Player Matchup

Hades
Hades
DazaiOsamu1990
Hades
Level 67
God Stats
12W - 16L
1,435 SR
Queue Stats
160W - 167L
1,386 Elo+
Party 2
Medusa
Medusa
Steverider37
Medusa
Level 16
God Stats
12W - 11L
1,431 SR
Queue Stats
12W - 20L
1,301 Elo+
Party 1
Olorun
Olorun
Takishimaaa
Olorun
Level 37
God Stats
5W - 6L
1,636 SR
Queue Stats
168W - 173L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
ll Dadoo ll
Baron Samedi
Level 18
God Stats
8W - 6L
1,505 SR
Queue Stats
10W - 21L
1,266 Elo+
Party 1
Pele
Pele
wouini7c
Pele
Level 63
God Stats
6W - 6L
1,327 SR
Queue Stats
39W - 50L
1,355 Elo+
Party 1
Team Averages
Level 40
1,467 SR
1,336 Elo+

VS

Team Averages
Level 61
1,571 SR
1,420 Elo+
Hercules
Hercules
 
Hercules
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Gielgiel2005
Arachne
Level 45
God Stats
3W - 5L
1,382 SR
Queue Stats
6W - 13L
1,318 Elo+
Solo
Ullr
Ullr
Guzmansito-777
Ullr
Level 68
God Stats
0W - 1L
1,868 SR
Queue Stats
179W - 183L
1,485 Elo+
Solo
Agni
Agni
Tadasse
Agni
Level 101
God Stats
1W - 3L
1,388 SR
Queue Stats
15W - 18L
1,406 Elo+
Solo
Hades
Hades
Virutah
Hades
Level 48
God Stats
12W - 27L
1,718 SR
Queue Stats
96W - 139L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
6,991
636
4,525
9,299
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
10
2 / 2 / 4
6,192
563
5,054
6,097
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
13
2 / 0 / 1
7,748
704
3,991
3,520
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
ll Dadoo ll
Baron Samedi
10
2 / 0 / 2
5,843
531
5,730
3,416
1,995
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
12
5 / 1 / 0
7,115
647
3,973
8,572
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 4 / 1
4,943
449
2,716
8,378
4,691
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Gielgiel2005
Arachne
9
3 / 2 / 1
6,159
560
6,686
11,031
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
4,986
453
3,280
7,436
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
Tadasse
Agni
11
1 / 3 / 0
6,192
563
4,260
5,974
2,344
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Virutah
Hades
4
0 / 0 / 0
4,146
377
0
1,947
620
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
1
0.13
W
0
1
4
2
L
Arachne
Gielgiel2005
Arachne
3
2
1
1.75
L
0
2
2
0.5
W
Medusa
2
2
4
2
L
Agni
Tadasse
Agni
1
3
0
0.33
W
Olorun
2
0
1
2.5
L
Hades
Virutah
Hades
0
0
0
0
W
Baron Samedi
ll Dadoo ll
Baron Samedi
2
0
2
3
W
Pele
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,273
Damage
16,942
30,904
Taken
34,766
12,774
Mitigated
14,195
13,460
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,716
1,017
0
1,685
8,378
4,691
0
3,544
4,834
0
13,133
W
4,525
799
126
6,104
9,299
4,200
374
4,204
5,095
48,728
0
L
Arachne
Gielgiel2005
Arachne
6,686
5,703
0
2,501
11,031
3,880
0
4,293
6,738
0
29,692
L
3,280
799
0
711
7,436
2,660
0
1,662
5,774
0
30,225
W
Medusa
5,054
1,992
0
1,230
6,097
2,065
0
0
6,097
0
30,186
L
Agni
Tadasse
Agni
4,260
1,152
0
590
5,974
2,344
0
4,096
1,878
46,523
0
W
Olorun
3,991
2,482
120
1,869
3,520
1,439
3,172
56
3,464
50,409
0
L
Hades
Virutah
Hades
0
0
0
941
1,947
620
0
651
1,296
6,755
0
W
Baron Samedi
ll Dadoo ll
Baron Samedi
5,730
757
751
1,938
3,416
1,995
0
0
3,416
25,256
0
W
Pele
3,973
1,381
0
1,322
8,572
3,075
0
0
8,572
0
57,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,889
Gold Earned
26,426
354
Minions Killed
209
0
Camps Cleared
0
1,128,585
Distance Traveled
953,333
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,943
449
22
2
0
236,178
4
W
Hades
6,991
636
96
9
0
203,045
0
L
Arachne
6,159
560
39
4
0
264,109
1
L
Ullr
4,986
453
48
4
0
214,567
1
W
Medusa
6,192
563
56
5
0
218,002
0
L
Agni
6,192
563
83
8
0
194,436
0
W
Olorun
7,748
704
93
8
0
213,621
0
L
Hades
4,146
377
17
2
0
44,043
0
W
Baron Samedi
5,843
531
29
3
0
233,729
1
W
Pele
7,115
647
80
7
0
260,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role