Player Matchup

Bastet
Bastet
GodlyKaioken
Bastet
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,483 Elo+
Party 1
Neith
Neith
GodlyOfenchips
Neith
Level 33
God Stats
4W - 0L
1,782 SR
Queue Stats
30W - 27L
1,487 Elo+
Party 1
Discordia
Discordia
GodlyblaueWaffel
Discordia
Level 109
God Stats
3W - 2L
1,402 SR
Queue Stats
56W - 63L
1,469 Elo+
Party 1
Team Averages
Level 68
1,561 SR
1,480 Elo+

VS

Team Averages
Level 106
1,553 SR
1,483 Elo+
Olorun
Olorun
 
Olorun
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SirDinkALot9910
Xing Tian
Level 125
God Stats
17W - 10L
1,658 SR
Queue Stats
150W - 152L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
1 / 0 / 1
4,812
962
949
2,574
990
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,192
838
2,029
3,216
1,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
8
1 / 0 / 1
4,818
964
5,141
1,150
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 1 / 1
4,597
919
2,668
5,144
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
 
Hercules
3
0 / 0 / 0
3,726
745
0
0
0
Xing Tian
SirDinkALot9910
Xing Tian
8
1 / 1 / 0
4,269
854
1,344
5,864
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
1
1
1.5
L
Hercules
 
Hercules
0
0
0
0
W
Bastet
1
0
1
1.5
W
0
2
0
0
W
Discordia
1
0
1
1.5
L
Xing Tian
SirDinkALot9910
Xing Tian
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,119
Damage
4,012
6,940
Taken
11,008
2,453
Mitigated
6,141
2,205
Healing
3,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,668
1,083
120
2,336
5,144
1,941
0
2,868
1,992
15,774
0
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
949
405
0
955
2,574
990
0
1,289
1,206
0
9,383
W
2,029
363
0
730
3,216
1,108
512
2,097
1,004
0
8,346
W
Discordia
5,141
691
113
407
1,150
355
249
540
574
23,228
0
L
Xing Tian
SirDinkALot9910
Xing Tian
1,344
34
0
792
5,864
4,200
0
1,835
3,779
5,966
84

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,822
Gold Earned
12,592
62
Minions Killed
35
0
Camps Cleared
0
276,907
Distance Traveled
186,314
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,597
919
29
6
0
81,719
0
L
Hercules
3,726
745
0
0
0
0
0
W
Bastet
4,812
962
19
4
0
103,058
2
W
Neith
4,192
838
10
2
0
79,369
0
W
Discordia
4,818
964
33
7
0
94,480
3
L
Xing Tian
4,269
854
6
1
0
104,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role