Player Matchup

Hercules
Hercules
BoinkDingle3
Hercules
Level 56
God Stats
1W - 3L
1,553 SR
Queue Stats
81W - 67L
1,545 Elo+
Party 1
Janus
Janus
HowFar-
Janus
Level 154
God Stats
0W - 4L
1,733 SR
Queue Stats
67W - 57L
1,530 Elo+
Party 1
Izanami
Izanami
Zethingxx
Izanami
Level 76
God Stats
2W - 2L
1,409 SR
Queue Stats
94W - 78L
1,547 Elo+
Party 1
Team Averages
Level 95
1,565 SR
1,541 Elo+

VS

Team Averages
Level 72
1,457 SR
1,579 Elo+
Ymir
Ymir
MrSowewaGwock
Ymir
Level 81
God Stats
18W - 15L
1,631 SR
Queue Stats
663W - 699L
1,502 Elo+
Solo
Cupid
Cupid
PhoenixinK
Cupid
Level 104
God Stats
40W - 41L
1,504 SR
Queue Stats
388W - 378L
1,501 Elo+
Solo
Anubis
Anubis
fanton756
Anubis
Level 32
God Stats
1W - 0L
1,237 SR
Queue Stats
2W - 0L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoinkDingle3
Hercules
12
2 / 7 / 4
10,469
698
8,258
20,399
23,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
HowFar-
Janus
14
4 / 3 / 2
11,299
753
11,386
8,583
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zethingxx
Izanami
13
1 / 3 / 4
10,603
707
11,828
8,001
3,012
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
10,991
733
5,621
14,594
14,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
16
6 / 2 / 5
12,410
827
12,116
11,393
4,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
fanton756
Anubis
14
5 / 4 / 6
12,192
813
12,671
13,470
6,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
13
13
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
BoinkDingle3
Hercules
2
7
4
0.57
L
Janus
HowFar-
Janus
4
3
2
1.67
W
2
1
6
5
W
Cupid
6
2
5
4.25
L
Izanami
Zethingxx
Izanami
1
3
4
1
W
Anubis
fanton756
Anubis
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,472
Damage
30,408
36,983
Taken
39,457
29,734
Mitigated
25,742
5,018
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BoinkDingle3
Hercules
8,258
1,629
0
3,867
20,399
23,649
61
10,353
10,046
1,172
19,103
L
Janus
HowFar-
Janus
11,386
0
0
250
8,583
3,073
0
3,768
4,815
42,132
0
W
5,621
1,408
0
2,116
14,594
14,415
442
4,918
9,676
28,513
1,949
W
Cupid
12,116
5,939
402
4,467
11,393
4,744
2,422
3,678
7,715
0
61,812
L
Izanami
Zethingxx
Izanami
11,828
6,320
0
901
8,001
3,012
1,441
4,190
3,811
0
50,113
W
Anubis
fanton756
Anubis
12,671
985
255
4,027
13,470
6,583
282
4,639
8,831
58,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
35,593
148
Minions Killed
194
0
Camps Cleared
0
722,315
Distance Traveled
750,628
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,469
698
18
1
0
248,774
0
L
Janus
11,299
753
56
4
0
255,544
0
W
Ymir
10,991
733
41
3
0
239,680
1
W
Cupid
12,410
827
77
5
0
261,792
2
L
Izanami
10,603
707
74
5
0
217,997
0
W
Anubis
12,192
813
76
5
0
249,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role