Player Matchup

Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Pol46007
Ymir
Level 95
God Stats
76W - 88L
1,458 SR
Queue Stats
76W - 88L
1,385 Elo+
Party 3
Nemesis
Nemesis
ckebo
Nemesis
Level 98
God Stats
5W - 2L
1,416 SR
Queue Stats
5W - 5L
1,439 Elo+
Party 2
Thor
Thor
juanmes33
Thor
Level 67
God Stats
77W - 83L
1,476 SR
Queue Stats
77W - 83L
1,403 Elo+
Party 3
Poseidon
Poseidon
xSilverAcex
Poseidon
Level 47
God Stats
3W - 2L
1,607 SR
Queue Stats
3W - 3L
1,370 Elo+
Party 2
Team Averages
Level 75
1,491 SR
1,420 Elo+

VS

Team Averages
Level 58
1,564 SR
1,342 Elo+
Mercury
Mercury
CallMeJon
Mercury
Level 64
God Stats
4W - 3L
1,639 SR
Queue Stats
44W - 52L
1,423 Elo+
Solo
Bellona
Bellona
SAW00T
Bellona
Level 85
God Stats
4W - 1L
1,839 SR
Queue Stats
150W - 149L
1,470 Elo+
Solo
Artio
Artio
getrig
Artio
Level 40
God Stats
1W - 8L
1,147 SR
Queue Stats
21W - 48L
1,200 Elo+
Party 1
Sol
Sol
mohasamy
Sol
Level 60
God Stats
10W - 9L
1,554 SR
Queue Stats
170W - 184L
1,415 Elo+
Solo
Nu Wa
Nu Wa
zaputina31
Nu Wa
Level 40
God Stats
2W - 4L
1,641 SR
Queue Stats
21W - 48L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 1 / 1
6,672
513
5,797
11,155
12,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
4 / 0 / 2
6,185
476
3,524
5,776
2,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
ckebo
Nemesis
13
4 / 0 / 2
7,421
571
5,178
11,055
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
11
4 / 0 / 4
6,750
519
4,655
6,767
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
xSilverAcex
Poseidon
13
5 / 1 / 1
8,121
625
6,083
3,994
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CallMeJon
Mercury
9
1 / 1 / 0
5,807
447
1,804
5,944
1,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bellona
SAW00T
Bellona
11
1 / 3 / 0
6,875
529
7,059
13,361
14,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
getrig
Artio
7
0 / 4 / 0
5,306
408
1,017
8,631
5,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 0
5,528
425
3,613
9,848
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
11
0 / 5 / 0
5,691
438
3,626
6,681
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
19
Kills
2
2
Deaths
19
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
1
2.5
L
Mercury
CallMeJon
Mercury
1
1
0
1
W
Ymir
4
0
2
5
L
Bellona
SAW00T
Bellona
1
3
0
0.33
W
Nemesis
ckebo
Nemesis
4
0
2
5
L
Artio
getrig
Artio
0
4
0
0
W
Thor
4
0
4
6
L
0
6
0
0
W
Poseidon
xSilverAcex
Poseidon
5
1
1
5.5
L
Nu Wa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
17,119
38,747
Taken
44,465
23,655
Mitigated
25,807
7,499
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,797
2,486
0
3,810
11,155
12,551
292
298
10,857
0
29,290
L
Mercury
CallMeJon
Mercury
1,804
1,125
0
977
5,944
1,660
0
1,325
4,619
0
35,327
W
Ymir
3,524
731
139
1,006
5,776
2,782
628
1,994
3,782
30,735
0
L
Bellona
SAW00T
Bellona
7,059
1,980
0
4,492
13,361
14,178
0
0
13,361
0
46,735
W
Nemesis
ckebo
Nemesis
5,178
2,852
0
2,294
11,055
4,279
1,070
460
10,595
0
62,727
L
Artio
getrig
Artio
1,017
202
700
994
8,631
5,196
0
1,354
7,275
10,780
0
W
Thor
4,655
949
0
0
6,767
2,621
368
3,269
3,498
0
34,036
L
3,613
846
0
1,859
9,848
2,718
0
2,167
7,680
34,145
0
W
Poseidon
xSilverAcex
Poseidon
6,083
1,576
0
250
3,994
1,422
530
2,235
1,759
62,272
0
L
Nu Wa
3,626
788
0
250
6,681
2,055
0
4,758
1,923
37,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
29,207
332
Minions Killed
233
0
Camps Cleared
0
1,294,688
Distance Traveled
980,269
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,672
513
50
4
0
243,553
0
L
Mercury
5,807
447
64
5
0
146,835
0
W
Ymir
6,185
476
45
3
0
263,439
0
L
Bellona
6,875
529
61
5
0
220,815
2
W
Nemesis
7,421
571
82
6
0
300,517
4
L
Artio
5,306
408
17
1
0
175,424
0
W
Thor
6,750
519
50
4
0
240,748
7
L
Sol
5,528
425
48
4
0
236,049
0
W
Poseidon
8,121
625
105
8
0
246,431
0
L
Nu Wa
5,691
438
43
3
0
201,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role