Player Matchup

Ravana
Ravana
Diamond III
 
Ravana
Diamond III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum III
FRAAMdeASTORA
Athena
Platinum III
Level 68
God Stats
3W - 1L
1,699 SR
Queue Stats
50W - 36L
1,981 MMR
Solo
Medusa
Medusa
Diamond IV
KafkaDaCapo
Medusa
Diamond IV
Level 158
God Stats
7W - 5L
1,650 SR
Queue Stats
323W - 312L
2,100 MMR
Solo
Anubis
Anubis
Gold II
LoneAssassin011
Anubis
Gold II
Level 144
God Stats
39W - 29L
1,612 SR
Queue Stats
105W - 108L
1,444 MMR
Solo
Chang'e
Chang'e
Masters
OmnipotentLuke
Chang'e
Masters
Level 67
God Stats
14W - 7L
1,780 SR
Queue Stats
82W - 59L
2,685 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,648 SR
1,942 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 170
1,616 SR
2,037 MMR
Ullr
Ullr
Diamond III
Anphuny
Ullr
Diamond III
Level 269
God Stats
12W - 9L
1,648 SR
Queue Stats
675W - 666L
2,284 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
FrontDaisy4
Ratatoskr
Platinum V
Level 156
God Stats
2W - 7L
1,436 SR
Queue Stats
438W - 439L
1,737 MMR
Solo
Kukulkan
Kukulkan
Masters
gatsume
Kukulkan
Masters
Level 124
God Stats
37W - 39L
1,607 SR
Queue Stats
519W - 512L
2,433 MMR
Solo
Geb
Geb
Gold V
malice12
Geb
Gold V
Level 146
God Stats
0W - 1L
1,731 SR
Queue Stats
41W - 45L
1,429 MMR
Solo
Cthulhu
Cthulhu
Diamond III
oosdja
Cthulhu
Diamond III
Level 157
God Stats
35W - 29L
1,660 SR
Queue Stats
124W - 103L
2,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
4 / 1 / 3
6,018
669
5,672
6,015
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 6
5,210
579
2,519
6,673
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
9
1 / 1 / 2
5,368
596
4,622
4,282
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 0 / 0
6,611
735
4,216
4,210
1,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 0
6,013
668
2,496
6,168
2,182
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Maman BrigitteJanusMorgan Le FayAo Kuang

VS

Bans
CabrakanSun WukongCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Anphuny
Ullr
6
0 / 2 / 0
4,009
445
1,666
5,120
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
FrontDaisy4
Ratatoskr
9
2 / 4 / 1
5,108
568
4,214
7,447
2,044
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
gatsume
Kukulkan
10
1 / 2 / 1
5,457
606
3,376
3,443
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 2
4,547
505
2,234
6,933
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
oosdja
Cthulhu
9
0 / 2 / 0
5,451
606
3,222
5,709
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
3
3
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
3
5.5
L
Ullr
Anphuny
Ullr
0
2
0
0
W
1
1
6
4
L
Ratatoskr
FrontDaisy4
Ratatoskr
2
4
1
0.63
W
Medusa
1
1
2
2
W
5
0
0
5
W
2
0
0
2
L
Kukulkan
gatsume
Kukulkan
1
2
1
0.75
L
0
3
2
0.33
L
Cthulhu
oosdja
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,525
Damage
14,712
27,348
Taken
28,652
13,192
Mitigated
12,373
12,300
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,672
1,537
0
961
6,015
2,389
0
1,215
4,764
0
39,116
L
Ullr
Anphuny
Ullr
1,666
729
0
1,087
5,120
1,413
0
798
4,322
0
19,234
W
2,519
1,438
0
1,970
6,673
5,240
0
2,272
4,401
9,242
0
L
Ratatoskr
FrontDaisy4
Ratatoskr
4,214
1,712
0
0
7,447
2,044
0
2,509
4,938
0
33,140
W
Medusa
4,622
2,508
0
670
4,282
1,529
53
773
3,509
0
42,162
W
4,216
206
0
3,050
4,210
1,852
86
1,639
2,571
51,904
0
W
2,496
307
240
5,409
6,168
2,182
0
2,639
3,271
43,470
0
L
Kukulkan
gatsume
Kukulkan
3,376
414
0
370
3,443
922
0
1,189
2,254
39,083
0
L
2,234
414
0
1,614
6,933
4,371
0
2,239
4,694
9,444
0
L
Cthulhu
oosdja
Cthulhu
3,222
460
0
1,182
5,709
3,623
0
2,496
3,213
35,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,220
Gold Earned
24,572
320
Minions Killed
257
0
Camps Cleared
0
891,367
Distance Traveled
863,257
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,018
669
60
7
0
214,756
0
L
Ullr
4,009
445
26
3
0
100,680
0
W
Athena
5,210
579
12
1
0
168,530
2
L
Ratatoskr
5,108
568
59
7
0
213,994
0
W
Medusa
5,368
596
75
8
0
165,834
0
W
Anubis
6,611
735
88
10
0
162,404
1
W
Chang'e
6,013
668
85
9
0
179,843
0
L
Kukulkan
5,457
606
81
9
0
194,778
0
L
Geb
4,547
505
10
1
0
176,775
0
L
Cthulhu
5,451
606
81
9
0
177,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role