Player Matchup

Ao Kuang
Ao Kuang
BenFlowers
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 109L
1,507 Elo+
Solo
Camazotz
Camazotz
Saburito
Camazotz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,340 Elo+
Solo
Ymir
Ymir
lollygaggerjones
Ymir
Level 126
God Stats
2W - 2L
1,579 SR
Queue Stats
90W - 70L
1,561 Elo+
Solo
Geb
Geb
retailtimbs
Geb
Level 155
God Stats
8W - 4L
1,693 SR
Queue Stats
458W - 446L
1,600 Elo+
Solo
Cliodhna
Cliodhna
shobanakhatrisho
Cliodhna
Level 149
God Stats
5W - 3L
1,696 SR
Queue Stats
801W - 788L
1,493 Elo+
Solo
Team Averages
Level 116
1,594 SR
1,500 Elo+

VS

Team Averages
Level 145
1,505 SR
1,458 Elo+
Sol
Sol
JOSELITOnonSENSE
Sol
Level 169
God Stats
9W - 7L
1,503 SR
Queue Stats
679W - 663L
1,452 Elo+
Solo
Chaac
Chaac
KHE3caKOCOBA
Chaac
Level 89
God Stats
9W - 7L
1,373 SR
Queue Stats
153W - 170L
1,385 Elo+
Solo
Cerberus
Cerberus
LuckyNumber14
Cerberus
Level 202
God Stats
21W - 5L
1,785 SR
Queue Stats
788W - 801L
1,466 Elo+
Solo
Nox
Nox
SmurphF
Nox
Level 109
God Stats
3W - 1L
1,412 SR
Queue Stats
61W - 62L
1,487 Elo+
Solo
Vulcan
Vulcan
ojines88
Vulcan
Level 155
God Stats
1W - 1L
1,453 SR
Queue Stats
110W - 111L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BenFlowers
Ao Kuang
15
6 / 4 / 1
8,614
861
6,410
8,123
4,527
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Camazotz
Saburito
Camazotz
14
1 / 7 / 6
7,598
760
6,496
14,462
7,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 7 / 4
6,817
682
3,252
14,265
15,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 6
6,930
693
7,632
11,238
11,904
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 4
7,798
780
8,770
18,653
8,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 16
9,111
911
11,359
8,327
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
10 / 2 / 12
10,207
1,021
12,023
12,488
8,526
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
LuckyNumber14
Cerberus
14
3 / 4 / 12
9,071
907
5,227
16,212
16,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
14
5 / 2 / 11
8,620
862
13,826
8,801
4,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vulcan
ojines88
Vulcan
16
4 / 1 / 14
9,509
951
16,614
4,796
2,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
9
Kills
27
28
Deaths
11
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BenFlowers
Ao Kuang
6
4
1
1.63
W
5
2
16
6.5
W
10
2
12
8
W
Cerberus
LuckyNumber14
Cerberus
3
4
12
2.25
L
Camazotz
Saburito
Camazotz
1
7
6
0.57
W
Nox
5
2
11
5.25
L
0
7
4
0.29
W
Vulcan
ojines88
Vulcan
4
1
14
11
L
0
4
6
0.75
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,560
Damage
59,049
66,741
Taken
50,624
47,681
Mitigated
36,383
11,763
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BenFlowers
Ao Kuang
6,410
1,370
0
1,185
8,123
4,527
0
5,628
2,495
9,291
0
W
11,359
3,281
192
3,124
8,327
4,554
4,801
4,264
4,063
19,487
823
W
12,023
1,053
1,898
6,266
12,488
8,526
346
2,125
10,363
0
22,034
W
Cerberus
LuckyNumber14
Cerberus
5,227
440
0
4,027
16,212
16,157
239
4,387
11,825
10,546
0
L
Camazotz
Saburito
Camazotz
6,496
1,296
460
3,330
14,462
7,000
0
10,063
4,399
0
12,272
W
Nox
13,826
390
1,175
2,339
8,801
4,537
527
4,049
4,752
18,025
0
L
3,252
747
259
1,458
14,265
15,736
0
10,800
3,465
10,417
0
W
Vulcan
ojines88
Vulcan
16,614
8,855
1,457
937
4,796
2,609
290
2,469
2,327
35,086
0
L
7,632
143
160
1,558
11,238
11,904
0
7,838
3,400
19,727
0
L
8,770
1,178
235
3,118
18,653
8,514
0
12,228
6,425
0
22,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
46,518
81
Minions Killed
132
0
Camps Cleared
0
790,018
Distance Traveled
1,047,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,614
861
11
1
0
152,419
0
W
Sol
9,111
911
31
3
0
189,888
0
W
Chaac
10,207
1,021
15
2
0
211,739
0
W
Cerberus
9,071
907
31
3
0
192,893
0
L
Camazotz
7,598
760
13
1
0
166,329
0
W
Nox
8,620
862
13
1
0
215,092
0
L
Ymir
6,817
682
16
2
0
152,404
0
W
Vulcan
9,509
951
42
4
0
238,135
0
L
Geb
6,930
693
7
1
0
149,180
0
L
Cliodhna
7,798
780
34
3
0
169,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role