Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Darkhornss
Hachiman
Level 65
God Stats
6W - 15L
1,500 SR
Queue Stats
290W - 278L
1,517 Elo+
Solo
Merlin
Merlin
Meglidir
Merlin
Level 102
God Stats
5W - 9L
1,439 SR
Queue Stats
380W - 375L
1,475 Elo+
Solo
Team Averages
Level 135
1,488 SR
1,499 Elo+

VS

Team Averages
Level 122
1,551 SR
1,485 Elo+
Olorun
Olorun
BigMamp614
Olorun
Level 154
God Stats
7W - 2L
1,802 SR
Queue Stats
191W - 161L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
CactusSlapper
Kuzenbo
Level 128
God Stats
19W - 22L
1,495 SR
Queue Stats
322W - 359L
1,454 Elo+
Party 1
Thor
Thor
Dynastavus
Thor
Level 151
God Stats
6W - 4L
1,501 SR
Queue Stats
391W - 398L
1,482 Elo+
Party 1
Ix Chel
Ix Chel
TheSpeedyDonut
Ix Chel
Level 109
God Stats
10W - 10L
1,448 SR
Queue Stats
328W - 310L
1,502 Elo+
Solo
Anubis
Anubis
Zozrin
Anubis
Level 69
God Stats
6W - 3L
1,509 SR
Queue Stats
148W - 164L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 0 / 0
3,324
665
1,178
3,092
1,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
 
Janus
3
1 / 1 / 0
3,266
653
543
1,114
198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
4
0 / 0 / 0
3,129
626
1,048
3,026
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Darkhornss
Hachiman
4
0 / 1 / 0
2,865
573
1,394
2,538
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Meglidir
Merlin
6
0 / 1 / 0
3,477
695
824
2,190
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigMamp614
Olorun
5
1 / 0 / 0
3,364
673
2,091
2,121
718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
5
0 / 0 / 0
3,526
705
1,662
2,119
1,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 1
3,417
683
596
3,539
1,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 0 / 0
3,774
755
1,182
1,973
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Zozrin
Anubis
6
1 / 1 / 0
3,758
752
751
2,259
862
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Janus
 
Janus
1
1
0
1
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Olorun
BigMamp614
Olorun
1
0
0
1
W
Kuzenbo
0
0
0
0
L
Hachiman
Darkhornss
Hachiman
0
1
0
0
W
0
0
1
0.5
L
Merlin
Meglidir
Merlin
0
1
0
0
W
1
0
0
1
W
Anubis
Zozrin
Anubis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,987
Damage
6,282
11,960
Taken
12,011
5,151
Mitigated
4,922
3,906
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,178
542
0
792
3,092
1,070
0
504
2,588
0
14,231
L
Janus
 
Janus
543
94
0
122
1,114
198
0
585
529
8,674
0
L
Kuzenbo
 
Kuzenbo
1,048
484
0
1,367
3,026
2,488
0
1,830
1,196
6,483
0
W
Olorun
BigMamp614
Olorun
2,091
1,114
218
1,020
2,121
718
0
574
1,547
21,791
0
W
Kuzenbo
1,662
840
0
1,211
2,119
1,704
0
474
1,645
5,934
0
L
Hachiman
Darkhornss
Hachiman
1,394
474
0
1,125
2,538
810
0
1,923
615
0
12,551
W
596
267
0
807
3,539
1,042
0
245
3,294
0
15,750
L
Merlin
Meglidir
Merlin
824
44
0
500
2,190
585
0
844
1,346
18,889
0
W
1,182
160
250
758
1,973
596
0
579
1,394
24,368
0
W
Anubis
Zozrin
Anubis
751
82
0
1,197
2,259
862
224
543
1,716
21,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,061
Gold Earned
17,839
125
Minions Killed
155
0
Camps Cleared
0
432,742
Distance Traveled
481,777
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,324
665
32
6
0
111,398
0
L
Janus
3,266
653
16
3
0
37,733
0
L
Kuzenbo
3,129
626
6
1
0
97,481
0
W
Olorun
3,364
673
44
9
0
88,300
0
W
Kuzenbo
3,526
705
6
1
0
105,032
2
L
Hachiman
2,865
573
30
6
0
96,240
0
W
Thor
3,417
683
26
5
0
113,714
0
L
Merlin
3,477
695
41
8
0
89,890
0
W
Ix Chel
3,774
755
56
11
0
97,329
0
W
Anubis
3,758
752
23
5
0
77,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role