Player Matchup

Tyr
Tyr
Platinum IV
AbraahFP
Tyr
Platinum IV
Level 159
God Stats
98W - 91L
1,636 SR
Queue Stats
250W - 236L
1,671 MMR
Solo
Thor
Thor
Platinum V
Rokword2137
Thor
Platinum V
Level 129
God Stats
0W - 2L
1,606 SR
Queue Stats
62W - 56L
1,674 MMR
Solo
Ra
Ra
Platinum IV
Samsonite26
Ra
Platinum IV
Level 158
God Stats
7W - 10L
1,498 SR
Queue Stats
83W - 82L
1,689 MMR
Solo
Chernobog
Chernobog
Gold I
guillemau
Chernobog
Gold I
Level 128
God Stats
1W - 3L
1,508 SR
Queue Stats
52W - 52L
1,671 MMR
Solo
Maui
Maui
Gold I
mentalista11
Maui
Gold I
Level 138
God Stats
3W - 7L
1,509 SR
Queue Stats
329W - 326L
1,659 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,551 SR
1,673 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,585 SR
1,648 MMR
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
MiTsuMoro
Sylvanus
Platinum III
Level 108
God Stats
15W - 21L
1,588 SR
Queue Stats
210W - 216L
1,640 MMR
Solo
Anubis
Anubis
Gold II
Sa1ntzz
Anubis
Gold II
Level 69
God Stats
31W - 15L
1,657 SR
Queue Stats
72W - 61L
1,693 MMR
Party 1
Neith
Neith
Platinum IV
XxVitaL_BlaSTxX
Neith
Platinum IV
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 209L
1,681 MMR
Solo
Arachne
Arachne
Gold I
Śhady
Arachne
Gold I
Level 69
God Stats
25W - 16L
1,680 SR
Queue Stats
78W - 73L
1,727 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,082
508
4,246
11,646
7,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 1
5,614
561
2,983
7,968
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
5,346
535
2,451
4,203
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
guillemau
Chernobog
8
0 / 4 / 0
4,654
465
1,021
6,092
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,545
455
1,438
7,305
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothAthenaLancelotThanatos

VS

Bans
KuzenboAh PuchPoseidonBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 2
5,639
564
5,022
5,773
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
MiTsuMoro
Sylvanus
9
2 / 0 / 3
5,265
527
4,516
3,907
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Sa1ntzz
Anubis
10
1 / 1 / 4
5,877
588
2,834
3,213
1,366
10
3 / 0 / 3
5,990
599
4,472
3,465
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
Śhady
Arachne
11
8 / 1 / 1
6,604
660
8,909
8,386
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
15
15
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
2
2
L
0
3
1
0.17
W
Sylvanus
MiTsuMoro
Sylvanus
2
0
3
3.5
L
2
2
1
1.25
W
Anubis
Sa1ntzz
Anubis
1
1
4
3
L
0
4
1
0.13
W
3
0
3
4.5
L
Chernobog
guillemau
Chernobog
0
4
0
0
L
0
2
1
0.25
W
Arachne
Śhady
Arachne
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,139
Damage
25,753
37,214
Taken
24,744
17,254
Mitigated
9,668
10,356
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,022
352
0
2,300
5,773
1,839
0
0
5,773
29,380
0
L
4,246
922
0
6,189
11,646
7,380
0
4,178
6,972
0
34,179
W
Sylvanus
MiTsuMoro
Sylvanus
4,516
1,211
524
1,817
3,907
2,112
0
802
3,105
13,372
4,534
L
2,983
752
0
996
7,968
2,850
0
2,043
5,891
0
31,793
W
Anubis
Sa1ntzz
Anubis
2,834
319
0
1,534
3,213
1,366
0
950
2,203
42,270
0
L
2,451
311
298
288
4,203
834
0
848
3,355
34,935
0
W
4,472
1,296
0
1,506
3,465
1,347
27
146
3,319
0
46,846
L
Chernobog
guillemau
Chernobog
1,021
730
0
1,085
6,092
1,925
0
1,936
4,156
0
26,766
L
1,438
606
0
1,500
7,305
4,265
0
2,569
4,736
11,049
0
W
Arachne
Śhady
Arachne
8,909
6,218
0
2,251
8,386
3,004
0
1,794
6,455
0
38,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,241
Gold Earned
29,375
263
Minions Killed
310
0
Camps Cleared
0
1,024,224
Distance Traveled
969,867
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,639
564
52
5
0
162,571
0
L
Tyr
5,082
508
46
5
0
226,870
1
W
Sylvanus
5,265
527
25
3
0
178,398
4
L
Thor
5,614
561
67
7
0
220,906
0
W
Anubis
5,877
588
80
8
0
188,796
3
L
Ra
5,346
535
82
8
0
212,810
4
W
Neith
5,990
599
87
9
0
176,537
2
L
Chernobog
4,654
465
48
5
0
187,126
0
L
Maui
4,545
455
20
2
0
176,512
0
W
Arachne
6,604
660
66
7
0
263,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role