Player Matchup

Serqet
Serqet
LeftToFray
Serqet
Level 107
God Stats
32W - 35L
1,498 SR
Queue Stats
562W - 598L
1,481 Elo+
Solo
Skadi
Skadi
MzThickumz
Skadi
Level 45
God Stats
3W - 6L
1,361 SR
Queue Stats
138W - 134L
1,425 Elo+
Solo
Nike
Nike
OneDragonArmy
Nike
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 40L
1,402 Elo+
Solo
Athena
Athena
axelman139
Athena
Level 88
God Stats
12W - 13L
1,415 SR
Queue Stats
123W - 130L
1,388 Elo+
Party 1
Chronos
Chronos
marcosarcofago
Chronos
Level 104
God Stats
18W - 7L
1,588 SR
Queue Stats
119W - 125L
1,448 Elo+
Party 1
Team Averages
Level 87
1,472 SR
1,429 Elo+

VS

Team Averages
Level 85
1,461 SR
1,443 Elo+
Kukulkan
Kukulkan
Daddy Gankee
Kukulkan
Level 89
God Stats
8W - 7L
1,573 SR
Queue Stats
156W - 158L
1,474 Elo+
Solo
Arachne
Arachne
Im01dGr3g330
Arachne
Level 128
God Stats
48W - 52L
1,581 SR
Queue Stats
745W - 818L
1,412 Elo+
Party 2
Athena
Athena
KingSparerow
Athena
Level 111
God Stats
2W - 6L
1,325 SR
Queue Stats
564W - 601L
1,420 Elo+
Party 2
Cernunnos
Cernunnos
Vasquez623
Cernunnos
Level 28
God Stats
4W - 6L
1,428 SR
Queue Stats
76W - 89L
1,426 Elo+
Party 2
Surtr
Surtr
tinyGurth
Surtr
Level 69
God Stats
8W - 11L
1,397 SR
Queue Stats
91W - 103L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LeftToFray
Serqet
15
7 / 1 / 9
9,690
538
12,112
13,364
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
16
3 / 2 / 10
9,196
511
9,769
9,826
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
5 / 0 / 7
10,479
582
15,551
16,196
14,230
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
axelman139
Athena
15
6 / 1 / 17
10,409
578
8,826
16,732
22,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
10 / 1 / 7
10,834
602
14,941
11,109
4,868
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daddy Gankee
Kukulkan
14
1 / 6 / 0
8,435
469
7,254
10,798
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Im01dGr3g330
Arachne
12
0 / 8 / 0
7,445
414
10,569
21,153
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
10
0 / 7 / 1
7,240
402
7,016
20,499
17,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Vasquez623
Cernunnos
15
4 / 5 / 0
9,989
555
11,248
14,513
6,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
tinyGurth
Surtr
12
0 / 6 / 0
7,521
418
5,808
16,697
12,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
6
31
Kills
5
5
Deaths
32
50
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Daddy Gankee
Kukulkan
1
6
0
0.17
L
Arachne
Im01dGr3g330
Arachne
0
8
0
0
L
Athena
0
7
1
0.07
W
Serqet
LeftToFray
Serqet
7
1
9
11.5
W
Skadi
3
2
10
4
W
5
0
7
8.5
L
Cernunnos
Vasquez623
Cernunnos
4
5
0
0.8
W
Athena
axelman139
Athena
6
1
17
14.5
W
10
1
7
13.5
L
Surtr
tinyGurth
Surtr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,199
Damage
41,895
67,227
Taken
83,660
51,924
Mitigated
48,614
14,451
Healing
16,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Daddy Gankee
Kukulkan
7,254
1,848
0
854
10,798
4,669
682
5,925
4,510
66,083
0
L
Arachne
Im01dGr3g330
Arachne
10,569
6,923
0
3,232
21,153
7,564
0
4,887
14,824
0
62,507
L
Athena
7,016
1,654
0
2,408
20,499
17,135
1
9,364
10,331
20,092
0
W
Serqet
LeftToFray
Serqet
12,112
3,268
0
1,808
13,364
6,261
383
1,283
12,081
0
74,798
W
Skadi
9,769
4,284
0
2,673
9,826
3,904
672
1,478
8,348
0
67,656
W
15,551
2,655
0
4,164
16,196
14,230
0
754
15,442
513
79,798
L
Cernunnos
Vasquez623
Cernunnos
11,248
5,912
0
5,353
14,513
6,298
1,289
1,564
12,897
0
81,853
W
Athena
axelman139
Athena
8,826
2,713
0
2,903
16,732
22,661
64
4,671
12,061
34,707
0
W
14,941
4,537
0
2,903
11,109
4,868
2,688
6,226
4,883
87,415
0
L
Surtr
tinyGurth
Surtr
5,808
3,253
0
5,090
16,697
12,948
0
1,930
13,669
241
44,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,608
Gold Earned
40,630
550
Minions Killed
421
0
Camps Cleared
0
1,805,199
Distance Traveled
1,506,795
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,435
469
121
7
0
254,072
2
L
Arachne
7,445
414
79
4
0
343,191
2
L
Athena
7,240
402
14
1
0
333,763
1
W
Serqet
9,690
538
92
5
0
373,034
2
W
Skadi
9,196
511
110
6
0
325,594
2
W
Nike
10,479
582
142
8
0
317,075
0
L
Cernunnos
9,989
555
139
8
0
282,427
0
W
Athena
10,409
578
51
3
0
416,675
0
W
Chronos
10,834
602
155
9
0
372,821
1
L
Surtr
7,521
418
68
4
0
293,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role