Arthur
GageDK
King Arthur
14,723
981
1,031
2,409
14,834
16,577
88
4,862
9,582
4,475
29,493
L
Ravana
NinjaElder
Ravana
2,518
545
972
860
8,937
8,082
0
5,145
3,580
0
5,152
W
Kukulkan
PeePaw71
Kukulkan
10,220
915
1,590
331
6,057
2,919
962
2,519
3,446
25,335
0
L
10,350
5,857
1,022
2,508
11,983
7,200
0
6,382
5,372
0
23,280
W
Xing Tian
alexe012
Xing Tian
2,693
87
1,280
1,063
12,040
12,750
240
3,389
8,425
5,132
0
W
Cernunnos
jmrbowler99
Cernunnos
10,002
2,569
1,308
1,192
7,753
3,532
2,141
2,692
4,835
0
28,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
42,514
179
Minions Killed
131
0
Camps Cleared
0
1,198,863
Distance Traveled
1,118,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,223
852
33
3
0
254,874
0
L
Ah Puch
9,942
829
91
8
0
237,342
0
L
Terra
8,137
678
1
0
0
242,662
0
L
Shiva
8,315
693
7
1
0
200,007
0
W
King Arthur
10,027
836
36
3
0
240,668
0
L
Ravana
7,240
603
9
1
0
223,841
0
W
Kukulkan
9,381
782
44
4
0
226,407
0
L
Apollo
8,880
740
23
2
0
214,861
0
W
Xing Tian
9,525
794
15
1
0
227,491
0
W
Cernunnos
9,852
821
51
4
0
249,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role