Player Matchup

Odin
Odin
Boagriah
Odin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 80L
1,401 Elo+
Solo
Merlin
Merlin
Korovkaa
Merlin
Level 80
God Stats
3W - 3L
1,154 SR
Queue Stats
289W - 264L
1,510 Elo+
Solo
Artio
Artio
Ricardo_P1nto
Artio
Level 105
God Stats
6W - 2L
1,736 SR
Queue Stats
356W - 307L
1,485 Elo+
Solo
Neith
Neith
Waldesfee
Neith
Level 105
God Stats
4W - 2L
1,479 SR
Queue Stats
271W - 252L
1,443 Elo+
Solo
Shiva
Shiva
knotkumkuat
Shiva
Level 104
God Stats
1W - 1L
1,697 SR
Queue Stats
66W - 64L
1,460 Elo+
Solo
Team Averages
Level 100
1,513 SR
1,460 Elo+

VS

Team Averages
Level 92
1,522 SR
1,449 Elo+
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Baer2502
Chiron
Level 128
God Stats
4W - 3L
1,533 SR
Queue Stats
499W - 518L
1,429 Elo+
Solo
Artio
Artio
Beld10
Artio
Level 68
God Stats
2W - 1L
1,541 SR
Queue Stats
166W - 147L
1,486 Elo+
Solo
Ares
Ares
Oscarrr
Ares
Level 138
God Stats
5W - 4L
1,534 SR
Queue Stats
132W - 118L
1,498 Elo+
Solo
Maui
Maui
Xylaron096
Maui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 5 / 1
6,896
690
4,033
12,788
10,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Korovkaa
Merlin
14
0 / 1 / 1
7,340
734
15,235
6,006
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 1
6,883
688
5,477
12,627
11,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Waldesfee
Neith
13
1 / 3 / 0
7,362
736
12,859
8,563
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
6,310
631
2,832
3,822
3,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 2 / 7
9,071
907
10,954
9,514
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Baer2502
Chiron
16
6 / 0 / 8
9,459
946
8,850
6,809
4,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Beld10
Artio
15
0 / 0 / 14
9,069
907
6,572
14,603
15,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Ares
Oscarrr
Ares
14
1 / 0 / 13
9,102
910
9,610
11,525
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 12
8,450
845
4,467
10,701
10,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
2
Kills
15
15
Deaths
3
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
7
4.75
W
Chiron
Baer2502
Chiron
6
0
8
10
W
Artio
Beld10
Artio
0
0
14
7
L
Odin
0
5
1
0.1
L
Merlin
Korovkaa
Merlin
0
1
1
0.5
W
Ares
Oscarrr
Ares
1
0
13
7.5
L
0
4
1
0.13
L
Neith
Waldesfee
Neith
1
3
0
0.33
W
2
1
12
8
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,436
Damage
40,453
43,806
Taken
53,152
31,739
Mitigated
48,473
10,567
Healing
26,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,954
6,294
2,714
1,930
9,514
5,449
1,888
3,730
5,617
0
27,038
W
Chiron
Baer2502
Chiron
8,850
1,219
2,072
962
6,809
4,482
900
3,414
3,395
0
25,779
W
Artio
Beld10
Artio
6,572
328
9,007
6,226
14,603
15,271
294
4,611
9,590
17,437
0
L
Odin
4,033
896
563
667
12,788
10,665
0
6,539
6,249
0
9,925
L
Merlin
Korovkaa
Merlin
15,235
183
892
1,456
6,006
2,756
0
3,060
2,946
26,976
0
W
Ares
Oscarrr
Ares
9,610
300
0
1,576
11,525
12,638
721
4,219
6,856
10,908
0
L
5,477
267
1,567
2,172
12,627
11,356
0
5,579
7,048
11,842
0
L
Neith
Waldesfee
Neith
12,859
2,718
755
1,757
8,563
3,952
0
3,943
4,620
0
27,904
W
4,467
531
365
1,290
10,701
10,633
486
3,866
6,708
12,886
0
L
2,832
340
310
428
3,822
3,010
0
1,528
2,294
0
4,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
45,151
95
Minions Killed
136
0
Camps Cleared
0
813,959
Distance Traveled
1,022,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,071
907
50
5
0
197,045
0
W
Chiron
9,459
946
46
5
0
193,553
0
W
Artio
9,069
907
23
2
0
213,944
0
L
Odin
6,896
690
11
1
0
180,942
0
L
Merlin
7,340
734
27
3
0
192,086
0
W
Ares
9,102
910
4
0
0
217,317
0
L
Artio
6,883
688
18
2
0
190,663
0
L
Neith
7,362
736
31
3
0
198,053
0
W
Maui
8,450
845
13
1
0
200,515
0
L
Shiva
6,310
631
8
1
0
52,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role