Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
OhCapeCod
Ishtar
Level 22
God Stats
3W - 1L
1,476 SR
Queue Stats
47W - 27L
1,561 Elo+
Solo
Fafnir
Fafnir
Romano22812
Fafnir
Level 100
God Stats
3W - 2L
1,457 SR
Queue Stats
101W - 94L
1,425 Elo+
Solo
Nu Wa
Nu Wa
TheCoomDimension
Nu Wa
Level 101
God Stats
6W - 1L
1,531 SR
Queue Stats
30W - 16L
1,624 Elo+
Solo
Osiris
Osiris
Tortoiiise
Osiris
Level 17
God Stats
19W - 10L
1,608 SR
Queue Stats
75W - 70L
1,491 Elo+
Solo
Team Averages
Level 57
1,514 SR
1,520 Elo+

VS

Team Averages
Level 37
1,552 SR
1,508 Elo+
Thoth
Thoth
 
Thoth
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
CrocodileBunde
Martichoras
Level 95
God Stats
10W - 10L
1,628 SR
Queue Stats
140W - 141L
1,552 Elo+
Solo
Tiamat
Tiamat
Maglesh
Tiamat
Level 15
God Stats
1W - 3L
1,247 SR
Queue Stats
6W - 10L
1,204 Elo+
Solo
Hercules
Hercules
Queephsicle
Hercules
Level 35
God Stats
3W - 1L
1,887 SR
Queue Stats
91W - 42L
1,719 Elo+
Solo
Set
Set
SirHanabe
Set
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 0 / 2
4,694
939
1,312
3,785
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ishtar
OhCapeCod
Ishtar
9
1 / 0 / 3
4,733
947
3,575
3,237
1,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
9
1 / 0 / 1
5,041
1,008
731
3,829
3,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 3
4,689
938
4,484
2,990
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Tortoiiise
Osiris
10
2 / 0 / 0
5,040
1,008
2,772
2,482
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 0 / 0
3,924
785
0
92
35
Martichoras
CrocodileBunde
Martichoras
9
0 / 0 / 0
4,474
895
3,152
2,502
820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Maglesh
Tiamat
8
0 / 2 / 0
4,197
839
2,145
3,134
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Queephsicle
Hercules
9
1 / 0 / 0
4,316
863
2,236
3,322
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 1
4,655
931
2,242
5,746
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
4
Kills
1
1
Deaths
4
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
0
2
1
L
Thoth
 
Thoth
0
0
0
0
L
Martichoras
CrocodileBunde
Martichoras
0
0
0
0
L
Tiamat
Maglesh
Tiamat
0
2
0
0
W
Ishtar
OhCapeCod
Ishtar
1
0
3
2.5
L
Hercules
Queephsicle
Hercules
1
0
0
1
W
Fafnir
1
0
1
1.5
L
0
2
1
0.25
W
0
1
3
1.5
W
Osiris
Tortoiiise
Osiris
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,874
Damage
9,775
16,323
Taken
14,796
9,734
Mitigated
6,554
4,789
Healing
3,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,312
866
0
1,380
3,785
1,659
22
583
3,202
0
12,039
L
Thoth
 
Thoth
0
0
0
0
92
35
0
92
0
0
0
L
Martichoras
CrocodileBunde
Martichoras
3,152
570
0
509
2,502
820
96
1,106
1,396
0
18,186
L
Tiamat
Maglesh
Tiamat
2,145
79
0
121
3,134
1,424
102
903
2,039
5,563
0
W
Ishtar
OhCapeCod
Ishtar
3,575
1,987
0
1,125
3,237
1,096
64
305
2,932
0
13,679
L
Hercules
Queephsicle
Hercules
2,236
267
0
853
3,322
1,825
0
782
2,530
0
5,324
W
Fafnir
731
172
124
1,767
3,829
3,841
1
803
3,026
2,626
0
L
2,242
852
0
1,882
5,746
2,450
0
2,329
3,362
0
16,409
W
4,484
2,814
0
0
2,990
910
692
144
2,846
12,688
0
W
Osiris
Tortoiiise
Osiris
2,772
1,022
0
393
2,482
2,228
0
310
2,172
0
14,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
21,566
127
Minions Killed
82
0
Camps Cleared
0
582,311
Distance Traveled
419,572
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,694
939
40
8
0
120,013
0
L
Thoth
3,924
785
0
0
0
0
0
L
Martichoras
4,474
895
30
6
0
88,637
0
L
Tiamat
4,197
839
9
2
0
106,208
0
W
Ishtar
4,733
947
30
6
0
114,916
0
L
Hercules
4,316
863
6
1
0
117,385
0
W
Fafnir
5,041
1,008
4
1
0
123,639
2
L
Set
4,655
931
37
7
0
107,342
0
W
Nu Wa
4,689
938
22
4
0
107,216
0
W
Osiris
5,040
1,008
31
6
0
116,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role