Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Elrebrilas
Cthulhu
Level 122
God Stats
13W - 5L
1,709 SR
Queue Stats
273W - 233L
1,521 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HippyCartman
Kumbhakarna
Level 128
God Stats
2W - 0L
1,765 SR
Queue Stats
175W - 154L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
uragnaj
Sun Wukong
Level 117
God Stats
1W - 0L
1,269 SR
Queue Stats
2W - 0L
1,721 Elo+
Solo
Charybdis
Charybdis
wonkyeye101
Charybdis
Level 143
God Stats
4W - 1L
1,750 SR
Queue Stats
179W - 189L
1,436 Elo+
Solo
Team Averages
Level 127
1,599 SR
1,545 Elo+

VS

Team Averages
Level 123
1,484 SR
1,455 Elo+
Hachiman
Hachiman
 
Hachiman
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ELKBeR
Ah Puch
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Emofer
Ah Muzen Cab
Level 78
God Stats
2W - 4L
1,561 SR
Queue Stats
99W - 111L
1,431 Elo+
Solo
Mercury
Mercury
kiselGM
Mercury
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,401 Elo+
Solo
Ymir
Ymir
schmaamsch
Ymir
Level 144
God Stats
1W - 5L
1,360 SR
Queue Stats
465W - 469L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
9 / 3 / 7
10,695
823
17,977
14,520
7,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Elrebrilas
Cthulhu
18
3 / 1 / 19
10,466
805
19,196
14,115
16,195
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
HippyCartman
Kumbhakarna
15
3 / 1 / 16
9,703
746
5,655
16,145
14,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sun Wukong
uragnaj
Sun Wukong
16
3 / 1 / 10
9,631
741
8,845
16,211
11,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
wonkyeye101
Charybdis
18
5 / 1 / 16
10,978
844
12,314
11,909
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 7 / 3
7,733
595
8,789
10,913
3,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
ELKBeR
Ah Puch
14
1 / 8 / 3
8,493
653
14,716
13,277
5,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Emofer
Ah Muzen Cab
16
1 / 2 / 3
8,564
659
16,142
13,870
5,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
kiselGM
Mercury
14
1 / 3 / 1
7,692
592
5,019
10,635
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 3 / 3
8,774
675
4,341
18,412
20,122
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
23
Kills
6
7
Deaths
23
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
3
7
4.17
L
Hachiman
 
Hachiman
2
7
3
0.5
L
Ah Puch
ELKBeR
Ah Puch
1
8
3
0.31
W
Cthulhu
Elrebrilas
Cthulhu
3
1
19
12.5
L
Ah Muzen Cab
Emofer
Ah Muzen Cab
1
2
3
1.25
W
Kumbhakarna
HippyCartman
Kumbhakarna
3
1
16
11
L
Mercury
kiselGM
Mercury
1
3
1
0.5
L
1
3
3
0.83
W
Sun Wukong
uragnaj
Sun Wukong
3
1
10
8
W
Charybdis
wonkyeye101
Charybdis
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,987
Damage
49,007
72,900
Taken
67,107
55,724
Mitigated
42,196
28,991
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
17,977
2,897
943
8,202
14,520
7,410
976
2,542
11,693
0
23,257
L
Hachiman
 
Hachiman
8,789
5,133
1,095
792
10,913
3,933
0
3,234
7,679
0
12,541
L
Ah Puch
ELKBeR
Ah Puch
14,716
227
0
1,359
13,277
5,024
0
6,091
7,186
29,656
0
W
Cthulhu
Elrebrilas
Cthulhu
19,196
358
2,352
1,580
14,115
16,195
949
4,353
9,595
37,173
668
L
Ah Muzen Cab
Emofer
Ah Muzen Cab
16,142
4,121
421
2,462
13,870
5,775
0
5,183
8,687
0
37,000
W
Kumbhakarna
HippyCartman
Kumbhakarna
5,655
953
2,809
3,340
16,145
14,796
520
4,398
11,554
7,192
0
L
Mercury
kiselGM
Mercury
5,019
717
495
1,310
10,635
7,342
0
2,907
7,728
0
9,218
L
4,341
134
982
3,789
18,412
20,122
0
6,768
11,644
15,016
556
W
Sun Wukong
uragnaj
Sun Wukong
8,845
543
0
5,548
16,211
11,004
1,195
3,912
12,203
0
17,898
W
Charybdis
wonkyeye101
Charybdis
12,314
5,098
407
3,810
11,909
6,319
3,288
3,296
8,530
0
40,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,473
Gold Earned
41,256
195
Minions Killed
107
0
Camps Cleared
0
1,285,259
Distance Traveled
988,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,695
823
5
0
0
280,346
0
L
Hachiman
7,733
595
13
1
0
144,408
0
L
Ah Puch
8,493
653
32
2
0
186,548
0
W
Cthulhu
10,466
805
47
4
0
273,535
0
L
Ah Muzen Cab
8,564
659
43
3
0
233,377
0
W
Kumbhakarna
9,703
746
7
1
0
240,716
0
L
Mercury
7,692
592
5
0
0
260,290
0
L
Ymir
8,774
675
14
1
0
163,984
0
W
Sun Wukong
9,631
741
38
3
0
252,796
0
W
Charybdis
10,978
844
98
8
0
237,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role