Player Matchup

Ao Kuang
Ao Kuang
IScoopIceCream
Ao Kuang
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 48L
1,547 Elo+
Party 1
Hel
Hel
NisanDOGAN
Hel
Level 17
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Mulan
Mulan
ShreksStump
Mulan
Level 148
God Stats
3W - 1L
1,611 SR
Queue Stats
52W - 47L
1,417 Elo+
Solo
Neith
Neith
SokakSefiTR
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Cerberus
Cerberus
damnyuki
Cerberus
Level 100
God Stats
8W - 3L
1,680 SR
Queue Stats
53W - 47L
1,522 Elo+
Party 1
Team Averages
Level 66
1,536 SR
1,421 Elo+

VS

Team Averages
Level 90
1,475 SR
1,489 Elo+
Tiamat
Tiamat
DaScubaDM
Tiamat
Level 65
God Stats
9W - 6L
1,500 SR
Queue Stats
215W - 196L
1,478 Elo+
Solo
Da Ji
Da Ji
Devinxsparkles
Da Ji
Level 87
God Stats
2W - 6L
1,370 SR
Queue Stats
41W - 49L
1,506 Elo+
Solo
Nike
Nike
L1-_-S-A-L-T
Nike
Level 107
God Stats
24W - 13L
1,686 SR
Queue Stats
335W - 336L
1,501 Elo+
Solo
Ymir
Ymir
jackfullbuster
Ymir
Level 55
God Stats
5W - 4L
1,416 SR
Queue Stats
82W - 78L
1,450 Elo+
Solo
Chernobog
Chernobog
xPINKxDIDDYx
Chernobog
Level 134
God Stats
16W - 24L
1,404 SR
Queue Stats
393W - 367L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
3 / 5 / 1
8,484
530
8,480
16,359
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 3
7,098
444
6,527
12,779
4,863
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
4 / 5 / 2
9,656
604
13,736
20,451
14,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 0
7,470
467
2,560
8,416
3,232
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
damnyuki
Cerberus
13
3 / 2 / 3
8,704
544
5,800
11,379
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaScubaDM
Tiamat
15
6 / 3 / 5
9,299
581
10,081
10,387
7,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
6 / 2 / 3
8,756
547
9,639
13,787
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 1
9,519
595
9,031
15,915
14,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 10
8,626
539
6,023
14,297
12,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
xPINKxDIDDYx
Chernobog
16
3 / 1 / 6
9,791
612
8,715
8,211
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
22
22
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DaScubaDM
Tiamat
6
3
5
2.83
W
6
2
3
3.75
L
Ao Kuang
3
5
1
0.7
W
4
4
1
1.13
L
0
7
3
0.21
L
4
5
2
1
L
1
3
0
0.33
L
Cerberus
damnyuki
Cerberus
3
2
3
2.25
W
3
1
10
8
W
Chernobog
xPINKxDIDDYx
Chernobog
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,103
Damage
43,489
69,384
Taken
62,597
40,988
Mitigated
44,683
16,888
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DaScubaDM
Tiamat
10,081
895
0
1,550
10,387
7,766
183
6,452
3,935
48,020
0
W
9,639
2,588
0
1,321
13,787
6,159
0
3,369
10,418
0
61,015
L
Ao Kuang
8,480
2,265
0
2,154
16,359
6,770
0
2,920
13,305
68,763
4,081
W
9,031
610
0
2,512
15,915
14,855
0
1,839
14,076
1,470
70,659
L
6,527
695
212
3,311
12,779
4,863
324
6,516
5,837
39,138
0
L
13,736
1,013
0
5,980
20,451
14,683
310
2,219
18,232
0
71,620
L
2,560
923
0
2,606
8,416
3,232
155
324
8,092
0
47,142
L
Cerberus
damnyuki
Cerberus
5,800
570
0
2,625
11,379
11,440
0
4,047
7,156
34,442
0
W
6,023
1,345
1,901
2,668
14,297
12,482
0
5,866
8,431
30,504
0
W
Chernobog
xPINKxDIDDYx
Chernobog
8,715
4,856
0
2,721
8,211
3,421
21
3,226
4,985
0
90,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,412
Gold Earned
45,991
420
Minions Killed
457
0
Camps Cleared
0
1,505,677
Distance Traveled
1,661,943
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,299
581
97
6
0
317,869
0
W
Da Ji
8,756
547
66
4
0
382,870
5
L
Ao Kuang
8,484
530
107
7
0
340,528
6
W
Nike
9,519
595
125
8
0
316,427
3
L
Hel
7,098
444
64
4
0
303,880
0
L
Mulan
9,656
604
110
7
0
280,050
0
L
Neith
7,470
467
78
5
0
271,973
0
L
Cerberus
8,704
544
61
4
0
309,246
4
W
Ymir
8,626
539
39
2
0
303,373
1
W
Chernobog
9,791
612
130
8
0
341,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role