Player Matchup

Loki
Loki
Bambyböar
Loki
Level 18
God Stats
6W - 4L
1,550 SR
Queue Stats
9W - 11L
1,376 Elo+
Party 1
Cerberus
Cerberus
DarkShadow302
Cerberus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,438 Elo+
Party 1
Bakasura
Bakasura
Virioniec
Bakasura
Level 41
God Stats
5W - 2L
1,663 SR
Queue Stats
81W - 106L
1,380 Elo+
Solo
He Bo
He Bo
WalterHamster
He Bo
Level 93
God Stats
7W - 4L
1,405 SR
Queue Stats
171W - 160L
1,405 Elo+
Solo
Nox
Nox
mega_organdie30
Nox
Level 115
God Stats
482W - 495L
1,572 SR
Queue Stats
1,906W - 1,999L
1,468 Elo+
Solo
Team Averages
Level 63
1,538 SR
1,413 Elo+

VS

Team Averages
Level 79
1,495 SR
1,422 Elo+
Nu Wa
Nu Wa
HallyEscarlatte
Nu Wa
Level 67
God Stats
314W - 310L
1,455 SR
Queue Stats
383W - 438L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
Kossu_Tonttu
Gilgamesh
Level 143
God Stats
0W - 2L
1,553 SR
Queue Stats
59W - 74L
1,470 Elo+
Party 2
Olorun
Olorun
Reesshoffa
Olorun
Level 62
God Stats
57W - 65L
1,475 SR
Queue Stats
144W - 164L
1,442 Elo+
Solo
Jormungandr
Jormungandr
TjB-3
Jormungandr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,359 Elo+
Party 2
Neith
Neith
alastaz
Neith
Level 65
God Stats
118W - 120L
1,495 SR
Queue Stats
119W - 124L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 12
9,975
998
9,811
7,328
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
DarkShadow302
Cerberus
17
3 / 0 / 15
11,385
1,139
8,803
10,598
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Virioniec
Bakasura
17
6 / 1 / 10
11,125
1,113
17,119
8,749
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
11 / 1 / 5
12,320
1,232
18,494
8,294
3,906
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 0 / 14
10,447
1,045
11,601
5,450
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

288

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,838
884
2,800
3,121
1,039
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Kossu_Tonttu
Gilgamesh
15
1 / 3 / 1
9,603
960
9,778
18,634
19,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Olorun
Reesshoffa
Olorun
15
0 / 7 / 1
9,130
913
6,296
13,457
4,864
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
TjB-3
Jormungandr
15
0 / 3 / 3
9,462
946
7,224
15,675
14,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
alastaz
Neith
14
2 / 8 / 1
9,743
974
10,137
18,948
6,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
22
Kills
3
3
Deaths
22
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
W
Cerberus
DarkShadow302
Cerberus
3
0
15
10.5
L
0
1
1
0.5
L
Gilgamesh
Kossu_Tonttu
Gilgamesh
1
3
1
0.5
L
Olorun
Reesshoffa
Olorun
0
7
1
0.07
L
Jormungandr
TjB-3
Jormungandr
0
3
3
0.5
W
Bakasura
Virioniec
Bakasura
6
1
10
11
W
11
1
5
13.5
L
Neith
alastaz
Neith
2
8
1
0.31
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,828
Damage
36,235
40,419
Taken
69,835
30,128
Mitigated
46,236
8,576
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,811
2,369
0
250
7,328
3,868
0
3,363
3,965
0
23,572
W
Cerberus
DarkShadow302
Cerberus
8,803
545
0
4,497
10,598
12,753
0
5,644
4,954
17,545
154
L
2,800
382
0
350
3,121
1,039
0
2,151
970
19,379
0
L
Gilgamesh
Kossu_Tonttu
Gilgamesh
9,778
1,965
0
3,904
18,634
19,249
0
9,651
8,508
1,694
26,201
L
Olorun
Reesshoffa
Olorun
6,296
3,476
486
476
13,457
4,864
0
8,389
4,578
26,288
0
L
Jormungandr
TjB-3
Jormungandr
7,224
2,334
49
1,430
15,675
14,158
0
6,953
7,997
24,767
0
W
Bakasura
Virioniec
Bakasura
17,119
10,336
0
2,545
8,749
6,612
0
3,419
5,330
0
25,523
W
18,494
692
0
1,115
8,294
3,906
0
3,010
5,284
42,460
0
L
Neith
alastaz
Neith
10,137
4,899
0
756
18,948
6,926
0
11,600
6,776
0
25,897
W
11,601
395
0
169
5,450
2,989
0
1,952
3,498
36,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,252
Gold Earned
46,776
230
Minions Killed
187
10
Camps Cleared
5
1,032,892
Distance Traveled
791,987
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,975
998
28
3
2
219,478
0
W
Cerberus
11,385
1,139
32
3
0
210,589
0
L
Nu Wa
8,838
884
33
3
0
108,286
3
L
Gilgamesh
9,603
960
47
5
0
205,059
0
L
Olorun
9,130
913
35
4
2
147,387
0
L
Jormungandr
9,462
946
31
3
1
175,832
0
W
Bakasura
11,125
1,113
46
5
2
216,801
0
W
He Bo
12,320
1,232
64
6
3
197,401
0
L
Neith
9,743
974
41
4
2
155,423
0
W
Nox
10,447
1,045
60
6
3
188,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role