Player Matchup

Maui
Maui
Beubow
Maui
Level 93
God Stats
10W - 8L
1,565 SR
Queue Stats
195W - 171L
1,485 Elo+
Party 2
Surtr
Surtr
Planet-LightBulb
Surtr
Level 68
God Stats
1W - 1L
1,243 SR
Queue Stats
8W - 15L
1,077 Elo+
Solo
Hel
Hel
SydraToR
Hel
Level 126
God Stats
8W - 9L
1,417 SR
Queue Stats
505W - 489L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
Techcluster12
Heimdallr
Level 81
God Stats
13W - 14L
1,521 SR
Queue Stats
120W - 135L
1,440 Elo+
Solo
Thanatos
Thanatos
superior_yam319
Thanatos
Level 145
God Stats
61W - 56L
1,468 SR
Queue Stats
1,092W - 1,052L
1,503 Elo+
Solo
Team Averages
Level 103
1,443 SR
1,401 Elo+

VS

Team Averages
Level 131
1,542 SR
1,492 Elo+
Vulcan
Vulcan
AKUAZEN
Vulcan
Level 146
God Stats
23W - 23L
1,544 SR
Queue Stats
185W - 198L
1,478 Elo+
Solo
Vamana
Vamana
Avador
Vamana
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,716 Elo+
Solo
Zhong Kui
Zhong Kui
FreezeFlow
Zhong Kui
Level 106
God Stats
2W - 2L
1,724 SR
Queue Stats
107W - 103L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
Xx-Oo-MaFa-oO-xX
Cthulhu
Level 155
God Stats
2W - 1L
1,444 SR
Queue Stats
127W - 125L
1,472 Elo+
Solo
Hachiman
Hachiman
СлепойГлаз
Hachiman
Level 102
God Stats
31W - 29L
1,500 SR
Queue Stats
100W - 95L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Beubow
Maui
13
1 / 0 / 15
9,002
530
4,825
10,942
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 1 / 4
8,913
524
8,361
19,959
18,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
8 / 3 / 4
10,594
623
16,186
12,126
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Techcluster12
Heimdallr
17
4 / 2 / 4
10,570
622
5,975
8,215
3,800
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
17
7 / 1 / 5
10,274
604
10,207
16,823
8,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AKUAZEN
Vulcan
13
0 / 4 / 2
8,122
478
5,690
11,917
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
Avador
Vamana
13
3 / 4 / 1
8,398
494
7,623
15,381
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
FreezeFlow
Zhong Kui
12
4 / 5 / 0
8,145
479
10,724
13,440
8,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 2
8,765
516
12,295
13,686
13,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 1
7,548
444
4,159
11,955
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
7
7
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AKUAZEN
Vulcan
0
4
2
0.25
L
Vamana
Avador
Vamana
3
4
1
0.88
W
Maui
Beubow
Maui
1
0
15
8.5
L
Zhong Kui
FreezeFlow
Zhong Kui
4
5
0
0.8
W
0
1
4
2
W
8
3
4
3.33
W
Heimdallr
Techcluster12
Heimdallr
4
2
4
3
L
0
3
2
0.33
W
Thanatos
7
1
5
9.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,554
Damage
40,491
68,065
Taken
66,379
47,059
Mitigated
36,175
36,390
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AKUAZEN
Vulcan
5,690
2,013
0
150
11,917
3,833
351
5,123
6,794
57,486
0
L
Vamana
Avador
Vamana
7,623
3,618
0
1,188
15,381
7,083
17
3,913
11,468
0
63,247
W
Maui
Beubow
Maui
4,825
714
0
2,471
10,942
10,254
0
4,495
6,363
15,691
0
L
Zhong Kui
FreezeFlow
Zhong Kui
10,724
432
132
5,566
13,440
8,521
659
5,080
8,360
37,298
0
W
8,361
3,002
0
7,623
19,959
18,008
40
9,249
9,844
682
59,982
W
16,186
1,879
3,057
5,474
12,126
6,242
812
4,065
8,017
99,601
0
W
Heimdallr
Techcluster12
Heimdallr
5,975
2,848
0
3,359
8,215
3,800
2,468
4,210
4,005
0
83,940
L
12,295
634
0
2,666
13,686
13,368
0
2,865
10,821
69,464
614
W
Thanatos
10,207
2,466
0
14,406
16,823
8,755
0
5,767
10,970
0
97,693
L
4,159
2,910
189
3,179
11,955
3,370
584
4,363
7,592
0
48,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,353
Gold Earned
40,978
540
Minions Killed
460
0
Camps Cleared
0
1,749,097
Distance Traveled
1,691,639
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,122
478
104
6
0
325,353
8
L
Vamana
8,398
494
93
5
0
379,573
2
W
Maui
9,002
530
14
1
0
357,833
4
L
Zhong Kui
8,145
479
44
3
0
332,660
3
W
Surtr
8,913
524
101
6
0
304,405
0
W
Hel
10,594
623
149
9
0
352,726
0
W
Heimdallr
10,570
622
151
9
0
326,203
7
L
Cthulhu
8,765
516
124
7
0
339,914
3
W
Thanatos
10,274
604
125
7
0
407,930
0
L
Hachiman
7,548
444
95
6
0
314,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role