Player Matchup

Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Demonicl1991
Yemoja
Level 146
God Stats
3W - 2L
1,455 SR
Queue Stats
220W - 221L
1,431 Elo+
Solo
Kukulkan
Kukulkan
LISIS
Kukulkan
Level 142
God Stats
4W - 7L
1,376 SR
Queue Stats
175W - 192L
1,429 Elo+
Solo
Amaterasu
Amaterasu
Tui_Moa
Amaterasu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,384 Elo+
Solo
Nox
Nox
cannibus69
Nox
Level 154
God Stats
6W - 7L
1,425 SR
Queue Stats
415W - 445L
1,445 Elo+
Solo
Team Averages
Level 142
1,451 SR
1,438 Elo+

VS

Team Averages
Level 73
1,443 SR
1,426 Elo+
Kali
Kali
ChronicKid
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Solo
Medusa
Medusa
SAKRETSU UCHIHA
Medusa
Level 153
God Stats
4W - 4L
1,573 SR
Queue Stats
250W - 264L
1,444 Elo+
Solo
Yu Huang
Yu Huang
kurtness26
Yu Huang
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 144L
1,437 Elo+
Solo
Cliodhna
Cliodhna
polygonpainter
Cliodhna
Level 93
God Stats
0W - 3L
1,144 SR
Queue Stats
134W - 141L
1,445 Elo+
Solo
Hel
Hel
ssssssick
Hel
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 2 / 13
10,718
715
11,627
19,264
16,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
16
0 / 1 / 15
9,859
657
3,788
11,898
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
LISIS
Kukulkan
20
7 / 1 / 12
12,033
802
28,008
15,327
8,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Tui_Moa
Amaterasu
18
7 / 1 / 13
11,303
754
13,354
26,832
30,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

20
6 / 2 / 15
12,132
809
15,954
14,190
8,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
6,946
463
102
3,968
1,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 5 / 4
9,890
659
20,684
20,568
10,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
kurtness26
Yu Huang
17
0 / 3 / 3
9,156
610
12,111
11,184
5,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
16
2 / 10 / 2
9,602
640
14,572
20,523
9,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 2 / 3
9,687
646
7,530
21,754
18,208
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
23
Kills
5
7
Deaths
23
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
13
4.75
L
0
3
0
0
W
Yemoja
0
1
15
7.5
W
Kukulkan
LISIS
Kukulkan
7
1
12
13
L
1
5
4
0.6
W
Amaterasu
Tui_Moa
Amaterasu
7
1
13
13.5
W
6
2
15
6.75
L
Yu Huang
kurtness26
Yu Huang
0
3
3
0.5
L
Cliodhna
2
10
2
0.3
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,731
Damage
54,999
87,511
Taken
77,997
70,227
Mitigated
45,025
53,084
Healing
33,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,627
1,826
4,647
4,435
19,264
16,471
844
3,522
15,742
0
21,753
L
102
102
163
59
3,968
1,582
0
2,836
1,018
0
751
W
Yemoja
3,788
1,173
19,553
3,356
11,898
6,118
1,440
3,905
7,993
7,961
0
W
Kukulkan
LISIS
Kukulkan
28,008
500
3,500
3,474
15,327
8,484
2,016
2,850
12,477
70,396
0
L
20,684
7,677
641
1,442
20,568
10,692
0
11,762
8,164
0
40,068
W
Amaterasu
Tui_Moa
Amaterasu
13,354
3,394
2,702
8,320
26,832
30,762
1,306
6,216
20,616
0
19,004
W
15,954
1,270
1,821
1,276
14,190
8,392
1,914
3,148
11,042
34,589
0
L
Yu Huang
kurtness26
Yu Huang
12,111
589
866
670
11,184
5,250
0
8,544
2,516
29,636
0
L
Cliodhna
14,572
1,616
351
2,023
20,523
9,293
0
12,418
7,418
0
23,216
L
7,530
858
12,667
14,122
21,754
18,208
0
12,190
8,860
17,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,045
Gold Earned
45,281
173
Minions Killed
125
0
Camps Cleared
0
1,512,650
Distance Traveled
1,016,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,718
715
30
2
0
321,881
0
L
Kali
6,946
463
0
0
0
63,849
0
W
Yemoja
9,859
657
5
0
0
248,481
0
W
Kukulkan
12,033
802
86
6
0
331,154
0
L
Medusa
9,890
659
44
3
0
245,597
0
W
Amaterasu
11,303
754
9
1
0
304,182
0
W
Nox
12,132
809
43
3
0
306,952
0
L
Yu Huang
9,156
610
48
3
0
230,368
0
L
Cliodhna
9,602
640
18
1
0
209,670
0
L
Hel
9,687
646
15
1
0
266,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role