Player Matchup

Discordia
Discordia
ATO5563
Discordia
Level 122
God Stats
12W - 4L
1,660 SR
Queue Stats
369W - 409L
1,474 Elo+
Party 3
Ymir
Ymir
En6285
Ymir
Level 96
God Stats
5W - 3L
1,381 SR
Queue Stats
536W - 558L
1,496 Elo+
Party 3
Zeus
Zeus
GODYO
Zeus
Level 297
God Stats
38W - 33L
1,509 SR
Queue Stats
2,087W - 2,084L
1,481 Elo+
Solo
Raijin
Raijin
Ramalba
Raijin
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 57L
1,451 Elo+
Solo
Hel
Hel
Skullzie
Hel
Level 157
God Stats
14W - 10L
1,554 SR
Queue Stats
528W - 549L
1,483 Elo+
Solo
Team Averages
Level 144
1,521 SR
1,477 Elo+

VS

Team Averages
Level 62
1,469 SR
1,323 Elo+
Chernobog
Chernobog
Duncan_Ackerman
Chernobog
Level 55
God Stats
0W - 1L
1,693 SR
Queue Stats
29W - 38L
1,286 Elo+
Party 2
Susano
Susano
DwightShrute1118
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,386 Elo+
Party 2
Hel
Hel
Make it 1108771
Hel
Level 25
God Stats
1W - 3L
1,323 SR
Queue Stats
74W - 96L
1,376 Elo+
Solo
Tiamat
Tiamat
RamseyBTX
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,148 Elo+
Party 1
Nike
Nike
olBunnylo
Nike
Level 149
God Stats
1W - 5L
1,331 SR
Queue Stats
324W - 349L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ATO5563
Discordia
18
7 / 0 / 18
11,315
870
12,770
6,639
3,282
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
En6285
Ymir
16
1 / 1 / 14
10,531
810
7,315
13,941
17,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
GODYO
Zeus
16
6 / 2 / 11
10,600
815
16,029
10,475
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
Ramalba
Raijin
18
10 / 5 / 9
11,882
914
17,852
16,028
7,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 16
10,814
832
7,570
18,202
9,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Duncan_Ackerman
Chernobog
17
2 / 8 / 5
9,206
708
12,398
16,889
8,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 9 / 4
9,713
747
13,561
19,349
9,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 3
7,181
552
667
4,671
4,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
RamseyBTX
Tiamat
15
0 / 6 / 4
8,129
625
5,127
11,616
8,052
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
15
3 / 6 / 1
8,962
689
5,700
14,258
13,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
30
Kills
8
11
Deaths
30
68
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
ATO5563
Discordia
7
0
18
16
L
Chernobog
Duncan_Ackerman
Chernobog
2
8
5
0.56
L
3
9
4
0.56
W
Ymir
En6285
Ymir
1
1
14
8
W
Zeus
GODYO
Zeus
6
2
11
5.75
L
0
1
3
1.5
W
Raijin
Ramalba
Raijin
10
5
9
2.9
L
Tiamat
RamseyBTX
Tiamat
0
6
4
0.33
W
6
3
16
4.67
L
Nike
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,536
Damage
37,453
65,285
Taken
66,783
41,914
Mitigated
44,757
38,922
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ATO5563
Discordia
12,770
511
865
852
6,639
3,282
1,938
631
6,008
23,338
0
L
Chernobog
Duncan_Ackerman
Chernobog
12,398
5,337
0
1,581
16,889
8,698
0
16,164
725
0
30,286
L
13,561
2,405
0
2,039
19,349
9,583
0
17,723
1,626
0
30,517
W
Ymir
En6285
Ymir
7,315
504
200
1,488
13,941
17,062
1,552
1,177
12,764
15,544
0
W
Zeus
GODYO
Zeus
16,029
3,092
868
1,652
10,475
4,667
1,888
1,385
9,090
41,404
0
L
667
0
2,220
2,955
4,671
4,699
0
4,524
147
1,099
0
W
Raijin
Ramalba
Raijin
17,852
1,966
1,069
1,570
16,028
7,542
1,637
1,507
14,521
34,760
0
L
Tiamat
RamseyBTX
Tiamat
5,127
1,004
0
1,071
11,616
8,052
0
10,509
1,107
10,060
0
W
7,570
401
17,851
12,507
18,202
9,361
1,169
1,094
17,108
20,992
0
L
Nike
5,700
551
191
2,121
14,258
13,725
0
12,616
1,642
0
13,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,142
Gold Earned
43,191
140
Minions Killed
98
0
Camps Cleared
0
1,063,343
Distance Traveled
816,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,315
870
22
2
0
223,508
0
L
Chernobog
9,206
708
40
3
0
175,000
0
L
Susano
9,713
747
35
3
0
201,012
0
W
Ymir
10,531
810
10
1
0
217,296
0
W
Zeus
10,600
815
36
3
0
135,651
0
L
Hel
7,181
552
2
0
0
117,679
0
W
Raijin
11,882
914
38
3
0
216,391
0
L
Tiamat
8,129
625
9
1
0
178,523
0
W
Hel
10,814
832
34
3
0
270,497
0
L
Nike
8,962
689
12
1
0
143,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role