Player Matchup

Sol
Sol
 
Sol
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Cr-Edu-Cr
Da Ji
Level 123
God Stats
3W - 5L
1,377 SR
Queue Stats
202W - 208L
1,531 Elo+
Solo
Cernunnos
Cernunnos
GriddyGaz
Cernunnos
Level 104
God Stats
5W - 2L
1,748 SR
Queue Stats
332W - 328L
1,481 Elo+
Solo
Artio
Artio
ShakeyXjake
Artio
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,514 Elo+
Solo
Skadi
Skadi
kaiiku
Skadi
Level 121
God Stats
3W - 1L
1,531 SR
Queue Stats
201W - 202L
1,444 Elo+
Solo
Team Averages
Level 89
1,531 SR
1,494 Elo+

VS

Team Averages
Level 130
1,562 SR
1,501 Elo+
Persephone
Persephone
 
Persephone
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chomawa
Ah Muzen Cab
Level 99
God Stats
3W - 1L
1,692 SR
Queue Stats
15W - 20L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Corser
Baron Samedi
Level 158
God Stats
4W - 3L
1,598 SR
Queue Stats
253W - 236L
1,516 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JesperDeJure
Kumbhakarna
Level 159
God Stats
2W - 2L
1,522 SR
Queue Stats
524W - 504L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 1 / 11
10,680
890
15,191
13,936
6,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
Cr-Edu-Cr
Da Ji
15
4 / 4 / 10
9,324
777
5,663
11,793
6,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
GriddyGaz
Cernunnos
17
0 / 1 / 13
9,190
766
7,139
7,257
3,102
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 3 / 11
9,918
827
3,857
20,110
17,774
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
kaiiku
Skadi
19
8 / 3 / 8
11,311
943
14,120
10,346
4,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
5 / 3 / 4
10,863
905
16,199
12,755
5,376
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
 
Skadi
16
4 / 5 / 4
9,400
783
11,304
12,613
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Chomawa
Ah Muzen Cab
16
2 / 5 / 7
9,315
776
12,369
11,657
4,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Corser
Baron Samedi
15
1 / 6 / 5
8,485
707
9,245
12,907
7,934
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
JesperDeJure
Kumbhakarna
9
0 / 0 / 0
7,083
590
2,091
2,378
2,216
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
19
Kills
12
12
Deaths
19
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
11
11.5
L
Persephone
 
Persephone
5
3
4
2.33
L
Skadi
 
Skadi
4
5
4
1.2
L
Ah Muzen Cab
Chomawa
Ah Muzen Cab
2
5
7
1.1
L
Baron Samedi
Corser
Baron Samedi
1
6
5
0.58
W
Da Ji
Cr-Edu-Cr
Da Ji
4
4
10
2.25
W
Cernunnos
GriddyGaz
Cernunnos
0
1
13
6.5
L
Kumbhakarna
JesperDeJure
Kumbhakarna
0
0
0
0
W
1
3
11
2.17
W
Skadi
kaiiku
Skadi
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,970
Damage
51,208
63,442
Taken
52,310
38,997
Mitigated
25,147
27,579
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,191
4,254
1,916
8,529
13,936
6,866
3,146
6,983
6,874
34,836
0
L
Persephone
 
Persephone
16,199
246
190
2,059
12,755
5,376
0
4,557
7,711
37,776
0
L
Skadi
 
Skadi
11,304
1,677
774
1,665
12,613
5,036
1,067
5,143
7,191
0
18,884
L
Ah Muzen Cab
Chomawa
Ah Muzen Cab
12,369
3,648
422
1,526
11,657
4,585
372
3,997
7,482
0
28,591
L
Baron Samedi
Corser
Baron Samedi
9,245
180
1,909
2,188
12,907
7,934
276
3,659
8,818
17,127
0
W
Da Ji
Cr-Edu-Cr
Da Ji
5,663
0
1,922
1,600
11,793
6,471
717
4,765
6,989
0
7,613
W
Cernunnos
GriddyGaz
Cernunnos
7,139
1,385
0
1,042
7,257
3,102
2,243
4,579
2,678
0
30,602
L
Kumbhakarna
JesperDeJure
Kumbhakarna
2,091
0
89
981
2,378
2,216
0
287
2,050
4,318
0
W
3,857
526
3,736
6,288
20,110
17,774
280
6,488
13,622
7,372
0
W
Skadi
kaiiku
Skadi
14,120
6,018
1,037
1,509
10,346
4,784
2,045
4,521
5,744
0
33,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,423
Gold Earned
45,146
159
Minions Killed
130
0
Camps Cleared
0
1,107,488
Distance Traveled
973,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,680
890
56
5
0
251,328
0
L
Persephone
10,863
905
59
5
0
234,425
0
L
Skadi
9,400
783
20
2
0
216,603
0
L
Ah Muzen Cab
9,315
776
30
3
0
229,391
0
L
Baron Samedi
8,485
707
20
2
0
201,256
0
W
Da Ji
9,324
777
2
0
0
213,694
0
W
Cernunnos
9,190
766
53
4
0
204,977
0
L
Kumbhakarna
7,083
590
1
0
0
91,654
0
W
Artio
9,918
827
5
0
0
212,453
0
W
Skadi
11,311
943
43
4
0
225,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role